Player Matchup

Awilix
Awilix
Platinum III
UltraLоrD72
Awilix
Platinum III
Level 174
God Stats
3W - 3L
1,227 SR
Queue Stats
112W - 61L
1,842 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
XeniiyaRisa
Kuzenbo
Gold I
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 17L
1,537 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
ZEkregje
Morgan Le Fay
Platinum V
Level 144
God Stats
3W - 2L
1,856 SR
Queue Stats
79W - 70L
1,743 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,528 SR
1,707 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,461 SR
1,581 MMR
Anhur
Anhur
Silver II
R4sKuLL
Anhur
Silver II
Level 153
God Stats
2W - 4L
1,377 SR
Queue Stats
12W - 16L
1,581 MMR
Party 2
Anubis
Anubis
Silver II
REVOLUTİON
Anubis
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,581 MMR
Party 2
Bastet
Bastet
Silver II
purple31
Bastet
Silver II
Level 152
God Stats
1W - 2L
1,505 SR
Queue Stats
5W - 6L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 1 / 8
14,652
862
15,054
13,417
10,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
XeniiyaRisa
Kuzenbo
18
5 / 3 / 17
12,670
745
14,581
20,953
33,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ZEkregje
Morgan Le Fay
18
4 / 5 / 15
12,732
749
21,223
14,291
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraPersephoneThothGaneshaAchilles

VS

Bans
XbalanqueDiscordiaMedusaScyllaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
R4sKuLL
Anhur
17
5 / 6 / 2
12,114
713
14,572
19,263
7,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
15
1 / 9 / 5
10,530
619
9,368
18,447
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
purple31
Bastet
15
2 / 8 / 4
10,597
623
12,136
17,845
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
23
Kills
8
9
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
R4sKuLL
Anhur
5
6
2
1
L
Anubis
1
9
5
0.39
W
Awilix
14
1
8
18
W
Kuzenbo
XeniiyaRisa
Kuzenbo
5
3
17
4.5
W
Morgan Le Fay
ZEkregje
Morgan Le Fay
4
5
15
2.3
L
Bastet
purple31
Bastet
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,858
Damage
36,076
48,661
Taken
55,555
49,135
Mitigated
24,182
4,721
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
R4sKuLL
Anhur
14,572
7,533
0
2,110
19,263
7,110
84
10,429
7,520
0
60,279
L
Anubis
9,368
65
0
514
18,447
8,241
0
12,052
5,462
39,334
0
W
Awilix
15,054
5,281
0
1,912
13,417
10,548
2,177
3,025
10,039
0
62,144
W
Kuzenbo
XeniiyaRisa
Kuzenbo
14,581
3,867
0
2,388
20,953
33,151
200
3,787
16,839
25,827
2,264
W
Morgan Le Fay
ZEkregje
Morgan Le Fay
21,223
411
0
421
14,291
5,436
118
2,576
10,888
80,825
0
L
Bastet
purple31
Bastet
12,136
2,657
0
2,437
17,845
8,831
0
10,837
5,923
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
33,241
245
Minions Killed
210
0
Camps Cleared
0
988,890
Distance Traveled
800,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,114
713
91
5
0
260,291
0
L
Anubis
10,530
619
65
4
0
254,043
0
W
Awilix
14,652
862
98
6
0
358,865
0
W
Kuzenbo
12,670
745
30
2
0
326,963
0
W
Morgan Le Fay
12,732
749
117
7
0
303,062
2
L
Bastet
10,597
623
54
3
0
286,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role