Player Matchup

Lancelot
Lancelot
Dralhyd
Lancelot
Level 14
God Stats
1W - 2L
1,174 SR
Queue Stats
3W - 5L
1,326 Elo+
Solo
Sylvanus
Sylvanus
Treezn
Sylvanus
Level 29
God Stats
1W - 0L
1,207 SR
Queue Stats
11W - 25L
1,239 Elo+
Solo
Kukulkan
Kukulkan
ViceGod
Kukulkan
Level 173
God Stats
5W - 1L
1,764 SR
Queue Stats
98W - 43L
1,725 Elo+
Party 2
Neith
Neith
ViceLamb
Neith
Level 196
God Stats
6W - 5L
1,885 SR
Queue Stats
82W - 48L
1,653 Elo+
Party 2
Achilles
Achilles
WarChief_72
Achilles
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 40L
1,425 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,474 Elo+

VS

Team Averages
Level 117
1,635 SR
1,590 Elo+
Vulcan
Vulcan
Carrier Nate
Vulcan
Level 113
God Stats
1W - 7L
1,500 SR
Queue Stats
124W - 136L
1,734 Elo+
Party 1
Xing Tian
Xing Tian
DrBariyos
Xing Tian
Level 118
God Stats
2W - 1L
1,645 SR
Queue Stats
156W - 177L
1,413 Elo+
Solo
Ra
Ra
OVERKILL ORANGE
Ra
Level 158
God Stats
6W - 2L
1,811 SR
Queue Stats
657W - 659L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Sour Patch Pou
Cliodhna
Level 105
God Stats
9W - 8L
1,636 SR
Queue Stats
123W - 130L
1,734 Elo+
Party 1
Chaac
Chaac
WOGOSS
Chaac
Level 93
God Stats
1W - 1L
1,583 SR
Queue Stats
17W - 15L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dralhyd
Lancelot
10
0 / 0 / 0
6,935
630
0
0
0
Sylvanus
Treezn
Sylvanus
14
0 / 2 / 3
8,460
769
3,293
10,120
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
ViceGod
Kukulkan
18
1 / 0 / 5
9,883
898
9,474
3,220
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ViceLamb
Neith
17
7 / 1 / 3
9,574
870
16,296
12,362
6,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
WarChief_72
Achilles
16
5 / 1 / 3
8,819
802
8,199
11,493
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 4 / 0
8,427
766
11,670
9,068
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xing Tian
DrBariyos
Xing Tian
14
0 / 2 / 4
8,595
781
3,618
12,568
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
7,934
721
4,911
10,554
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
13
0 / 3 / 2
7,628
693
5,236
8,157
3,816
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
WOGOSS
Chaac
16
2 / 0 / 0
9,121
829
3,922
10,194
7,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
4
4
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
0
0.5
L
Xing Tian
DrBariyos
Xing Tian
0
2
4
1
W
Lancelot
Dralhyd
Lancelot
0
0
0
0
L
0
4
2
0.25
L
Cliodhna
0
3
2
0.33
W
Sylvanus
Treezn
Sylvanus
0
2
3
0.75
W
Kukulkan
ViceGod
Kukulkan
1
0
5
3.5
W
Neith
ViceLamb
Neith
7
1
3
8.5
L
Chaac
WOGOSS
Chaac
2
0
0
2
W
Achilles
WarChief_72
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
29,357
37,195
Taken
50,541
28,866
Mitigated
33,430
10,826
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,670
6,589
0
424
9,068
4,296
488
1,559
7,382
34,926
341
L
Xing Tian
DrBariyos
Xing Tian
3,618
256
0
2,114
12,568
12,185
0
3,091
9,208
19,600
0
W
Lancelot
Dralhyd
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
4,911
527
861
1,778
10,554
5,157
715
3,351
7,062
21,352
0
L
Cliodhna
5,236
947
0
635
8,157
3,816
0
1,483
6,579
0
16,463
W
Sylvanus
Treezn
Sylvanus
3,293
383
1,522
2,634
10,120
6,986
354
6,396
3,724
12,906
2,786
W
Kukulkan
ViceGod
Kukulkan
9,474
718
0
0
3,220
1,658
771
1,492
1,728
54,164
0
W
Neith
ViceLamb
Neith
16,296
7,762
0
4,954
12,362
6,545
179
6,080
6,282
0
43,385
L
Chaac
WOGOSS
Chaac
3,922
1,376
0
4,018
10,194
7,976
0
2,631
7,416
0
32,025
W
Achilles
WarChief_72
Achilles
8,199
708
0
1,716
11,493
13,677
0
5,950
5,421
0
18,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
41,705
221
Minions Killed
208
0
Camps Cleared
0
821,764
Distance Traveled
1,125,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,427
766
60
5
0
224,958
0
L
Xing Tian
8,595
781
25
2
0
239,551
1
W
Lancelot
6,935
630
0
0
0
0
0
L
Ra
7,934
721
46
4
0
199,782
0
L
Cliodhna
7,628
693
23
2
0
233,386
0
W
Sylvanus
8,460
769
31
3
0
194,147
0
W
Kukulkan
9,883
898
114
10
0
237,016
0
W
Neith
9,574
870
58
5
0
206,544
0
L
Chaac
9,121
829
54
5
0
228,038
0
W
Achilles
8,819
802
18
2
0
184,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role