Player Matchup

Vulcan
Vulcan
Gold III
Danio0o0
Vulcan
Gold III
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 79L
1,486 MMR
Solo
Anhur
Anhur
Gold III
IceIced
Anhur
Gold III
Level 157
God Stats
9W - 7L
1,740 SR
Queue Stats
34W - 35L
1,482 MMR
Solo
Surtr
Surtr
Bronze III
QsaxyyyV2_eT_
Surtr
Bronze III
Level 127
God Stats
10W - 11L
1,500 SR
Queue Stats
114W - 121L
1,508 MMR
Party 1
Thanatos
Thanatos
Bronze III
lIl_SV_IlI
Thanatos
Bronze III
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
160W - 182L
1,408 MMR
Party 1
Sobek
Sobek
Silver I
soulweeper616
Sobek
Silver I
Level 149
God Stats
2W - 0L
1,722 SR
Queue Stats
18W - 19L
1,457 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,592 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,506 SR
1,471 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
BBA_Bourney
Charybdis
Silver IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,462 MMR
Solo
Athena
Athena
Bronze III
FPSOldRocket
Athena
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 135L
1,452 MMR
Solo
Zeus
Zeus
Bronze III
SirRuko
Zeus
Bronze III
Level 158
God Stats
19W - 16L
1,285 SR
Queue Stats
280W - 272L
1,500 MMR
Party 2
Horus
Horus
Silver I
energety
Horus
Silver I
Level 97
God Stats
19W - 11L
1,747 SR
Queue Stats
156W - 152L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danio0o0
Vulcan
6
1 / 1 / 0
3,439
688
2,113
2,608
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
IceIced
Anhur
7
2 / 0 / 0
3,799
760
2,455
2,309
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,164
633
785
4,729
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
lIl_SV_IlI
Thanatos
6
0 / 2 / 1
3,076
615
347
4,629
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 3
3,795
759
1,883
4,919
2,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangAgniThorMaman Brigitte

VS

Bans
AwilixThothBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 1
3,403
681
2,212
3,927
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
BBA_Bourney
Charybdis
2
0 / 2 / 0
2,590
518
1,048
1,779
190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
5
0 / 1 / 1
3,138
628
1,355
4,303
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
SirRuko
Zeus
7
1 / 0 / 1
3,773
755
2,704
1,839
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
energety
Horus
8
3 / 0 / 0
4,291
858
3,698
3,150
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
L
Charybdis
BBA_Bourney
Charybdis
0
2
0
0
W
Vulcan
Danio0o0
Vulcan
1
1
0
1
L
Athena
0
1
1
0.5
W
Anhur
IceIced
Anhur
2
0
0
2
W
0
2
0
0
L
Zeus
SirRuko
Zeus
1
0
1
1.5
L
Horus
energety
Horus
3
0
0
3
W
Thanatos
lIl_SV_IlI
Thanatos
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,583
Damage
11,017
19,194
Taken
14,998
7,419
Mitigated
5,447
7,155
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,212
456
0
2,063
3,927
1,258
0
1,077
2,802
0
15,288
L
Charybdis
BBA_Bourney
Charybdis
1,048
511
0
162
1,779
190
0
253
1,526
0
4,421
W
Vulcan
Danio0o0
Vulcan
2,113
803
0
1,082
2,608
825
0
1,396
976
17,295
0
L
Athena
1,355
343
0
733
4,303
1,896
0
1,267
3,008
10,403
1,066
W
Anhur
IceIced
Anhur
2,455
1,878
0
1,182
2,309
666
0
319
1,990
0
24,679
W
785
235
0
846
4,729
1,474
0
0
4,477
56
15,818
L
Zeus
SirRuko
Zeus
2,704
262
0
883
1,839
512
0
1,245
516
17,476
346
L
Horus
energety
Horus
3,698
1,478
0
1,918
3,150
1,591
0
0
3,150
0
26,163
W
Thanatos
lIl_SV_IlI
Thanatos
347
0
0
1,671
4,629
1,587
0
577
3,978
0
13,818
W
1,883
367
0
2,374
4,919
2,867
0
1,278
3,593
10,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
17,195
149
Minions Killed
143
0
Camps Cleared
0
519,118
Distance Traveled
470,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,403
681
30
6
0
133,171
0
L
Charybdis
2,590
518
10
2
0
45,160
1
W
Vulcan
3,439
688
36
7
0
97,292
0
L
Athena
3,138
628
18
4
0
112,371
0
W
Anhur
3,799
760
51
10
0
97,996
0
W
Surtr
3,164
633
28
6
0
88,064
0
L
Zeus
3,773
755
41
8
0
90,266
0
L
Horus
4,291
858
44
9
0
89,194
0
W
Thanatos
3,076
615
27
5
0
116,317
0
W
Sobek
3,795
759
7
1
0
119,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role