Player Matchup

Heimdallr
Heimdallr
Gold I
ArcariuSz
Heimdallr
Gold I
Level 146
God Stats
12W - 5L
1,752 SR
Queue Stats
47W - 39L
1,781 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Aлюминик
Danzaburou
Gold IV
Level 121
God Stats
5W - 6L
1,779 SR
Queue Stats
110W - 104L
1,733 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Entropic0
Kukulkan
Platinum III
Level 155
God Stats
9W - 7L
1,599 SR
Queue Stats
89W - 86L
1,831 MMR
Solo
Ares
Ares
Platinum IV
Furious54
Ares
Platinum IV
Level 143
God Stats
11W - 17L
1,665 SR
Queue Stats
320W - 284L
1,866 MMR
Solo
Arachne
Arachne
Gold IV
suli02dornic02
Arachne
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,735 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,659 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,528 SR
1,682 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Gosick
Osiris
Gold III
Level 207
God Stats
3W - 0L
1,592 SR
Queue Stats
16W - 4L
1,776 MMR
Party 1
Nemesis
Nemesis
Gold II
Julían
Nemesis
Gold II
Level 174
God Stats
1W - 0L
1,325 SR
Queue Stats
12W - 1L
1,822 MMR
Party 1
Charon
Charon
Platinum II
xMarsu-_-
Charon
Platinum II
Level 157
God Stats
10W - 9L
1,722 SR
Queue Stats
526W - 507L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcariuSz
Heimdallr
9
0 / 2 / 0
6,197
387
3,934
5,442
2,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Aлюминик
Danzaburou
11
0 / 4 / 0
7,284
455
2,544
11,926
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Entropic0
Kukulkan
11
1 / 1 / 0
6,618
414
1,034
3,396
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
13
2 / 2 / 1
8,002
500
6,342
15,490
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 1
6,681
418
5,351
19,472
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AnhurThothBellonaSusano

VS

Bans
AthenaAo KuangVamanaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 1 / 0
10,702
669
13,061
11,433
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
16
3 / 1 / 4
9,990
624
9,090
7,480
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Gosick
Osiris
18
4 / 0 / 1
11,680
730
10,563
13,847
22,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Julían
Nemesis
17
3 / 1 / 2
9,823
614
7,126
10,337
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
xMarsu-_-
Charon
14
0 / 1 / 2
8,866
554
2,582
11,929
10,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
16
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
0
6
W
Agni
 
Agni
3
1
4
5
L
Heimdallr
ArcariuSz
Heimdallr
0
2
0
0
L
Danzaburou
Aлюминик
Danzaburou
0
4
0
0
L
Kukulkan
Entropic0
Kukulkan
1
1
0
1
L
Ares
2
2
1
1.25
W
Osiris
Gosick
Osiris
4
0
1
4.5
W
Nemesis
Julían
Nemesis
3
1
2
4
L
0
7
1
0.07
W
Charon
xMarsu-_-
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
42,422
55,726
Taken
55,026
29,919
Mitigated
46,654
9,414
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,061
11,162
0
4,951
11,433
4,948
4,953
1,308
10,125
0
102,180
W
Agni
 
Agni
9,090
944
0
700
7,480
4,022
1,018
2,128
5,352
86,755
2,402
L
Heimdallr
ArcariuSz
Heimdallr
3,934
2,953
0
1,987
5,442
2,170
0
656
4,786
0
39,371
L
Danzaburou
Aлюминик
Danzaburou
2,544
1,559
0
1,335
11,926
3,928
0
281
10,751
0
44,029
L
Kukulkan
Entropic0
Kukulkan
1,034
279
0
500
3,396
1,136
0
1,933
1,338
42,294
0
L
Ares
6,342
1,033
0
2,090
15,490
14,866
0
3,724
11,134
23,269
868
W
Osiris
Gosick
Osiris
10,563
1,554
0
3,136
13,847
22,845
1,053
995
12,852
385
94,963
W
Nemesis
Julían
Nemesis
7,126
2,954
0
6,576
10,337
4,450
1,633
1,759
8,578
0
100,012
L
5,351
3,166
0
3,502
19,472
7,819
0
4,017
15,020
0
52,857
W
Charon
xMarsu-_-
Charon
2,582
462
0
2,128
11,929
10,389
1,602
1,766
10,163
31,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
51,061
349
Minions Killed
685
0
Camps Cleared
0
1,215,276
Distance Traveled
1,672,529
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,702
669
179
11
0
295,734
0
W
Agni
9,990
624
159
10
0
322,997
0
L
Heimdallr
6,197
387
61
4
0
146,586
1
L
Danzaburou
7,284
455
85
5
0
318,225
0
L
Kukulkan
6,618
414
83
5
0
130,968
0
L
Ares
8,002
500
33
2
0
306,938
4
W
Osiris
11,680
730
161
10
0
297,224
0
W
Nemesis
9,823
614
151
9
0
408,659
3
L
Arachne
6,681
418
87
5
0
312,559
0
W
Charon
8,866
554
35
2
0
347,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role