Player Matchup

Achilles
Achilles
Platinum II
fonzol
Achilles
Platinum II
Level 157
God Stats
6W - 3L
1,311 SR
Queue Stats
293W - 221L
1,941 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
obeytheturtle31
Kukulkan
Diamond V
Level 194
God Stats
66W - 39L
1,922 SR
Queue Stats
272W - 189L
2,018 MMR
Party 1
Mulan
Mulan
Diamond V
xxGeneralRedxx
Mulan
Diamond V
Level 167
God Stats
116W - 65L
1,688 SR
Queue Stats
392W - 296L
2,118 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,640 SR
2,026 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,569 SR
1,533 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum II
Croski
Vamana
Platinum II
Level 69
God Stats
2W - 3L
1,605 SR
Queue Stats
38W - 41L
1,639 MMR
Solo
Nike
Nike
Bronze III
NeverLackin1878
Nike
Bronze III
Level 93
God Stats
0W - 2L
1,601 SR
Queue Stats
1W - 9L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
fonzol
Achilles
19
8 / 0 / 6
12,199
762
15,585
19,767
33,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
17
1 / 3 / 9
11,499
719
15,305
9,391
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 1 / 7
11,997
750
21,211
21,972
29,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ne ZhaAthenaBacchusGilgameshKuzenbo

VS

Bans
ThothCharonGebBake KujiraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 6 / 3
9,978
624
9,555
17,610
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Croski
Vamana
16
0 / 2 / 2
9,555
597
14,238
17,530
17,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 1
10,278
642
9,315
21,972
18,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
3
0.42
L
Vamana
Croski
Vamana
0
2
2
0.5
L
3
6
1
0.58
W
Achilles
fonzol
Achilles
8
0
6
11
W
Kukulkan
1
3
9
1.83
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,101
Damage
33,108
51,130
Taken
57,112
68,786
Mitigated
43,015
14,463
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,555
0
0
2,980
17,610
7,387
0
3,635
13,051
40,996
0
L
Vamana
Croski
Vamana
14,238
6,703
0
3,616
17,530
17,044
0
5,153
11,443
733
46,275
L
9,315
1,183
509
959
21,972
18,584
0
6,268
14,260
0
19,845
W
Achilles
fonzol
Achilles
15,585
2,350
0
4,754
19,767
33,506
565
4,672
14,645
0
36,401
W
Kukulkan
15,305
228
0
1,870
9,391
5,312
1,733
2,620
6,619
94,080
660
W
21,211
1,164
0
7,839
21,972
29,968
451
3,583
17,680
355
55,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
29,811
233
Minions Killed
178
0
Camps Cleared
0
923,032
Distance Traveled
889,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,978
624
70
4
0
280,142
0
L
Vamana
9,555
597
81
5
0
323,075
0
L
Nike
10,278
642
27
2
0
286,444
0
W
Achilles
12,199
762
35
2
0
330,624
0
W
Kukulkan
11,499
719
141
9
0
278,859
0
W
Mulan
11,997
750
57
4
0
313,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role