Player Matchup

Anubis
Anubis
I23-cry
Anubis
Level 129
God Stats
18W - 23L
1,583 SR
Queue Stats
695W - 642L
1,556 Elo+
Solo
Yemoja
Yemoja
MightyKibbles82
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Rama
Rama
SCORPION0360
Rama
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,550 Elo+
Party 2
Thanatos
Thanatos
Turkeyskull
Thanatos
Level 65
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Ravana
Ravana
necessarious
Ravana
Level 89
God Stats
2W - 2L
1,767 SR
Queue Stats
10W - 17L
1,453 Elo+
Party 2
Team Averages
Level 92
1,526 SR
1,416 Elo+

VS

Team Averages
Level 103
1,533 SR
1,421 Elo+
Janus
Janus
GrantKGH
Janus
Level 117
God Stats
18W - 13L
1,449 SR
Queue Stats
88W - 75L
1,532 Elo+
Solo
Chiron
Chiron
Lord Adrios
Chiron
Level 177
God Stats
1W - 0L
1,598 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 3
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 89
God Stats
291W - 270L
1,483 SR
Queue Stats
630W - 641L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
RoksaLA626
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 3
Khepri
Khepri
legend160slayer
Khepri
Level 125
God Stats
11W - 3L
1,635 SR
Queue Stats
246W - 235L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
I23-cry
Anubis
7
0 / 1 / 0
5,221
373
401
3,174
1,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 0
5,739
410
1,523
10,317
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
6,380
456
4,731
8,522
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Turkeyskull
Thanatos
10
0 / 5 / 0
6,655
475
1,763
10,327
3,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
12
1 / 1 / 0
6,746
482
4,298
7,188
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GrantKGH
Janus
14
6 / 0 / 1
8,834
631
10,358
5,019
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
1 / 0 / 1
7,701
550
4,943
6,587
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
P1pBoy-Panda
Mercury
17
5 / 0 / 1
9,230
659
5,438
13,357
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
RoksaLA626
Sun Wukong
11
1 / 0 / 2
7,326
523
3,912
6,467
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
7,393
528
1,673
7,486
6,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
13
13
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
GrantKGH
Janus
6
0
1
6.5
L
Anubis
I23-cry
Anubis
0
1
0
0
W
Chiron
1
0
1
1.5
L
0
4
0
0
W
Mercury
P1pBoy-Panda
Mercury
5
0
1
5.5
W
Sun Wukong
RoksaLA626
Sun Wukong
1
0
2
2
L
0
2
1
0.25
L
Thanatos
Turkeyskull
Thanatos
0
5
0
0
W
0
1
2
1
L
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
26,324
39,528
Taken
38,916
19,213
Mitigated
21,573
8,280
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GrantKGH
Janus
10,358
502
0
1,000
5,019
1,971
1,266
833
4,186
51,576
1,082
L
Anubis
I23-cry
Anubis
401
129
0
1,271
3,174
1,311
0
515
2,581
22,158
0
W
Chiron
4,943
1,509
650
2,533
6,587
2,463
2,809
146
6,441
0
53,504
L
1,523
719
353
347
10,317
6,181
0
5,224
4,604
16,631
0
W
Mercury
P1pBoy-Panda
Mercury
5,438
3,480
0
9,812
13,357
5,853
1,249
480
12,877
0
84,079
W
Sun Wukong
RoksaLA626
Sun Wukong
3,912
783
0
2,104
6,467
4,904
659
267
6,200
0
32,953
L
4,731
3,866
0
2,714
8,522
3,236
0
1,201
7,289
0
42,982
L
Thanatos
Turkeyskull
Thanatos
1,763
874
0
2,699
10,327
3,695
433
1,990
7,798
0
34,578
W
1,673
304
0
2,215
7,486
6,382
707
234
7,252
29,953
1,575
L
Ravana
4,298
1,311
0
896
7,188
4,790
0
2,083
4,840
36
55,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
40,484
293
Minions Killed
390
0
Camps Cleared
0
1,095,830
Distance Traveled
1,448,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,834
631
87
6
0
303,052
0
L
Anubis
5,221
373
34
2
0
153,071
4
W
Chiron
7,701
550
96
7
0
255,269
2
L
Yemoja
5,739
410
25
2
0
231,910
0
W
Mercury
9,230
659
127
9
0
361,955
0
W
Sun Wukong
7,326
523
50
4
0
261,236
0
L
Rama
6,380
456
78
6
0
176,442
2
L
Thanatos
6,655
475
64
5
0
247,206
0
W
Khepri
7,393
528
30
2
0
266,637
4
L
Ravana
6,746
482
92
7
0
287,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role