Player Matchup

Maui
Maui
Dreyan88
Maui
Level 20
God Stats
1W - 4L
1,287 SR
Queue Stats
11W - 23L
1,367 Elo+
Party 1
Agni
Agni
Franmanuel4
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,460 Elo+
Party 1
Artemis
Artemis
RYA998
Artemis
Level 41
God Stats
6W - 8L
1,475 SR
Queue Stats
124W - 138L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Rubenen
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,450 Elo+
Party 1
Neith
Neith
cakilee
Neith
Level 205
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 173L
1,614 Elo+
Solo
Team Averages
Level 79
1,452 SR
1,460 Elo+

VS

Team Averages
Level 89
1,323 SR
1,435 Elo+
Olorun
Olorun
Forest__Monkey
Olorun
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 200L
1,478 Elo+
Party 2
Surtr
Surtr
Jfu0909
Surtr
Level 62
God Stats
1W - 1L
1,204 SR
Queue Stats
49W - 45L
1,444 Elo+
Solo
Apollo
Apollo
Kelvarwen
Apollo
Level 122
God Stats
3W - 5L
1,266 SR
Queue Stats
90W - 88L
1,479 Elo+
Solo
King Arthur
King Arthur
Kvothe3501
King Arthur
Level 45
God Stats
2W - 2L
1,375 SR
Queue Stats
6W - 12L
1,264 Elo+
Solo
Nu Wa
Nu Wa
fcelian7
Nu Wa
Level 126
God Stats
13W - 8L
1,269 SR
Queue Stats
345W - 345L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 2 / 0
4,943
449
2,827
10,146
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,272
479
1,835
7,924
2,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
RYA998
Artemis
9
0 / 1 / 0
4,833
439
3,234
6,079
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Rubenen
Ne Zha
10
1 / 6 / 0
5,471
497
3,088
12,578
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
cakilee
Neith
12
1 / 0 / 1
6,798
618
6,480
7,311
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,786
617
5,167
4,437
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Jfu0909
Surtr
10
2 / 1 / 3
5,681
516
2,995
7,056
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Kelvarwen
Apollo
12
2 / 2 / 1
7,259
660
3,861
9,318
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kvothe3501
King Arthur
10
3 / 0 / 3
5,884
535
5,539
9,847
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
fcelian7
Nu Wa
12
4 / 0 / 5
7,268
661
10,490
4,525
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
0
0
W
0
0
1
0.5
L
1
3
0
0.33
W
Surtr
Jfu0909
Surtr
2
1
3
3.5
W
Apollo
Kelvarwen
Apollo
2
2
1
1.25
W
King Arthur
Kvothe3501
King Arthur
3
0
3
4.5
L
Artemis
RYA998
Artemis
0
1
0
0
L
Ne Zha
Rubenen
Ne Zha
1
6
0
0.17
L
Neith
cakilee
Neith
1
0
1
1.5
W
Nu Wa
fcelian7
Nu Wa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
28,052
44,038
Taken
35,183
16,825
Mitigated
16,281
11,399
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,827
519
192
2,562
10,146
4,033
0
5,692
4,454
27,769
6,492
W
5,167
2,347
120
2,660
4,437
1,938
78
108
4,329
54,788
6,535
L
1,835
260
0
2,227
7,924
2,306
0
3,372
4,552
27,034
0
W
Surtr
Jfu0909
Surtr
2,995
1,481
0
1,580
7,056
4,119
20
942
6,114
844
31,208
W
Apollo
Kelvarwen
Apollo
3,861
1,867
0
4,084
9,318
3,638
0
0
9,318
0
51,470
W
King Arthur
Kvothe3501
King Arthur
5,539
1,243
0
1,284
9,847
4,991
0
1,617
8,230
0
32,535
L
Artemis
RYA998
Artemis
3,234
1,726
0
1,155
6,079
2,287
0
3,552
2,527
0
29,031
L
Ne Zha
Rubenen
Ne Zha
3,088
1,390
0
2,012
12,578
5,382
0
1,880
10,698
0
43,679
L
Neith
cakilee
Neith
6,480
1,684
0
3,251
7,311
2,817
52
1,051
6,260
0
50,619
W
Nu Wa
fcelian7
Nu Wa
10,490
1,901
0
1,749
4,525
1,595
10
1,903
2,622
51,413
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
32,878
302
Minions Killed
383
0
Camps Cleared
0
1,056,684
Distance Traveled
1,086,686
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,943
449
50
5
0
220,111
3
W
Olorun
6,786
617
96
9
0
197,255
3
L
Agni
5,272
479
60
5
0
219,271
0
W
Surtr
5,681
516
50
5
0
201,005
0
W
Apollo
7,259
660
110
10
0
229,087
0
W
King Arthur
5,884
535
43
4
0
248,968
0
L
Artemis
4,833
439
47
4
0
206,706
0
L
Ne Zha
5,471
497
60
5
0
219,143
0
L
Neith
6,798
618
85
8
0
191,453
0
W
Nu Wa
7,268
661
84
8
0
210,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role