Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Createndestroy
Serqet
Level 106
God Stats
2W - 4L
1,522 SR
Queue Stats
173W - 179L
1,451 Elo+
Solo
Sobek
Sobek
Doyatang93
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Raijin
Raijin
jaime32
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,526 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,480 Elo+

VS

Team Averages
Level 110
1,499 SR
1,491 Elo+
Janus
Janus
Cristinnel
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,452 Elo+
Solo
Sol
Sol
Karafaraa
Sol
Level 83
God Stats
4W - 10L
1,500 SR
Queue Stats
176W - 187L
1,562 Elo+
Solo
Thanatos
Thanatos
MightyDav
Thanatos
Level 168
God Stats
1W - 4L
1,493 SR
Queue Stats
110W - 116L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Nisver
Kuzenbo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 223L
1,524 Elo+
Solo
Horus
Horus
wade666
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
4 / 0 / 16
9,770
814
14,771
7,727
4,461
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
 
Terra
15
0 / 2 / 18
8,630
719
3,510
12,666
12,244
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
6 / 2 / 12
9,722
810
13,118
9,729
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
14
1 / 5 / 15
9,040
753
5,638
17,725
19,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
jaime32
Raijin
19
11 / 3 / 6
11,490
958
12,857
12,142
6,062
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 4 / 6
9,286
774
15,679
9,210
4,478
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 7
9,338
778
14,348
9,973
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
MightyDav
Thanatos
15
6 / 6 / 4
9,231
769
11,129
12,126
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Nisver
Kuzenbo
15
1 / 4 / 5
8,757
730
7,277
17,227
23,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
wade666
Horus
12
1 / 4 / 5
7,626
636
3,133
11,851
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
22
Kills
12
12
Deaths
22
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
16
12
W
Terra
 
Terra
0
2
18
4.5
W
6
2
12
6
L
Janus
2
4
6
1.25
W
Sobek
1
5
15
1.7
L
2
4
7
1.38
L
Thanatos
MightyDav
Thanatos
6
6
4
1.33
L
Kuzenbo
Nisver
Kuzenbo
1
4
5
0.88
W
Raijin
jaime32
Raijin
11
3
6
4.67
L
Horus
wade666
Horus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,894
Damage
51,566
59,989
Taken
60,387
48,120
Mitigated
45,893
21,925
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
14,771
407
0
2,093
7,727
4,461
413
4,420
3,307
30,886
0
W
Terra
 
Terra
3,510
582
7,856
3,791
12,666
12,244
459
7,967
4,489
7,797
1,217
W
13,118
3,368
448
576
9,729
5,405
746
6,037
3,647
0
14,547
L
Janus
15,679
744
369
213
9,210
4,478
0
6,781
2,294
41,073
0
W
Sobek
5,638
513
853
2,735
17,725
19,948
314
9,993
7,597
8,920
0
L
14,348
3,608
954
1,757
9,973
4,489
104
7,435
2,538
30,598
679
L
Thanatos
MightyDav
Thanatos
11,129
684
1,174
5,110
12,126
5,308
0
9,218
2,436
0
18,031
L
Kuzenbo
Nisver
Kuzenbo
7,277
2,962
3,173
3,596
17,227
23,131
160
8,288
8,473
11,486
0
W
Raijin
jaime32
Raijin
12,857
1,696
851
2,722
12,142
6,062
346
8,704
3,352
47,486
0
L
Horus
wade666
Horus
3,133
1,100
797
2,646
11,851
8,487
0
4,930
6,281
0
4,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
44,238
148
Minions Killed
130
0
Camps Cleared
0
1,223,323
Distance Traveled
1,090,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,770
814
31
3
0
268,825
0
W
Terra
8,630
719
13
1
0
272,337
0
W
Serqet
9,722
810
9
1
0
251,827
0
L
Janus
9,286
774
64
5
0
230,944
0
W
Sobek
9,040
753
7
1
0
217,567
0
L
Sol
9,338
778
35
3
0
214,368
0
L
Thanatos
9,231
769
15
1
0
242,895
0
L
Kuzenbo
8,757
730
7
1
0
244,131
0
W
Raijin
11,490
958
88
7
0
212,767
0
L
Horus
7,626
636
9
1
0
157,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role