Player Matchup

Sylvanus
Sylvanus
Batmocles
Sylvanus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SumoNightraver
Hun Batz
Level 128
God Stats
3W - 1L
1,543 SR
Queue Stats
10W - 5L
1,334 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tobsenindahouse
Kumbhakarna
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 31L
1,392 Elo+
Party 2
Team Averages
Level 102
1,514 SR
1,409 Elo+

VS

Team Averages
Level 48
1,411 SR
1,429 Elo+
Persephone
Persephone
DB J0NESY
Persephone
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 39L
1,514 Elo+
Solo
Sobek
Sobek
Nuda4e
Sobek
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
marxn
Danzaburou
Level 41
God Stats
4W - 8L
1,232 SR
Queue Stats
99W - 78L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Batmocles
Sylvanus
15
4 / 1 / 10
9,611
739
7,902
11,361
10,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
16
8 / 1 / 8
10,830
833
16,029
14,770
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
tobsenindahouse
Kumbhakarna
15
4 / 0 / 10
9,594
738
10,013
13,373
14,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DB J0NESY
Persephone
13
0 / 5 / 1
8,677
667
10,127
10,060
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Nuda4e
Sobek
13
0 / 6 / 1
7,808
601
7,802
15,933
18,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
marxn
Danzaburou
14
2 / 5 / 0
9,511
732
11,156
13,986
6,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Batmocles
Sylvanus
4
1
10
9
L
Persephone
DB J0NESY
Persephone
0
5
1
0.1
L
Sobek
Nuda4e
Sobek
0
6
1
0.08
W
Hun Batz
8
1
8
12
L
Danzaburou
marxn
Danzaburou
2
5
0
0.4
W
Kumbhakarna
tobsenindahouse
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
29,085
39,504
Taken
39,979
35,077
Mitigated
27,847
11,219
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Batmocles
Sylvanus
7,902
2,181
3,222
2,982
11,361
10,953
0
5,526
5,582
17,428
0
L
Persephone
DB J0NESY
Persephone
10,127
853
0
1,551
10,060
2,881
0
3,166
6,863
40,658
0
L
Sobek
Nuda4e
Sobek
7,802
1,349
0
1,155
15,933
18,572
0
7,798
8,135
16,678
0
W
Hun Batz
16,029
3,426
279
3,480
14,770
9,482
820
6,512
7,983
0
53,286
L
Danzaburou
marxn
Danzaburou
11,156
5,399
0
2,528
13,986
6,394
0
5,400
8,586
0
40,215
W
Kumbhakarna
tobsenindahouse
Kumbhakarna
10,013
421
582
674
13,373
14,642
0
5,327
7,790
28,892
2,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
25,996
145
Minions Killed
155
0
Camps Cleared
0
715,367
Distance Traveled
594,244
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,611
739
30
2
0
200,203
3
L
Persephone
8,677
667
73
6
0
192,443
3
L
Sobek
7,808
601
14
1
0
202,052
0
W
Hun Batz
10,830
833
81
6
0
245,781
2
L
Danzaburou
9,511
732
68
5
0
199,749
0
W
Kumbhakarna
9,594
738
34
3
0
269,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role