Player Matchup

Merlin
Merlin
Silver I
Aurin-_-
Merlin
Silver I
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 109L
1,188 MMR
Solo
Sylvanus
Sylvanus
Silver III
Batidodemamey13
Sylvanus
Silver III
Level 154
God Stats
41W - 49L
1,446 SR
Queue Stats
365W - 407L
1,149 MMR
Solo
Cupid
Cupid
Silver III
Fercho785599
Cupid
Silver III
Level 84
God Stats
3W - 12L
1,238 SR
Queue Stats
8W - 32L
1,178 MMR
Solo
Arachne
Arachne
Silver IV
johnny2tymes2
Arachne
Silver IV
Level 172
God Stats
0W - 2L
1,267 SR
Queue Stats
73W - 92L
1,161 MMR
Solo
Camazotz
Camazotz
Silver II
ttv-gzzzzzyyyy
Camazotz
Silver II
Level 122
God Stats
4W - 4L
1,281 SR
Queue Stats
38W - 40L
1,224 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,346 SR
1,180 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 195
1,563 SR
1,323 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 318
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
AwillixFEEdada_
Susano
Silver II
Level 63
God Stats
21W - 17L
1,495 SR
Queue Stats
164W - 164L
1,195 MMR
Solo
Apollo
Apollo
Silver I
TheHyperior
Apollo
Silver I
Level 129
God Stats
15W - 8L
1,822 SR
Queue Stats
399W - 402L
1,236 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
XxRhapsodyxX874
Sun Wukong
Silver I
Level 172
God Stats
3W - 3L
1,500 SR
Queue Stats
428W - 467L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aurin-_-
Merlin
13
1 / 3 / 0
7,862
491
5,508
8,309
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
11
0 / 8 / 1
6,936
434
6,345
22,024
15,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 0
6,930
433
5,418
12,213
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
12
1 / 2 / 1
7,191
449
4,423
13,629
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Camazotz
16
2 / 0 / 1
9,645
603
12,046
16,650
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MartichorasBellonaMaman BrigitteAo Kuang

VS

Bans
AwilixBake KujiraThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 6
9,456
591
4,423
6,637
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
 
Geb
14
1 / 1 / 14
8,783
549
6,935
15,008
13,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 1
9,631
602
6,991
12,092
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
9 / 0 / 6
9,595
600
19,705
11,919
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XxRhapsodyxX874
Sun Wukong
15
0 / 2 / 1
9,192
575
8,951
15,769
13,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
6
7
W
Geb
 
Geb
1
1
14
8
L
Merlin
Aurin-_-
Merlin
1
3
0
0.33
W
4
1
1
4.5
L
Sylvanus
0
8
1
0.06
L
0
5
0
0
W
Apollo
9
0
6
12
W
Sun Wukong
XxRhapsodyxX874
Sun Wukong
0
2
1
0.25
L
Arachne
1
2
1
0.75
L
Camazotz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
47,005
72,825
Taken
61,425
39,690
Mitigated
41,439
21,060
Healing
22,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,423
436
0
2,077
6,637
3,092
0
2,820
3,817
78,959
1,270
W
Geb
 
Geb
6,935
1,105
0
1,981
15,008
13,497
0
4,505
10,503
19,169
2,310
L
Merlin
Aurin-_-
Merlin
5,508
246
0
625
8,309
3,090
0
1,148
7,161
61,099
0
W
6,991
1,293
0
6,566
12,092
5,270
0
1,642
10,276
0
92,431
L
Sylvanus
6,345
2,907
661
4,202
22,024
15,961
234
4,491
17,533
35,697
4,423
L
5,418
3,603
0
3,290
12,213
3,829
461
2,831
9,382
0
42,869
W
Apollo
19,705
12,501
0
8,435
11,919
6,051
1,087
3,049
8,870
0
97,821
W
Sun Wukong
XxRhapsodyxX874
Sun Wukong
8,951
703
0
3,111
15,769
13,529
0
0
14,610
0
79,929
L
Arachne
4,423
2,165
0
3,879
13,629
6,281
0
2,123
11,506
0
61,289
L
Camazotz
12,046
3,222
0
8,403
16,650
10,529
0
0
16,650
0
87,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
46,657
470
Minions Killed
600
0
Camps Cleared
0
1,420,159
Distance Traveled
1,723,070
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,456
591
146
9
0
336,479
6
W
Geb
8,783
549
21
1
0
351,370
9
L
Merlin
7,862
491
112
7
0
299,574
1
W
Susano
9,631
602
141
9
0
401,454
2
L
Sylvanus
6,936
434
64
4
0
263,340
0
L
Cupid
6,930
433
59
4
0
259,678
0
W
Apollo
9,595
600
144
9
0
317,573
4
W
Sun Wukong
9,192
575
148
9
0
316,194
0
L
Arachne
7,191
449
90
6
0
258,449
0
L
Camazotz
9,645
603
145
9
0
339,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role