Player Matchup

Sylvanus
Sylvanus
Gold III
G_FlowPR
Sylvanus
Gold III
Level 165
God Stats
4W - 7L
1,500 SR
Queue Stats
193W - 184L
1,503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
MaziSolis
Morgan Le Fay
Bronze III
Level 42
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Ares
Ares
Bronze III
Tajinnn
Ares
Bronze III
Level 62
God Stats
1W - 1L
1,510 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Mercury
Mercury
Silver I
XIB1g
Mercury
Silver I
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,649 MMR
Party 2
Artemis
Artemis
Bronze III
Yazdazkafrazzz
Artemis
Bronze III
Level 129
God Stats
0W - 1L
1,853 SR
Queue Stats
11W - 19L
1,492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,552 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,632 SR
1,509 MMR
Anubis
Anubis
Gold IV
BoostingCrupi
Anubis
Gold IV
Level 124
God Stats
3W - 5L
1,210 SR
Queue Stats
76W - 85L
1,457 MMR
Solo
Arachne
Arachne
Gold I
Cruzzl
Arachne
Gold I
Level 119
God Stats
21W - 16L
1,875 SR
Queue Stats
147W - 140L
1,664 MMR
Party 1
Rama
Rama
Gold V
Dacty
Rama
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 150L
1,524 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TrikzyisNice
Sun Wukong
Gold IV
Level 89
God Stats
7W - 5L
1,700 SR
Queue Stats
195W - 203L
1,395 MMR
Party 1
Achilles
Achilles
Gold III
plshold
Achilles
Gold III
Level 67
God Stats
16W - 20L
1,877 SR
Queue Stats
252W - 255L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G_FlowPR
Sylvanus
8
0 / 1 / 2
4,923
615
3,412
5,361
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
MaziSolis
Morgan Le Fay
8
1 / 2 / 0
4,708
589
1,592
4,369
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Tajinnn
Ares
7
0 / 2 / 1
4,461
558
3,612
8,624
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
XIB1g
Mercury
10
2 / 1 / 1
5,174
647
2,875
6,631
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,501
563
3,123
3,971
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaKukulkanThanatosThor

VS

Bans
Bake KujiraGebBellonaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,985
623
3,039
4,033
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Cruzzl
Arachne
9
3 / 1 / 2
5,250
656
4,706
7,678
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
Dacty
Rama
9
0 / 0 / 3
4,872
609
2,864
4,934
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TrikzyisNice
Sun Wukong
9
1 / 1 / 1
4,877
610
3,229
5,889
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Achilles
plshold
Achilles
9
3 / 0 / 2
5,412
677
4,318
6,428
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Arachne
Cruzzl
Arachne
3
1
2
4
W
Rama
Dacty
Rama
0
0
3
1.5
L
Sylvanus
G_FlowPR
Sylvanus
0
1
2
1
L
Morgan Le Fay
MaziSolis
Morgan Le Fay
1
2
0
0.5
L
Ares
Tajinnn
Ares
0
2
1
0.25
W
Sun Wukong
TrikzyisNice
Sun Wukong
1
1
1
1.5
L
Mercury
XIB1g
Mercury
2
1
1
2.5
L
1
2
0
0.5
W
Achilles
plshold
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
18,156
28,956
Taken
28,962
12,349
Mitigated
14,311
5,908
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,039
43
0
260
4,033
1,886
0
1,074
2,959
30,245
0
W
Arachne
Cruzzl
Arachne
4,706
3,493
0
4,153
7,678
2,643
40
2,179
5,499
0
35,659
W
Rama
Dacty
Rama
2,864
2,081
0
1,914
4,934
1,696
0
1,537
3,397
0
40,985
L
Sylvanus
G_FlowPR
Sylvanus
3,412
945
0
1,597
5,361
3,270
0
0
5,026
18,163
9,638
L
Morgan Le Fay
MaziSolis
Morgan Le Fay
1,592
195
0
695
4,369
1,191
0
1,443
2,926
25,901
0
L
Ares
Tajinnn
Ares
3,612
360
0
1,938
8,624
4,360
0
263
8,361
15,665
0
W
Sun Wukong
TrikzyisNice
Sun Wukong
3,229
793
0
2,732
5,889
3,518
0
1,808
4,081
0
28,957
L
Mercury
XIB1g
Mercury
2,875
1,275
0
645
6,631
2,265
0
864
5,684
0
35,563
L
3,123
1,283
0
1,033
3,971
1,263
0
469
3,502
0
26,782
W
Achilles
plshold
Achilles
4,318
744
0
2,268
6,428
4,568
0
1,692
4,736
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
25,396
240
Minions Killed
249
0
Camps Cleared
0
834,911
Distance Traveled
898,159
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,985
623
61
8
0
173,908
3
W
Arachne
5,250
656
54
7
0
201,616
0
W
Rama
4,872
609
67
8
0
158,136
2
L
Sylvanus
4,923
615
57
7
0
100,082
0
L
Morgan Le Fay
4,708
589
41
5
0
159,104
0
L
Ares
4,461
558
24
3
0
175,256
0
W
Sun Wukong
4,877
610
49
6
0
183,335
0
L
Mercury
5,174
647
71
9
0
238,602
2
L
Artemis
4,501
563
47
6
0
161,867
2
W
Achilles
5,412
677
18
2
0
181,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role