Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Weissbar
Achilles
Level 115
God Stats
3W - 1L
1,891 SR
Queue Stats
89W - 90L
1,511 Elo+
Solo
Ix Chel
Ix Chel
lagran
Ix Chel
Level 106
God Stats
2W - 2L
1,355 SR
Queue Stats
13W - 22L
1,409 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,473 Elo+

VS

Team Averages
Level 153
1,567 SR
1,425 Elo+
Awilix
Awilix
Meqroh
Awilix
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OogeAnimeTiddies
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
WilsonTrained19
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
5 / 4 / 8
13,290
782
29,971
21,829
11,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Weissbar
Achilles
18
6 / 0 / 7
12,423
731
14,111
20,169
27,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
lagran
Ix Chel
16
2 / 1 / 6
11,402
671
6,058
5,478
2,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Meqroh
Awilix
16
2 / 2 / 3
10,743
632
11,097
21,301
24,457
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
OogeAnimeTiddies
Morgan Le Fay
16
2 / 5 / 2
10,744
632
12,372
16,999
15,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
WilsonTrained19
Baron Samedi
16
1 / 6 / 1
10,369
610
13,031
18,900
12,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
4
8
2.25
L
Awilix
Meqroh
Awilix
2
2
3
1.75
L
Morgan Le Fay
OogeAnimeTiddies
Morgan Le Fay
2
5
2
0.6
W
Achilles
Weissbar
Achilles
6
0
7
9.5
L
Baron Samedi
WilsonTrained19
Baron Samedi
1
6
1
0.25
W
Ix Chel
lagran
Ix Chel
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
36,500
47,476
Taken
57,200
40,991
Mitigated
52,531
13,489
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
29,971
16,891
0
10,309
21,829
11,288
2,808
9,696
12,075
0
103,121
L
Awilix
Meqroh
Awilix
11,097
3,244
0
2,341
21,301
24,457
260
3,241
17,906
0
45,551
L
Morgan Le Fay
OogeAnimeTiddies
Morgan Le Fay
12,372
1,270
0
1,238
16,999
15,420
208
1,582
15,322
35,005
351
W
Achilles
Weissbar
Achilles
14,111
1,257
0
1,946
20,169
27,280
60
11,181
8,749
852
44,247
L
Baron Samedi
WilsonTrained19
Baron Samedi
13,031
1,226
2,877
6,581
18,900
12,654
0
2,029
16,756
54,214
0
W
Ix Chel
lagran
Ix Chel
6,058
381
416
818
5,478
2,423
324
4,124
1,354
25,021
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
31,856
221
Minions Killed
178
0
Camps Cleared
0
824,285
Distance Traveled
877,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,290
782
136
8
0
275,744
2
L
Awilix
10,743
632
62
4
0
314,122
0
L
Morgan Le Fay
10,744
632
46
3
0
280,626
0
W
Achilles
12,423
731
56
3
0
345,715
0
L
Baron Samedi
10,369
610
70
4
0
282,842
0
W
Ix Chel
11,402
671
29
2
0
202,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role