Player Matchup

Chang'e
Chang'e
APHRODEITEA
Chang'e
Level 107
God Stats
8W - 1L
1,820 SR
Queue Stats
98W - 103L
1,490 Elo+
Solo
Agni
Agni
JuiceWRLDFanPage
Agni
Level 22
God Stats
3W - 2L
1,705 SR
Queue Stats
24W - 18L
1,569 Elo+
Party 1
Osiris
Osiris
OffAPerc30
Osiris
Level 88
God Stats
6W - 8L
1,726 SR
Queue Stats
127W - 140L
1,525 Elo+
Party 1
Yemoja
Yemoja
PermanentHalo8
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,503 Elo+
Party 1
Arachne
Arachne
XHatesMondays
Arachne
Level 20
God Stats
7W - 7L
1,478 SR
Queue Stats
58W - 65L
1,559 Elo+
Party 1
Team Averages
Level 49
1,646 SR
1,529 Elo+

VS

Team Averages
Level 145
1,666 SR
1,536 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FredisBaked
Yemoja
Level 119
God Stats
16W - 13L
1,738 SR
Queue Stats
153W - 168L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
MELO_512
Tsukuyomi
Level 153
God Stats
17W - 12L
1,697 SR
Queue Stats
384W - 398L
1,557 Elo+
Solo
Freya
Freya
bigladycroft
Freya
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
418W - 395L
1,547 Elo+
Solo
Charybdis
Charybdis
redharley19
Charybdis
Level 137
God Stats
31W - 22L
1,895 SR
Queue Stats
209W - 187L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APHRODEITEA
Chang'e
10
0 / 0 / 0
5,584
1,117
660
1,506
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
5,963
1,193
4,066
4,818
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
OffAPerc30
Osiris
11
0 / 2 / 0
6,035
1,207
4,773
10,144
10,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
6,135
1,227
2,690
5,505
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
10
0 / 4 / 0
5,679
1,136
2,756
8,853
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

327

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 8
6,378
1,276
5,177
6,086
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
11
1 / 0 / 5
6,903
1,381
2,536
1,875
1,196
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
MELO_512
Tsukuyomi
12
4 / 0 / 4
7,108
1,422
7,299
3,840
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 5
7,089
1,418
5,958
3,855
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
redharley19
Charybdis
11
1 / 0 / 4
6,486
1,297
7,090
2,207
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
10
10
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
8
4
L
Chang'e
APHRODEITEA
Chang'e
0
0
0
0
W
Yemoja
1
0
5
3.5
L
0
3
0
0
W
Tsukuyomi
MELO_512
Tsukuyomi
4
0
4
6
L
Osiris
OffAPerc30
Osiris
0
2
0
0
L
0
1
0
0
L
Arachne
0
4
0
0
W
4
0
5
6.5
W
Charybdis
redharley19
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
28,060
30,826
Taken
17,863
19,559
Mitigated
11,934
2,597
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,177
1,158
0
887
6,086
6,363
0
3,245
2,841
0
11,702
L
Chang'e
APHRODEITEA
Chang'e
660
167
80
296
1,506
424
0
293
1,139
7,325
0
W
Yemoja
2,536
833
2,192
499
1,875
1,196
0
1,055
820
7,010
0
L
4,066
493
0
0
4,818
1,708
0
1,930
2,847
13,285
0
W
Tsukuyomi
MELO_512
Tsukuyomi
7,299
2,446
0
116
3,840
1,611
0
968
2,872
0
15,693
L
Osiris
OffAPerc30
Osiris
4,773
1,117
0
773
10,144
10,068
0
3,152
6,816
0
18,603
L
2,690
118
828
479
5,505
2,947
0
719
4,620
5,222
0
L
Arachne
2,756
2,023
0
141
8,853
4,412
0
2,251
6,354
0
5,124
W
5,958
2,399
0
1,226
3,855
1,804
0
1,047
2,808
11,556
282
W
Charybdis
redharley19
Charybdis
7,090
2,829
0
0
2,207
960
0
1,101
1,106
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
33,964
77
Minions Killed
114
4
Camps Cleared
5
484,161
Distance Traveled
535,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,378
1,276
15
3
0
112,520
0
L
Chang'e
5,584
1,117
16
3
0
45,903
0
W
Yemoja
6,903
1,381
8
2
0
106,103
0
L
Agni
5,963
1,193
30
6
1
96,156
0
W
Tsukuyomi
7,108
1,422
27
5
2
119,301
0
L
Osiris
6,035
1,207
23
5
2
122,727
0
L
Yemoja
6,135
1,227
4
1
0
102,978
0
L
Arachne
5,679
1,136
4
1
1
116,397
0
W
Freya
7,089
1,418
10
2
2
94,820
0
W
Charybdis
6,486
1,297
54
11
1
103,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role