Player Matchup

Hercules
Hercules
Arigase
Hercules
Level 45
God Stats
0W - 1L
1,501 SR
Queue Stats
11W - 4L
1,732 Elo+
Party 1
Raijin
Raijin
JaKaTaBro
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 1
Achilles
Achilles
kostrr
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,727 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,715 Elo+

VS

Team Averages
Level 134
1,422 SR
1,737 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CannedEase
Aphrodite
Level 125
God Stats
1W - 0L
1,189 SR
Queue Stats
10W - 4L
1,855 Elo+
Party 2
Baron Samedi
Baron Samedi
DingleMyWingle
Baron Samedi
Level 128
God Stats
10W - 4L
1,577 SR
Queue Stats
10W - 4L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arigase
Hercules
11
1 / 4 / 1
6,892
689
5,383
12,044
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
JaKaTaBro
Raijin
11
0 / 5 / 3
6,702
670
4,841
9,531
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
kostrr
Achilles
12
2 / 5 / 1
7,193
719
5,737
16,453
16,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 3 / 9
8,837
884
12,496
15,009
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
CannedEase
Aphrodite
14
7 / 0 / 7
8,963
896
10,055
7,049
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
DingleMyWingle
Baron Samedi
13
2 / 0 / 9
8,400
840
8,939
5,743
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
9
3.17
L
Hercules
Arigase
Hercules
1
4
1
0.38
W
Aphrodite
CannedEase
Aphrodite
7
0
7
10.5
W
Baron Samedi
DingleMyWingle
Baron Samedi
2
0
9
6.5
L
Raijin
JaKaTaBro
Raijin
0
5
3
0.3
L
Achilles
kostrr
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
31,490
38,028
Taken
27,801
31,451
Mitigated
22,865
3,802
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,496
3,472
0
1,663
15,009
13,858
691
1,995
12,652
1,777
26,056
L
Hercules
Arigase
Hercules
5,383
1,314
0
2,255
12,044
10,819
0
4,798
6,767
0
18,997
W
Aphrodite
CannedEase
Aphrodite
10,055
1,656
4,229
4,715
7,049
4,360
833
1,829
5,144
26,269
0
W
Baron Samedi
DingleMyWingle
Baron Samedi
8,939
1,155
1,848
3,005
5,743
4,647
478
1,029
4,381
36,746
4,647
L
Raijin
JaKaTaBro
Raijin
4,841
496
0
0
9,531
3,642
0
5,257
3,968
22,967
0
L
Achilles
kostrr
Achilles
5,737
1,485
0
1,547
16,453
16,990
0
8,868
7,088
0
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,787
Gold Earned
26,200
89
Minions Killed
144
0
Camps Cleared
0
529,388
Distance Traveled
590,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,837
884
32
3
0
210,474
0
L
Hercules
6,892
689
20
2
0
196,263
0
W
Aphrodite
8,963
896
43
4
0
199,931
0
W
Baron Samedi
8,400
840
69
7
0
180,017
0
L
Raijin
6,702
670
43
4
0
148,462
0
L
Achilles
7,193
719
26
3
0
184,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role