Player Matchup

Nu Wa
Nu Wa
Adium-One
Nu Wa
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 181L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
GodLikeJeba
Bake Kujira
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,359 Elo+
Solo
Nemesis
Nemesis
Kukushka123
Nemesis
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 143L
1,471 Elo+
Solo
Zeus
Zeus
Rraykow36
Zeus
Level 55
God Stats
6W - 6L
1,500 SR
Queue Stats
935W - 1,000L
1,366 Elo+
Solo
Sobek
Sobek
serwitor738
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,287 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,391 Elo+

VS

Team Averages
Level 121
1,543 SR
1,437 Elo+
Cabrakan
Cabrakan
Danyxj
Cabrakan
Level 256
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Gecse3030
Danzaburou
Level 65
God Stats
13W - 22L
1,715 SR
Queue Stats
560W - 546L
1,509 Elo+
Solo
Xbalanque
Xbalanque
WotanWukong
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,424 Elo+
Solo
Cerberus
Cerberus
adrinalda
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,393 Elo+
Solo
Tyr
Tyr
xDecadeInTheDark
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adium-One
Nu Wa
15
1 / 3 / 17
8,790
879
9,386
7,587
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
GodLikeJeba
Bake Kujira
15
3 / 4 / 10
8,771
877
9,561
13,423
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Kukushka123
Nemesis
16
8 / 2 / 10
10,098
1,010
9,501
10,606
11,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
17
8 / 2 / 9
10,029
1,003
20,345
6,893
3,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 15
9,128
913
3,089
13,276
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Danyxj
Cabrakan
14
1 / 5 / 7
7,897
790
3,836
14,679
18,833
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Gecse3030
Danzaburou
13
2 / 2 / 8
7,666
767
12,745
9,753
4,689
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
WotanWukong
Xbalanque
13
4 / 7 / 5
8,023
802
8,098
12,134
5,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
adrinalda
Cerberus
13
1 / 3 / 9
7,895
790
4,443
11,640
11,837
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 4 / 6
9,037
904
4,521
13,176
19,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
21
Kills
14
15
Deaths
21
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adium-One
Nu Wa
1
3
17
3.17
L
Cabrakan
Danyxj
Cabrakan
1
5
7
0.9
L
Danzaburou
Gecse3030
Danzaburou
2
2
8
3
W
Bake Kujira
GodLikeJeba
Bake Kujira
3
4
10
2
W
Nemesis
Kukushka123
Nemesis
8
2
10
6.5
W
Zeus
8
2
9
6.25
L
Xbalanque
WotanWukong
Xbalanque
4
7
5
0.93
L
Cerberus
adrinalda
Cerberus
1
3
9
1.83
W
1
4
15
2.13
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
33,643
51,785
Taken
61,382
52,496
Mitigated
59,809
13,180
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adium-One
Nu Wa
9,386
3,763
1,059
1,222
7,587
3,442
2,879
1,365
6,222
20,220
0
L
Cabrakan
Danyxj
Cabrakan
3,836
215
666
1,808
14,679
18,833
0
9,174
5,453
9,065
627
L
Danzaburou
Gecse3030
Danzaburou
12,745
4,656
1,080
3,513
9,753
4,689
896
6,795
2,916
0
26,559
W
Bake Kujira
GodLikeJeba
Bake Kujira
9,561
4,895
998
1,462
13,423
18,551
1,455
1,523
11,900
25,538
1,838
W
Nemesis
Kukushka123
Nemesis
9,501
2,780
2,121
2,364
10,606
11,595
1,044
2,028
8,578
0
15,627
W
Zeus
20,345
3,592
516
993
6,893
3,328
1,749
1,059
5,834
41,798
0
L
Xbalanque
WotanWukong
Xbalanque
8,098
2,157
1,104
1,019
12,134
5,390
0
8,648
3,388
0
20,296
L
Cerberus
adrinalda
Cerberus
4,443
120
1,207
3,653
11,640
11,837
0
6,731
4,768
16,171
289
W
3,089
361
917
1,528
13,276
15,580
410
1,825
11,451
5,132
40
L
4,521
520
356
3,553
13,176
19,060
236
9,239
3,656
0
15,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,816
Gold Earned
40,518
132
Minions Killed
127
0
Camps Cleared
0
915,473
Distance Traveled
804,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,790
879
28
3
0
182,889
0
L
Cabrakan
7,897
790
6
1
0
145,012
0
L
Danzaburou
7,666
767
24
2
0
161,379
0
W
Bake Kujira
8,771
877
42
4
0
181,536
0
W
Nemesis
10,098
1,010
16
2
0
203,834
0
W
Zeus
10,029
1,003
38
4
0
177,638
0
L
Xbalanque
8,023
802
32
3
0
155,439
0
L
Cerberus
7,895
790
47
5
0
142,858
0
W
Sobek
9,128
913
8
1
0
169,576
0
L
Tyr
9,037
904
18
2
0
200,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role