Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Rokugou
Ne Zha
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 150L
1,451 Elo+
Party 1
Martichoras
Martichoras
SeccoBull
Martichoras
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,643 Elo+
Solo
Arachne
Arachne
ShizoP
Arachne
Level 59
God Stats
9W - 4L
1,737 SR
Queue Stats
174W - 135L
1,638 Elo+
Party 1
Tiamat
Tiamat
TibetanSongLover
Tiamat
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 58L
1,731 Elo+
Party 2
Team Averages
Level 123
1,547 SR
1,592 Elo+

VS

Team Averages
Level 143
1,457 SR
1,586 Elo+
Pele
Pele
Asesinoninja99
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 346L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
EasyThe
Jing Wei
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,547 Elo+
Solo
Thor
Thor
GeniuS_LIEP
Thor
Level 130
God Stats
0W - 2L
1,255 SR
Queue Stats
120W - 118L
1,549 Elo+
Party 3
Sobek
Sobek
S3VN
Sobek
Level 143
God Stats
1W - 8L
1,181 SR
Queue Stats
222W - 218L
1,586 Elo+
Solo
Merlin
Merlin
daroga29
Merlin
Level 145
God Stats
2W - 2L
1,848 SR
Queue Stats
21W - 14L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
0 / 0 / 2
6,540
595
2,825
5,247
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Rokugou
Ne Zha
10
4 / 0 / 3
6,307
573
4,833
10,059
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
SeccoBull
Martichoras
12
0 / 0 / 3
6,642
604
4,665
6,637
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ShizoP
Arachne
11
2 / 0 / 3
5,847
532
4,746
10,654
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 3
5,946
541
5,303
3,509
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,128
466
3,078
8,597
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
EasyThe
Jing Wei
12
0 / 1 / 0
6,158
560
4,707
7,137
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
5,868
533
3,320
6,807
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
S3VN
Sobek
7
0 / 6 / 0
4,715
429
2,258
11,504
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
daroga29
Merlin
9
0 / 1 / 0
5,131
466
2,648
3,863
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
0
0
2
1
L
0
2
0
0
L
Jing Wei
EasyThe
Jing Wei
0
1
0
0
L
0
0
0
0
W
Ne Zha
Rokugou
Ne Zha
4
0
3
5.5
L
Sobek
S3VN
Sobek
0
6
0
0
W
Martichoras
SeccoBull
Martichoras
0
0
3
1.5
W
Arachne
ShizoP
Arachne
2
0
3
3.5
W
3
0
3
4.5
L
Merlin
daroga29
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
16,011
36,106
Taken
37,908
19,818
Mitigated
20,654
14,447
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
2,825
1,262
0
1,783
5,247
3,853
0
51
4,606
47,267
2,058
L
3,078
753
0
926
8,597
3,644
0
1,601
6,973
0
42,838
L
Jing Wei
EasyThe
Jing Wei
4,707
3,379
0
3,739
7,137
2,474
0
0
7,137
0
58,180
L
3,320
403
0
2,320
6,807
4,641
0
2,813
3,984
0
43,575
W
Ne Zha
Rokugou
Ne Zha
4,833
1,396
0
3,410
10,059
6,670
5
1,481
8,526
0
29,640
L
Sobek
S3VN
Sobek
2,258
350
0
2,359
11,504
8,636
0
2,473
8,976
7,812
1,823
W
Martichoras
SeccoBull
Martichoras
4,665
1,921
0
1,906
6,637
2,900
22
121
6,516
0
55,427
W
Arachne
ShizoP
Arachne
4,746
2,831
0
6,339
10,654
4,230
98
1,873
8,781
0
49,272
W
5,303
343
0
1,009
3,509
2,165
0
1,052
2,451
39,591
0
L
Merlin
daroga29
Merlin
2,648
196
0
250
3,863
1,259
0
973
2,880
36,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
27,000
373
Minions Killed
365
0
Camps Cleared
0
1,176,821
Distance Traveled
1,020,814
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,540
595
94
9
0
234,468
2
L
Pele
5,128
466
81
7
0
238,165
0
L
Jing Wei
6,158
560
97
9
0
200,391
0
L
Thor
5,868
533
90
8
0
196,811
0
W
Ne Zha
6,307
573
33
3
0
242,664
4
L
Sobek
4,715
429
13
1
0
191,877
0
W
Martichoras
6,642
604
96
9
0
199,317
5
W
Arachne
5,847
532
76
7
0
261,580
0
W
Tiamat
5,946
541
74
7
0
238,792
0
L
Merlin
5,131
466
84
8
0
193,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role