Player Matchup

Hera
Hera
Bronze III
 
Hera
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Arrtezza
Cernunnos
Bronze III
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,408 MMR
Solo
Mercury
Mercury
Silver V
Iloĸiγou
Mercury
Silver V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,274 MMR
Party 1
Ravana
Ravana
Gold V
RollinRevolver
Ravana
Gold V
Level 149
God Stats
11W - 9L
1,421 SR
Queue Stats
348W - 366L
1,378 MMR
Solo
Geb
Geb
Silver I
ZHeka666
Geb
Silver I
Level 156
God Stats
1W - 1L
1,276 SR
Queue Stats
156W - 167L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,439 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,426 SR
1,392 MMR
Poseidon
Poseidon
Gold V
Kojefly
Poseidon
Gold V
Level 203
God Stats
45W - 48L
1,190 SR
Queue Stats
454W - 456L
1,391 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Luminom
Cu Chulainn
Gold V
Level 153
God Stats
5W - 11L
1,280 SR
Queue Stats
328W - 333L
1,414 MMR
Solo
Yemoja
Yemoja
Gold V
Muelles13
Yemoja
Gold V
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 116L
1,378 MMR
Solo
Set
Set
Gold IV
Smackeronie
Set
Gold IV
Level 157
God Stats
0W - 1L
1,287 SR
Queue Stats
109W - 109L
1,376 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SorryICan
Ah Muzen Cab
Gold V
Level 102
God Stats
9W - 4L
1,875 SR
Queue Stats
138W - 138L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 4
8,464
564
8,938
6,024
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Arrtezza
Cernunnos
16
3 / 3 / 3
8,928
595
11,584
13,280
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Iloĸiγou
Mercury
16
6 / 3 / 3
8,500
567
9,297
15,169
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 5
8,480
565
9,855
6,159
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
7,371
491
5,539
12,166
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Bake KujiraSusanoBellona

VS

Bans
ThorKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kojefly
Poseidon
13
2 / 4 / 2
7,497
500
10,321
11,394
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Luminom
Cu Chulainn
12
0 / 3 / 0
7,594
506
3,999
12,471
8,620
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Muelles13
Yemoja
12
2 / 2 / 4
7,488
499
4,995
13,103
11,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 1
7,763
518
3,345
14,075
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SorryICan
Ah Muzen Cab
14
3 / 4 / 2
8,074
538
7,700
11,696
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
10
10
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
4
2
W
Cernunnos
Arrtezza
Cernunnos
3
3
3
1.5
W
Mercury
Iloĸiγou
Mercury
6
3
3
2.5
L
Poseidon
Kojefly
Poseidon
2
4
2
0.75
L
Cu Chulainn
Luminom
Cu Chulainn
0
3
0
0
L
Yemoja
Muelles13
Yemoja
2
2
4
2
W
2
0
5
4.5
L
3
2
1
1.75
L
Ah Muzen Cab
SorryICan
Ah Muzen Cab
3
4
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
30,360
52,798
Taken
62,739
31,545
Mitigated
37,160
19,639
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,938
1,357
0
1,064
6,024
2,007
28
381
5,643
65,132
1,350
W
Cernunnos
Arrtezza
Cernunnos
11,584
6,181
0
5,584
13,280
6,177
696
8,830
4,450
0
82,895
W
Mercury
Iloĸiγou
Mercury
9,297
5,359
0
6,343
15,169
6,291
0
1,683
13,486
0
76,019
L
Poseidon
Kojefly
Poseidon
10,321
2,531
0
750
11,394
4,100
0
1,180
10,214
62,299
4,381
L
Cu Chulainn
Luminom
Cu Chulainn
3,999
779
0
3,824
12,471
8,620
379
777
10,839
0
58,353
L
Yemoja
Muelles13
Yemoja
4,995
1,041
2,304
2,661
13,103
11,326
0
4,496
8,607
24,106
0
W
9,855
2,967
0
2,572
6,159
6,078
333
0
6,159
0
66,393
L
3,345
1,772
0
2,330
14,075
7,876
0
2,161
11,696
0
59,879
L
Ah Muzen Cab
SorryICan
Ah Muzen Cab
7,700
2,725
0
903
11,696
5,238
0
5,786
5,910
0
66,191
W
5,539
646
0
4,076
12,166
10,992
0
4,158
8,008
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
38,416
532
Minions Killed
420
0
Camps Cleared
0
1,504,429
Distance Traveled
1,405,890
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,464
564
127
8
0
284,762
0
W
Cernunnos
8,928
595
144
10
0
275,346
2
W
Mercury
8,500
567
125
8
0
342,963
0
L
Poseidon
7,497
500
105
7
0
250,173
2
L
Cu Chulainn
7,594
506
95
6
0
286,236
0
L
Yemoja
7,488
499
25
2
0
278,356
4
W
Ravana
8,480
565
101
7
0
269,992
0
L
Set
7,763
518
100
7
0
311,155
2
L
Ah Muzen Cab
8,074
538
95
6
0
279,970
1
W
Geb
7,371
491
35
2
0
331,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role