Player Matchup

Rama
Rama
Gold V
DavidC12345
Rama
Gold V
Level 105
God Stats
33W - 25L
1,486 SR
Queue Stats
52W - 57L
1,409 MMR
Party 1
Bakasura
Bakasura
Bronze III
Phjsh
Bakasura
Bronze III
Level 68
God Stats
4W - 3L
1,398 SR
Queue Stats
8W - 12L
1,377 MMR
Solo
Bacchus
Bacchus
Silver V
Wyeast
Bacchus
Silver V
Level 125
God Stats
9W - 3L
1,686 SR
Queue Stats
53W - 56L
1,279 MMR
Party 1
Janus
Janus
Gold V
chkn_strp
Janus
Gold V
Level 161
God Stats
26W - 20L
1,507 SR
Queue Stats
119W - 122L
1,389 MMR
Solo
Chang'e
Chang'e
Silver II
utterrenaqueen
Chang'e
Silver II
Level 225
God Stats
9W - 12L
1,275 SR
Queue Stats
332W - 366L
1,008 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,470 SR
1,292 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,493 SR
1,292 MMR
Chaac
Chaac
Bronze IV
Jabuyji
Chaac
Bronze IV
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 5L
1,365 MMR
Party 2
Agni
Agni
Silver I
LancerShadows
Agni
Silver I
Level 139
God Stats
8W - 12L
1,581 SR
Queue Stats
116W - 123L
1,334 MMR
Solo
Serqet
Serqet
Bronze IV
MonolocoZJ
Serqet
Bronze IV
Level 99
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 5L
1,365 MMR
Party 2
Ymir
Ymir
Silver IV
XCapDripyGX
Ymir
Silver IV
Level 108
God Stats
5W - 6L
1,622 SR
Queue Stats
15W - 23L
1,401 MMR
Solo
Hachiman
Hachiman
Bronze IV
joker290
Hachiman
Bronze IV
Level 127
God Stats
0W - 5L
1,184 SR
Queue Stats
8W - 22L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,775
513
8,477
11,091
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Phjsh
Bakasura
20
11 / 1 / 5
12,865
613
19,430
25,252
16,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Wyeast
Bacchus
16
1 / 1 / 6
10,396
495
6,725
16,904
21,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
chkn_strp
Janus
18
5 / 2 / 3
11,468
546
17,543
10,765
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 0 / 2
10,343
493
9,003
18,655
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AthenaAchillesAresMaman BrigitteAo Kuang

VS

Bans
MercuryArachneBake KujiraAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jabuyji
Chaac
18
2 / 2 / 2
11,587
552
17,623
21,167
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 1
9,265
441
9,731
11,471
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MonolocoZJ
Serqet
17
3 / 4 / 1
9,862
470
13,124
20,062
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 4
8,162
389
4,005
17,967
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
joker290
Hachiman
12
0 / 5 / 1
7,895
376
6,331
11,738
3,895
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
6
6
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Chaac
Jabuyji
Chaac
2
2
2
1.5
L
1
6
1
0.25
L
Serqet
MonolocoZJ
Serqet
3
4
1
0.88
W
Bakasura
Phjsh
Bakasura
11
1
5
13.5
W
Bacchus
Wyeast
Bacchus
1
1
6
4
L
0
3
4
0.67
W
Janus
chkn_strp
Janus
5
2
3
3.25
L
Hachiman
joker290
Hachiman
0
5
1
0.1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,178
Damage
50,814
82,667
Taken
82,405
58,825
Mitigated
50,147
37,045
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,477
6,931
0
3,358
11,091
4,704
5,425
1,614
9,375
0
94,027
L
Chaac
Jabuyji
Chaac
17,623
2,143
0
8,409
21,167
18,580
806
11,786
7,678
0
115,109
L
9,731
312
0
108
11,471
4,447
0
4,056
6,514
79,840
0
L
Serqet
MonolocoZJ
Serqet
13,124
3,848
0
750
20,062
9,140
0
6,413
12,846
0
87,398
W
Bakasura
Phjsh
Bakasura
19,430
11,460
0
11,022
25,252
16,098
823
3,483
20,618
0
119,687
W
Bacchus
Wyeast
Bacchus
6,725
829
0
4,603
16,904
21,265
666
3,752
13,000
24,095
391
L
4,005
215
0
1,574
17,967
14,085
0
5,595
10,904
26,792
1,498
W
Janus
chkn_strp
Janus
17,543
173
0
2,246
10,765
3,785
424
2,812
7,071
91,146
1,902
L
Hachiman
joker290
Hachiman
6,331
2,309
0
1,336
11,738
3,895
0
2,837
8,098
0
54,115
W
9,003
243
2,889
12,927
18,655
12,973
240
1,885
15,803
65,588
2,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
46,771
624
Minions Killed
496
0
Camps Cleared
0
2,226,620
Distance Traveled
2,052,234
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,775
513
157
7
0
394,176
0
L
Chaac
11,587
552
171
8
0
426,121
0
L
Agni
9,265
441
140
7
0
398,061
2
L
Serqet
9,862
470
94
4
0
476,970
0
W
Bakasura
12,865
613
203
10
0
501,247
6
W
Bacchus
10,396
495
21
1
0
453,596
5
L
Ymir
8,162
389
29
1
0
432,354
12
W
Janus
11,468
546
149
7
0
455,266
5
L
Hachiman
7,895
376
62
3
0
318,728
0
W
Chang'e
10,343
493
94
4
0
422,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role