Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KivixLTU
Danzaburou
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,389 Elo+
Party 2
Bacchus
Bacchus
PointBrak
Bacchus
Level 16
God Stats
3W - 4L
1,424 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Vamana
Vamana
RAGTAG96
Vamana
Level 107
God Stats
10W - 8L
1,510 SR
Queue Stats
39W - 49L
1,554 Elo+
Solo
Zeus
Zeus
grimmripper0
Zeus
Level 117
God Stats
6W - 6L
1,425 SR
Queue Stats
67W - 77L
1,352 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,443 Elo+

VS

Team Averages
Level 55
1,500 SR
1,390 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Giaulins
Ao Kuang
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 106L
1,481 Elo+
Solo
Ganesha
Ganesha
SeiteAmeise677
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,286 Elo+
Party 1
King Arthur
King Arthur
SpartanLoki7803
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,341 Elo+
Party 1
Ullr
Ullr
TaikiFlomS
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 2 / 1
7,034
502
5,631
10,688
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KivixLTU
Danzaburou
14
7 / 0 / 3
9,058
647
10,046
9,169
3,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PointBrak
Bacchus
12
2 / 0 / 8
7,933
567
4,883
7,839
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
RAGTAG96
Vamana
13
1 / 1 / 1
7,858
561
5,806
11,075
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 1
7,711
551
4,183
5,012
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 3 / 0
7,052
504
5,158
7,189
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Giaulins
Ao Kuang
14
1 / 0 / 1
6,809
486
2,451
9,798
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
6,170
441
4,109
11,921
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

King Arthur
SpartanLoki7803
King Arthur
11
1 / 2 / 0
6,367
455
5,839
14,952
13,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 0
5,992
428
5,325
8,829
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
1
2.25
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Ao Kuang
Giaulins
Ao Kuang
1
0
1
1.5
W
Danzaburou
KivixLTU
Danzaburou
7
0
3
8.5
W
Bacchus
PointBrak
Bacchus
2
0
8
6
W
Vamana
RAGTAG96
Vamana
1
1
1
1.5
L
0
5
0
0
L
King Arthur
SpartanLoki7803
King Arthur
1
2
0
0.5
L
0
5
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
22,882
43,783
Taken
52,689
28,529
Mitigated
34,300
14,805
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,631
4,742
0
2,574
10,688
4,496
0
3,773
6,811
0
48,256
L
The Morrigan
 
The Morrigan
5,158
942
0
1,018
7,189
2,879
0
2,312
4,825
49,747
1,788
L
Ao Kuang
Giaulins
Ao Kuang
2,451
707
0
2,044
9,798
4,157
0
1,871
7,927
65,050
0
W
Danzaburou
KivixLTU
Danzaburou
10,046
5,918
0
5,503
9,169
3,750
3,599
2,200
6,951
0
70,901
W
Bacchus
PointBrak
Bacchus
4,883
782
475
3,078
7,839
7,558
58
1,843
5,996
21,859
723
W
Vamana
RAGTAG96
Vamana
5,806
3,049
0
2,800
11,075
10,864
1,564
0
11,075
0
56,504
L
4,109
260
0
1,018
11,921
10,569
0
2,521
9,400
19,891
0
L
King Arthur
SpartanLoki7803
King Arthur
5,839
927
0
964
14,952
13,221
0
0
14,231
0
45,270
L
5,325
2,411
0
873
8,829
3,474
0
1,962
6,867
0
49,287
W
4,183
665
0
375
5,012
1,861
0
3,161
1,657
62,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
32,390
391
Minions Killed
376
0
Camps Cleared
0
1,337,860
Distance Traveled
1,263,011
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,034
502
65
5
0
317,803
5
L
The Morrigan
7,052
504
112
8
0
253,684
0
L
Ao Kuang
6,809
486
109
8
0
276,551
1
W
Danzaburou
9,058
647
106
8
0
255,118
0
W
Bacchus
7,933
567
26
2
0
283,190
0
W
Vamana
7,858
561
87
6
0
225,316
0
L
Ganesha
6,170
441
1
0
0
230,802
0
L
King Arthur
6,367
455
53
4
0
275,636
0
L
Ullr
5,992
428
101
7
0
226,338
0
W
Zeus
7,711
551
107
8
0
256,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role