Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
DonMatteohh
Awilix
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,584 MMR
Solo
Sobek
Sobek
Bronze III
N30D34D5T4
Sobek
Bronze III
Level 145
God Stats
0W - 3L
1,327 SR
Queue Stats
9W - 11L
1,539 MMR
Solo
Vamana
Vamana
Gold IV
SrZorrilla
Vamana
Gold IV
Level 145
God Stats
2W - 2L
1,506 SR
Queue Stats
99W - 95L
1,501 MMR
Party 1
Hachiman
Hachiman
Gold V
alexfire0001
Hachiman
Gold V
Level 148
God Stats
8W - 7L
1,764 SR
Queue Stats
29W - 24L
1,602 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,519 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,519 SR
1,536 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
TheUnboundFenrir
Ymir
Gold II
Level 68
God Stats
21W - 15L
1,699 SR
Queue Stats
185W - 178L
1,606 MMR
Solo
Scylla
Scylla
Bronze III
XxJose_Uzumaki
Scylla
Bronze III
Level 126
God Stats
1W - 1L
1,395 SR
Queue Stats
4W - 3L
1,530 MMR
Solo
Ares
Ares
Bronze III
deivisx5
Ares
Bronze III
Level 165
God Stats
8W - 1L
1,500 SR
Queue Stats
298W - 276L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 1 / 0
4,945
618
3,458
3,781
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
8
0 / 0 / 0
4,172
522
1,449
4,469
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
5
0 / 2 / 0
3,745
468
736
4,225
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
SrZorrilla
Vamana
9
2 / 4 / 1
5,386
673
6,030
10,321
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
alexfire0001
Hachiman
8
0 / 0 / 0
4,085
511
2,267
5,009
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OsirisMaman BrigitteBake Kujira

VS

Bans
Ao KuangSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 0 / 1
5,057
632
3,328
2,349
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
 
Fenrir
9
1 / 0 / 1
4,465
558
2,149
6,426
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 1
5,442
680
6,512
8,218
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,129
516
1,580
3,703
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
2 / 0 / 2
5,079
635
2,354
6,256
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
W
Cupid
 
Cupid
1
0
1
1.5
W
Fenrir
 
Fenrir
1
0
1
1.5
L
Awilix
0
0
0
0
L
Sobek
0
2
0
0
L
Vamana
SrZorrilla
Vamana
2
4
1
0.63
W
3
3
1
1.17
W
0
0
0
0
L
Hachiman
alexfire0001
Hachiman
0
0
0
0
W
Ares
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
15,923
27,805
Taken
26,952
15,404
Mitigated
12,630
10,029
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,458
309
0
1,668
3,781
1,284
0
1,220
2,561
35,563
2,739
W
Cupid
 
Cupid
3,328
1,866
0
1,154
2,349
792
0
368
1,981
0
42,690
W
Fenrir
 
Fenrir
2,149
805
0
1,936
6,426
2,872
0
725
5,701
0
27,767
L
Awilix
1,449
346
0
2,406
4,469
1,534
0
826
3,643
0
27,731
L
Sobek
736
117
0
1,362
4,225
2,785
0
652
3,573
5,645
0
L
Vamana
SrZorrilla
Vamana
6,030
3,102
0
2,826
10,321
8,161
0
7,158
3,163
0
33,756
W
6,512
2,368
0
2,091
8,218
4,031
0
258
7,363
34,088
0
W
1,580
661
0
1,243
3,703
1,083
16
2,217
1,486
24,754
0
L
Hachiman
alexfire0001
Hachiman
2,267
1,044
0
1,767
5,009
1,640
0
590
4,419
0
26,041
W
Ares
2,354
175
0
2,174
6,256
3,852
0
524
5,732
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
24,172
248
Minions Killed
255
0
Camps Cleared
0
736,645
Distance Traveled
783,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,945
618
67
8
0
137,231
0
W
Cupid
5,057
632
72
9
0
138,677
1
W
Fenrir
4,465
558
49
6
0
185,083
0
L
Awilix
4,172
522
56
7
0
195,971
0
L
Sobek
3,745
468
11
1
0
110,621
0
L
Vamana
5,386
673
69
9
0
146,626
0
W
Ymir
5,442
680
57
7
0
125,287
0
W
Scylla
4,129
516
44
6
0
161,704
1
L
Hachiman
4,085
511
45
6
0
146,196
2
W
Ares
5,079
635
33
4
0
172,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role