Player Matchup

Nemesis
Nemesis
Silver II
ETELIN_G
Nemesis
Silver II
Level 106
God Stats
22W - 18L
1,602 SR
Queue Stats
104W - 105L
1,300 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Jerryalafoly
Xbalanque
Gold IV
Level 140
God Stats
10W - 6L
1,722 SR
Queue Stats
172W - 154L
1,533 MMR
Party 2
Kukulkan
Kukulkan
Silver III
aryan_072
Kukulkan
Silver III
Level 112
God Stats
6W - 7L
1,384 SR
Queue Stats
42W - 42L
1,315 MMR
Solo
Bacchus
Bacchus
Silver II
ninaizni
Bacchus
Silver II
Level 132
God Stats
24W - 21L
1,574 SR
Queue Stats
189W - 176L
1,086 MMR
Party 2
Nike
Nike
Silver II
xXEdds38Xx
Nike
Silver II
Level 160
God Stats
3W - 3L
1,391 SR
Queue Stats
17W - 25L
1,302 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,535 SR
1,307 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,397 SR
1,307 MMR
Ra
Ra
Silver III
Ameboncio
Ra
Silver III
Level 152
God Stats
15W - 9L
1,283 SR
Queue Stats
269W - 274L
1,310 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Avilg958
Danzaburou
Bronze IV
Level 139
God Stats
0W - 3L
1,158 SR
Queue Stats
0W - 5L
1,313 MMR
Party 1
Cerberus
Cerberus
Silver V
CharkerC
Cerberus
Silver V
Level 125
God Stats
3W - 3L
1,547 SR
Queue Stats
12W - 16L
1,313 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
HctrZ
Sun Wukong
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,313 MMR
Party 1
Hercules
Hercules
Gold V
keksik078
Hercules
Gold V
Level 141
God Stats
1W - 4L
1,498 SR
Queue Stats
185W - 191L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ETELIN_G
Nemesis
18
7 / 1 / 6
11,354
598
10,327
13,802
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Xbalanque
Jerryalafoly
Xbalanque
19
4 / 1 / 11
11,924
628
14,320
13,852
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
aryan_072
Kukulkan
19
6 / 1 / 10
11,803
621
11,551
10,421
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
ninaizni
Bacchus
15
1 / 0 / 10
10,011
527
7,067
18,953
23,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
5 / 0 / 8
12,244
644
18,326
15,546
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeAthenaThor

VS

Bans
AwilixMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,026
475
6,240
11,504
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Avilg958
Danzaburou
14
0 / 5 / 2
8,621
454
5,043
10,322
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CharkerC
Cerberus
11
1 / 3 / 0
7,932
417
4,966
20,608
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
HctrZ
Sun Wukong
13
0 / 5 / 0
8,224
433
4,050
18,712
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
keksik078
Hercules
15
2 / 5 / 1
8,655
456
7,981
21,034
11,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
23
Kills
3
3
Deaths
23
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
Avilg958
Danzaburou
0
5
2
0.2
L
Cerberus
CharkerC
Cerberus
1
3
0
0.33
W
Nemesis
ETELIN_G
Nemesis
7
1
6
10
L
Sun Wukong
HctrZ
Sun Wukong
0
5
0
0
W
Xbalanque
Jerryalafoly
Xbalanque
4
1
11
9.5
W
Kukulkan
aryan_072
Kukulkan
6
1
10
11
L
Hercules
keksik078
Hercules
2
5
1
0.5
W
Bacchus
ninaizni
Bacchus
1
0
10
6
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,591
Damage
28,280
72,574
Taken
82,180
53,951
Mitigated
56,395
25,381
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,240
339
659
3,423
11,504
5,032
0
5,283
6,174
78,468
1,798
L
Danzaburou
Avilg958
Danzaburou
5,043
2,511
0
1,734
10,322
4,366
0
2,360
7,905
0
65,200
L
Cerberus
CharkerC
Cerberus
4,966
185
0
5,338
20,608
21,106
0
5,267
15,248
34,036
0
W
Nemesis
ETELIN_G
Nemesis
10,327
5,913
0
2,089
13,802
7,066
134
3,493
10,120
0
111,317
L
Sun Wukong
HctrZ
Sun Wukong
4,050
795
0
3,962
18,712
14,282
0
2,173
15,457
0
51,398
W
Xbalanque
Jerryalafoly
Xbalanque
14,320
8,310
0
7,059
13,852
6,590
6,315
2,437
11,415
0
123,628
W
Kukulkan
aryan_072
Kukulkan
11,551
1,619
0
3,592
10,421
4,959
887
3,200
7,137
108,055
827
L
Hercules
keksik078
Hercules
7,981
3,629
0
8,625
21,034
11,609
0
3,565
17,236
0
67,452
W
Bacchus
ninaizni
Bacchus
7,067
1,064
2,051
5,081
18,953
23,472
1,127
3,561
15,392
32,111
263
W
18,326
3,795
0
5,509
15,546
11,864
764
1,811
13,096
0
94,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
42,458
652
Minions Killed
537
0
Camps Cleared
0
2,040,969
Distance Traveled
1,788,805
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,026
475
153
8
0
362,241
3
L
Danzaburou
8,621
454
124
7
0
342,970
0
L
Cerberus
7,932
417
66
3
0
369,158
0
W
Nemesis
11,354
598
136
7
0
456,831
0
L
Sun Wukong
8,224
433
83
4
0
330,367
1
W
Xbalanque
11,924
628
167
9
0
392,457
4
W
Kukulkan
11,803
621
171
9
0
380,600
6
L
Hercules
8,655
456
111
6
0
384,069
0
W
Bacchus
10,011
527
29
2
0
428,688
5
W
Nike
12,244
644
149
8
0
382,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role