Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Morkovka2452
Pele
Silver I
Level 127
God Stats
1W - 3L
1,819 SR
Queue Stats
126W - 130L
1,452 MMR
Solo
Artemis
Artemis
Bronze III
Sooly90
Artemis
Bronze III
Level 159
God Stats
1W - 3L
1,758 SR
Queue Stats
10W - 13L
1,477 MMR
Solo
Ares
Ares
Bronze III
uMourt92
Ares
Bronze III
Level 110
God Stats
1W - 5L
1,271 SR
Queue Stats
8W - 20L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,569 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,565 SR
1,445 MMR
Sobek
Sobek
Silver I
Scorpienxx
Sobek
Silver I
Level 127
God Stats
10W - 9L
1,290 SR
Queue Stats
56W - 56L
1,409 MMR
Solo
Apollo
Apollo
Gold IV
Vornamee
Apollo
Gold IV
Level 81
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 15L
1,534 MMR
Party 1
Thoth
Thoth
Gold II
jonathanzl
Thoth
Gold II
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 65L
1,451 MMR
Solo
Chaac
Chaac
Silver I
prozz38
Chaac
Silver I
Level 143
God Stats
2W - 1L
1,494 SR
Queue Stats
55W - 57L
1,404 MMR
Solo
Serqet
Serqet
Silver II
sorenF0211
Serqet
Silver II
Level 85
God Stats
6W - 1L
1,810 SR
Queue Stats
15W - 15L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 2 / 0
7,536
471
5,455
13,173
15,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
 
Ullr
12
2 / 5 / 1
6,880
430
5,386
14,198
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
6,858
429
5,558
14,709
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Sooly90
Artemis
12
2 / 7 / 0
7,575
473
9,179
14,864
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
9
0 / 8 / 1
6,217
389
4,086
16,283
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangHachimanAwilixBake Kujira

VS

Bans
RatatoskrAthenaThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 1 / 16
8,972
561
7,227
14,061
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Vornamee
Apollo
17
4 / 1 / 5
10,366
648
9,319
10,100
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
3 / 3 / 10
8,996
562
12,548
8,017
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
prozz38
Chaac
17
1 / 0 / 5
10,279
642
8,880
14,371
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Serqet
sorenF0211
Serqet
18
16 / 0 / 5
10,734
671
15,602
14,658
8,800
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
5
Kills
27
27
Deaths
5
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Ullr
 
Ullr
2
5
1
0.5
L
1
5
1
0.3
W
Sobek
3
1
16
11
L
Artemis
Sooly90
Artemis
2
7
0
0.29
W
Apollo
Vornamee
Apollo
4
1
5
6.5
W
Thoth
3
3
10
2.67
W
Chaac
prozz38
Chaac
1
0
5
3.5
W
Serqet
sorenF0211
Serqet
16
0
5
18.5
L
Ares
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
53,576
73,227
Taken
61,207
44,050
Mitigated
45,050
13,310
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,455
917
0
6,462
13,173
15,606
0
0
13,135
58,121
0
L
Ullr
 
Ullr
5,386
1,665
0
2,055
14,198
5,169
0
7,300
6,652
0
42,957
L
5,558
1,198
0
1,058
14,709
5,211
0
3,943
10,632
0
66,150
W
Sobek
7,227
1,002
0
5,082
14,061
14,243
0
2,332
11,729
22,083
0
L
Artemis
Sooly90
Artemis
9,179
1,546
0
1,871
14,864
5,726
0
2,033
12,707
0
58,984
W
Apollo
Vornamee
Apollo
9,319
6,427
0
3,807
10,100
4,615
6,204
214
9,886
0
98,510
W
Thoth
12,548
386
0
250
8,017
3,089
81
1,315
6,702
62,597
1,344
W
Chaac
prozz38
Chaac
8,880
2,249
0
3,740
14,371
14,303
0
5,455
8,916
0
90,474
W
Serqet
sorenF0211
Serqet
15,602
4,298
0
2,044
14,658
8,800
88
533
14,125
0
91,456
L
Ares
4,086
204
12
1,852
16,283
12,338
0
6,322
9,469
14,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
49,347
391
Minions Killed
535
0
Camps Cleared
0
1,424,750
Distance Traveled
1,661,356
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,536
471
93
6
0
276,421
0
L
Ullr
6,880
430
78
5
0
258,101
1
L
Pele
6,858
429
102
6
0
339,361
0
W
Sobek
8,972
561
16
1
0
340,350
3
L
Artemis
7,575
473
106
7
0
228,183
2
W
Apollo
10,366
648
148
9
0
311,862
0
W
Thoth
8,996
562
116
7
0
319,948
6
W
Chaac
10,279
642
135
8
0
281,238
2
W
Serqet
10,734
671
120
8
0
407,958
3
L
Ares
6,217
389
12
1
0
322,684
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role