Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Aimar_13_05
Maui
Level 93
God Stats
2W - 1L
1,803 SR
Queue Stats
32W - 26L
1,573 Elo+
Solo
Nu Wa
Nu Wa
ElBonoBoT
Nu Wa
Level 222
God Stats
9W - 15L
1,216 SR
Queue Stats
214W - 229L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Ieekma99
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Power_Suilu
Gilgamesh
Level 104
God Stats
16W - 17L
1,382 SR
Queue Stats
102W - 97L
1,457 Elo+
Solo
Team Averages
Level 151
1,480 SR
1,497 Elo+

VS

Team Averages
Level 142
1,374 SR
1,444 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ExeLLaNs
Ix Chel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,635 Elo+
Party 1
Charon
Charon
Salapedrik
Charon
Level 161
God Stats
2W - 0L
1,179 SR
Queue Stats
10W - 13L
1,358 Elo+
Solo
Agni
Agni
Setekar
Agni
Level 109
God Stats
9W - 16L
1,388 SR
Queue Stats
27W - 36L
1,342 Elo+
Solo
Hou Yi
Hou Yi
VicαPotα
Hou Yi
Level 159
God Stats
1W - 0L
1,305 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 2 / 3
7,860
786
7,006
10,140
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 0
7,882
788
4,053
12,195
12,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
ElBonoBoT
Nu Wa
14
1 / 4 / 2
7,987
799
8,871
8,662
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Ieekma99
Jing Wei
15
2 / 2 / 3
8,423
842
8,444
11,765
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Power_Suilu
Gilgamesh
13
2 / 2 / 1
7,739
774
6,433
13,561
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 1 / 5
8,590
859
9,228
6,678
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
ExeLLaNs
Ix Chel
14
2 / 2 / 6
8,155
816
6,864
7,786
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Salapedrik
Charon
15
2 / 0 / 7
9,022
902
10,312
11,252
13,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Setekar
Agni
15
1 / 0 / 5
8,469
847
12,252
7,262
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hou Yi
VicαPotα
Hou Yi
15
3 / 5 / 3
8,691
869
11,440
12,629
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
11
11
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
3
1.75
W
Rama
 
Rama
3
1
5
5.5
L
1
1
0
1
L
Nu Wa
ElBonoBoT
Nu Wa
1
4
2
0.5
W
Ix Chel
ExeLLaNs
Ix Chel
2
2
6
2.5
L
Jing Wei
Ieekma99
Jing Wei
2
2
3
1.75
L
Gilgamesh
Power_Suilu
Gilgamesh
2
2
1
1.25
W
Charon
Salapedrik
Charon
2
0
7
5.5
W
Agni
Setekar
Agni
1
0
5
3.5
W
Hou Yi
VicαPotα
Hou Yi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
50,096
56,323
Taken
45,607
38,095
Mitigated
28,747
10,121
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,006
576
0
5,080
10,140
4,305
0
5,616
4,400
0
18,338
W
Rama
 
Rama
9,228
7,280
0
250
6,678
2,826
1,743
1,846
4,613
0
25,931
L
4,053
771
0
2,796
12,195
12,756
0
7,327
4,786
14,947
0
L
Nu Wa
ElBonoBoT
Nu Wa
8,871
3,934
0
147
8,662
3,611
323
3,642
4,858
27,264
0
W
Ix Chel
ExeLLaNs
Ix Chel
6,864
428
512
2,290
7,786
3,490
622
2,907
4,794
16,572
0
L
Jing Wei
Ieekma99
Jing Wei
8,444
6,340
0
1,398
11,765
5,304
0
6,264
5,379
0
32,228
L
Gilgamesh
Power_Suilu
Gilgamesh
6,433
1,020
0
700
13,561
12,119
0
6,567
6,778
0
18,506
W
Charon
Salapedrik
Charon
10,312
1,604
0
2,508
11,252
13,442
541
2,775
8,386
22,038
0
W
Agni
Setekar
Agni
12,252
818
0
2,417
7,262
2,983
0
1,736
5,442
42,500
994
W
Hou Yi
VicαPotα
Hou Yi
11,440
2,166
0
928
12,629
6,006
0
3,660
8,748
0
33,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
42,927
183
Minions Killed
231
0
Camps Cleared
0
1,085,986
Distance Traveled
1,092,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,860
786
26
3
0
243,414
0
W
Rama
8,590
859
56
6
0
201,555
0
L
Maui
7,882
788
33
3
0
210,695
0
L
Nu Wa
7,987
799
46
5
0
189,305
0
W
Ix Chel
8,155
816
26
3
0
218,721
0
L
Jing Wei
8,423
842
56
6
0
207,697
0
L
Gilgamesh
7,739
774
22
2
0
234,875
0
W
Charon
9,022
902
21
2
0
242,172
0
W
Agni
8,469
847
77
8
0
229,774
0
W
Hou Yi
8,691
869
51
5
0
200,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role