Player Matchup

Ratatoskr
Ratatoskr
Devilgin2
Ratatoskr
Level 22
God Stats
4W - 5L
1,285 SR
Queue Stats
29W - 36L
1,304 Elo+
Party 1
Surtr
Surtr
FamousTxbias
Surtr
Level 63
God Stats
2W - 4L
1,342 SR
Queue Stats
31W - 34L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
LAMI_CritHaPPens
Nu Wa
Level 62
God Stats
2W - 2L
1,266 SR
Queue Stats
21W - 24L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
T3o666
Cthulhu
Level 108
God Stats
9W - 4L
1,912 SR
Queue Stats
63W - 62L
1,658 Elo+
Solo
Chiron
Chiron
chxis02
Chiron
Level 20
God Stats
1W - 2L
1,503 SR
Queue Stats
34W - 43L
1,347 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,394 Elo+

VS

Team Averages
Level 89
1,569 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ScreamShock
Serqet
Level 127
God Stats
1W - 5L
1,260 SR
Queue Stats
11W - 17L
1,402 Elo+
Solo
Amaterasu
Amaterasu
VDM_craft3
Amaterasu
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 216L
1,414 Elo+
Solo
Izanami
Izanami
joselillomas156
Izanami
Level 54
God Stats
6W - 10L
1,748 SR
Queue Stats
193W - 174L
1,528 Elo+
Solo
Poseidon
Poseidon
xXTheNavigatorXx
Poseidon
Level 62
God Stats
2W - 5L
1,836 SR
Queue Stats
17W - 20L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Devilgin2
Ratatoskr
10
3 / 1 / 4
6,010
546
2,922
7,345
3,062
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
2 / 1 / 0
7,370
670
3,667
4,340
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 1
6,401
582
6,851
5,893
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
T3o666
Cthulhu
10
2 / 0 / 1
6,038
549
3,567
7,740
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
chxis02
Chiron
10
0 / 0 / 2
5,304
482
4,354
4,630
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
5,574
507
4,948
7,439
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
2 / 4 / 0
6,088
553
2,486
11,680
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
VDM_craft3
Amaterasu
5
1 / 2 / 0
4,434
403
704
4,180
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,372
488
3,012
7,312
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,545
504
2,535
5,335
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Ratatoskr
Devilgin2
Ratatoskr
3
1
4
5
W
2
1
0
2
W
3
2
1
1.75
L
Serqet
2
4
0
0.5
W
Cthulhu
T3o666
Cthulhu
2
0
1
2.5
L
Amaterasu
VDM_craft3
Amaterasu
1
2
0
0.5
W
Chiron
chxis02
Chiron
0
0
2
1
L
0
3
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
13,685
29,948
Taken
35,946
13,533
Mitigated
14,794
6,750
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,948
389
101
2,580
7,439
4,131
0
2,836
4,603
24,836
176
W
Ratatoskr
Devilgin2
Ratatoskr
2,922
946
0
262
7,345
3,062
0
1,532
5,813
0
44,016
W
3,667
1,512
0
624
4,340
2,138
131
0
4,088
522
45,588
W
6,851
1,607
0
923
5,893
1,816
0
1,591
4,177
32,175
2,583
L
Serqet
2,486
495
0
4,357
11,680
4,769
0
1,795
9,749
0
44,114
W
Cthulhu
T3o666
Cthulhu
3,567
250
1,242
2,354
7,740
4,861
0
2,840
4,900
18,548
0
L
Amaterasu
VDM_craft3
Amaterasu
704
415
0
1,172
4,180
1,835
0
428
3,599
0
12,032
W
Chiron
chxis02
Chiron
4,354
1,367
441
904
4,630
1,656
0
1,448
3,182
0
33,221
L
3,012
2,363
0
1,825
7,312
2,547
0
2,013
5,299
0
40,794
L
2,535
168
71
1,308
5,335
1,512
0
3,274
2,061
32,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
27,013
276
Minions Killed
257
0
Camps Cleared
0
1,231,331
Distance Traveled
982,205
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,574
507
32
3
0
234,526
5
W
Ratatoskr
6,010
546
63
6
0
281,566
1
W
Surtr
7,370
670
76
7
0
221,876
0
W
Nu Wa
6,401
582
60
5
0
233,383
0
L
Serqet
6,088
553
85
8
0
249,077
0
W
Cthulhu
6,038
549
20
2
0
250,041
2
L
Amaterasu
4,434
403
16
1
0
68,885
0
W
Chiron
5,304
482
57
5
0
244,465
0
L
Izanami
5,372
488
75
7
0
200,433
0
L
Poseidon
5,545
504
49
4
0
229,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role