Player Matchup

Yu Huang
Yu Huang
Gold I
HarMoniccS
Yu Huang
Gold I
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,747 MMR
Party 1
Fenrir
Fenrir
Gold III
Lbn7
Fenrir
Gold III
Level 82
God Stats
4W - 2L
1,756 SR
Queue Stats
65W - 62L
1,784 MMR
Party 1
Sobek
Sobek
Platinum V
xPsychoKillerrx
Sobek
Platinum V
Level 126
God Stats
9W - 13L
1,354 SR
Queue Stats
142W - 149L
1,778 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,537 SR
1,770 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,673 SR
1,615 MMR
Hercules
Hercules
Gold IV
Freximus
Hercules
Gold IV
Level 157
God Stats
6W - 8L
1,511 SR
Queue Stats
39W - 35L
1,454 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
URAUselessMage
Xbalanque
Gold IV
Level 88
God Stats
18W - 13L
1,636 SR
Queue Stats
35W - 46L
1,597 MMR
Solo
Charon
Charon
Platinum III
kneeedull
Charon
Platinum III
Level 147
God Stats
3W - 4L
1,871 SR
Queue Stats
65W - 41L
1,794 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HarMoniccS
Yu Huang
20
6 / 2 / 4
13,872
771
17,499
8,958
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lbn7
Fenrir
19
3 / 2 / 10
13,200
733
19,324
17,658
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
3 / 4 / 6
12,161
676
9,211
23,954
30,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboNe ZhaBake KujiraThothGanesha

VS

Bans
AchillesGebKukulkanAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freximus
Hercules
16
1 / 5 / 4
10,688
594
8,751
21,567
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
URAUselessMage
Xbalanque
18
4 / 6 / 3
13,211
734
9,691
16,473
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
kneeedull
Charon
19
3 / 2 / 4
12,771
710
20,030
18,738
9,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Freximus
Hercules
1
5
4
0.6
W
Yu Huang
HarMoniccS
Yu Huang
6
2
4
4
W
Fenrir
Lbn7
Fenrir
3
2
10
4
L
Xbalanque
URAUselessMage
Xbalanque
4
6
3
0.92
L
Charon
kneeedull
Charon
3
2
4
2.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
38,472
50,570
Taken
56,778
51,952
Mitigated
34,345
15,282
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Freximus
Hercules
8,751
1,657
0
7,743
21,567
18,084
0
8,649
11,082
0
28,658
W
Yu Huang
HarMoniccS
Yu Huang
17,499
480
0
1,318
8,958
4,603
1,192
3,458
4,772
64,195
641
W
Fenrir
Lbn7
Fenrir
19,324
3,360
0
6,558
17,658
17,346
1,276
4,937
11,592
0
74,507
L
Xbalanque
URAUselessMage
Xbalanque
9,691
4,824
0
175
16,473
6,783
392
5,763
9,778
0
67,858
L
Charon
kneeedull
Charon
20,030
1,774
0
3,615
18,738
9,478
0
9,447
8,130
68,608
2,907
W
9,211
347
0
7,406
23,954
30,003
492
8,516
13,480
26,277
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
36,670
230
Minions Killed
230
0
Camps Cleared
0
1,071,434
Distance Traveled
994,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,688
594
33
2
0
350,019
2
W
Yu Huang
13,872
771
127
7
0
331,468
3
W
Fenrir
13,200
733
79
4
0
379,578
0
L
Xbalanque
13,211
734
99
6
0
289,584
0
L
Charon
12,771
710
98
5
0
355,296
0
W
Sobek
12,161
676
24
1
0
360,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role