Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ishanti
Ishtar
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,563 Elo+
Solo
Chaac
Chaac
XeliteLegendxX69
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,419 Elo+
Solo
Hades
Hades
tema611
Hades
Level 102
God Stats
16W - 13L
1,692 SR
Queue Stats
145W - 145L
1,457 Elo+
Solo
Nu Wa
Nu Wa
zSetsunai
Nu Wa
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
206W - 195L
1,523 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,492 Elo+

VS

Team Averages
Level 123
1,475 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainSchuchi
Gilgamesh
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 205L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giaulins
Tsukuyomi
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 106L
1,492 Elo+
Solo
Neith
Neith
marbellaciao
Neith
Level 101
God Stats
66W - 69L
1,373 SR
Queue Stats
190W - 210L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 1 / 2
6,628
663
4,051
7,277
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
Ishanti
Ishtar
10
1 / 2 / 4
5,765
577
3,215
6,640
2,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 0
6,236
624
4,225
9,017
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
tema611
Hades
10
2 / 1 / 0
5,505
551
570
6,959
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
zSetsunai
Nu Wa
12
2 / 1 / 3
6,590
659
5,169
4,069
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 1
5,404
540
3,671
8,752
6,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
9
0 / 3 / 0
5,361
536
2,425
5,392
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CaptainSchuchi
Gilgamesh
1
0 / 0 / 0
3,517
352
0
282
122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Giaulins
Tsukuyomi
12
4 / 0 / 0
6,413
641
4,732
8,283
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 1
5,107
511
3,296
8,033
2,687
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
8
8
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
2
5
L
Fenrir
 
Fenrir
3
1
1
3.5
L
Merlin
 
Merlin
0
3
0
0
L
Gilgamesh
CaptainSchuchi
Gilgamesh
0
0
0
0
L
Tsukuyomi
Giaulins
Tsukuyomi
4
0
0
4
W
Ishtar
Ishanti
Ishtar
1
2
4
1.5
W
0
3
0
0
L
1
5
1
0.3
W
Hades
tema611
Hades
2
1
0
2
W
Nu Wa
zSetsunai
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
14,124
33,962
Taken
30,742
18,721
Mitigated
13,881
10,733
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,051
1,161
0
2,302
7,277
5,077
135
236
7,041
0
15,602
L
Fenrir
 
Fenrir
3,671
1,034
0
2,518
8,752
6,248
0
304
8,184
0
19,467
L
Merlin
 
Merlin
2,425
40
0
1,330
5,392
1,685
0
2,707
2,685
36,959
597
L
Gilgamesh
CaptainSchuchi
Gilgamesh
0
0
0
0
282
122
0
282
0
0
0
L
Tsukuyomi
Giaulins
Tsukuyomi
4,732
1,208
0
3,736
8,283
3,139
0
2,042
6,052
0
53,867
W
Ishtar
Ishanti
Ishtar
3,215
2,076
0
1,229
6,640
2,332
670
0
6,640
0
33,325
W
4,225
1,045
0
1,949
9,017
6,940
0
0
9,017
0
45,459
L
3,296
1,263
0
1,218
8,033
2,687
0
376
7,657
0
32,085
W
Hades
tema611
Hades
570
0
140
4,613
6,959
3,067
601
253
6,706
35,501
0
W
Nu Wa
zSetsunai
Nu Wa
5,169
1,327
0
500
4,069
1,305
0
1,671
2,398
50,340
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
25,802
299
Minions Killed
233
0
Camps Cleared
0
952,652
Distance Traveled
805,939
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,628
663
12
1
0
230,701
3
L
Fenrir
5,404
540
28
3
0
221,808
2
L
Merlin
5,361
536
59
6
0
171,948
4
L
Gilgamesh
3,517
352
0
0
0
5,209
0
L
Tsukuyomi
6,413
641
95
10
0
241,287
0
W
Ishtar
5,765
577
61
6
0
185,640
0
W
Chaac
6,236
624
74
7
0
168,707
0
L
Neith
5,107
511
51
5
0
165,687
0
W
Hades
5,505
551
58
6
0
187,011
0
W
Nu Wa
6,590
659
94
9
0
180,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role