Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CaseraBlanca
Sobek
Level 157
God Stats
46W - 31L
1,063 SR
Queue Stats
702W - 728L
1,438 Elo+
Party 2
Thanatos
Thanatos
Gazerbeamz
Thanatos
Level 129
God Stats
8W - 13L
1,458 SR
Queue Stats
29W - 28L
1,517 Elo+
Solo
Danzaburou
Danzaburou
aradd007
Danzaburou
Level 154
God Stats
4W - 2L
1,569 SR
Queue Stats
150W - 133L
1,547 Elo+
Solo
Aphrodite
Aphrodite
estrellaxs
Aphrodite
Level 125
God Stats
15W - 8L
1,621 SR
Queue Stats
168W - 169L
1,456 Elo+
Party 2
Team Averages
Level 144
1,442 SR
1,492 Elo+

VS

Team Averages
Level 89
1,472 SR
1,521 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darkherolord
Medusa
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 136L
1,483 Elo+
Solo
Mulan
Mulan
DrunkardShade
Mulan
Level 36
God Stats
0W - 2L
1,275 SR
Queue Stats
17W - 15L
1,563 Elo+
Party 1
Ymir
Ymir
Frogern
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
loulew
Ao Kuang
Level 88
God Stats
12W - 8L
1,587 SR
Queue Stats
109W - 102L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 4
8,310
594
8,342
5,000
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 3
7,229
516
5,211
15,211
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Gazerbeamz
Thanatos
15
8 / 2 / 7
8,535
610
13,576
17,725
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
aradd007
Danzaburou
14
11 / 0 / 3
9,652
689
13,130
11,802
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
estrellaxs
Aphrodite
13
1 / 1 / 13
8,163
583
4,414
11,674
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 3 / 1
7,431
531
5,478
8,180
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 8 / 0
6,747
482
9,459
14,355
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

13
5 / 2 / 1
8,402
600
14,452
16,916
15,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Frogern
Ymir
10
0 / 4 / 2
6,325
452
4,763
13,310
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
loulew
Ao Kuang
12
0 / 6 / 3
6,571
469
5,623
15,398
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
23
Kills
7
7
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Ix Chel
 
Ix Chel
1
3
1
0.5
W
1
3
3
0.83
L
Medusa
1
8
0
0.13
L
5
2
1
2.75
L
Ymir
Frogern
Ymir
0
4
2
0.25
W
Thanatos
Gazerbeamz
Thanatos
8
2
7
5.75
W
Danzaburou
aradd007
Danzaburou
11
0
3
12.5
W
Aphrodite
estrellaxs
Aphrodite
1
1
13
7.5
L
Ao Kuang
loulew
Ao Kuang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
39,775
61,412
Taken
68,159
42,787
Mitigated
39,963
35,090
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,342
526
0
670
5,000
2,242
0
2,764
2,236
60,930
1,178
L
Ix Chel
 
Ix Chel
5,478
276
541
1,545
8,180
3,406
0
2,744
5,399
61,933
0
W
5,211
295
0
6,350
15,211
15,151
0
1,914
13,297
36,022
1,246
L
Medusa
9,459
4,145
0
2,370
14,355
5,234
0
1,862
12,493
0
46,350
L
14,452
2,829
0
6,016
16,916
15,521
428
5,563
10,498
0
62,511
L
Ymir
Frogern
Ymir
4,763
1,063
176
1,496
13,310
9,986
28
3,561
9,663
28,778
0
W
Thanatos
Gazerbeamz
Thanatos
13,576
4,249
0
13,046
17,725
9,181
0
4,151
13,574
0
73,620
W
Danzaburou
aradd007
Danzaburou
13,130
7,399
0
3,717
11,802
6,659
0
3,335
8,467
0
67,688
W
Aphrodite
estrellaxs
Aphrodite
4,414
1,342
4,718
6,589
11,674
9,554
0
3,645
8,029
32,157
0
L
Ao Kuang
loulew
Ao Kuang
5,623
1,314
0
6,316
15,398
5,816
0
2,455
12,943
45,061
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
35,476
402
Minions Killed
407
0
Camps Cleared
0
1,373,399
Distance Traveled
1,257,733
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,310
594
115
8
0
287,764
0
L
Ix Chel
7,431
531
122
9
0
244,376
1
W
Sobek
7,229
516
46
3
0
251,141
2
L
Medusa
6,747
482
70
5
0
260,894
0
L
Mulan
8,402
600
98
7
0
210,967
0
L
Ymir
6,325
452
42
3
0
270,942
3
W
Thanatos
8,535
610
96
7
0
300,626
0
W
Danzaburou
9,652
689
102
7
0
274,025
2
W
Aphrodite
8,163
583
43
3
0
259,843
0
L
Ao Kuang
6,571
469
75
5
0
270,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role