Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Diamond V
 
Ishtar
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
Jυice
Thor
Diamond V
Level 140
God Stats
7W - 4L
1,843 SR
Queue Stats
192W - 176L
1,999 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,569 SR
1,600 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,668 SR
2,111 MMR
Charon
Charon
Diamond IV
Bankaỉ
Charon
Diamond IV
Level 195
God Stats
11W - 8L
1,676 SR
Queue Stats
286W - 241L
2,107 MMR
Solo
Janus
Janus
Diamond V
CizLuckke
Janus
Diamond V
Level 128
God Stats
3W - 4L
1,586 SR
Queue Stats
151W - 138L
2,117 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
LordNM
Sun Wukong
Platinum I
Level 108
God Stats
7W - 2L
1,807 SR
Queue Stats
128W - 109L
2,049 MMR
Party 2
Hachiman
Hachiman
Diamond III
MarioBro0613
Hachiman
Diamond III
Level 138
God Stats
61W - 33L
1,769 SR
Queue Stats
241W - 189L
2,244 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum II
VVobble
Erlang Shen
Platinum II
Level 203
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 166L
2,039 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,721
744
532
1,189
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
 
Ishtar
6
0 / 1 / 0
3,261
652
695
3,575
1,119
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
 
Nemesis
6
0 / 0 / 0
3,217
643
732
3,576
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
1
0 / 0 / 0
968
194
0
0
0
Thor
Jυice
Thor
6
0 / 1 / 0
3,384
677
2,060
4,387
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ao KuangAnhurThanatos

VS

Bans
Maman BrigitteVamanaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bankaỉ
Charon
6
1 / 0 / 0
3,767
753
1,249
1,466
853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
CizLuckke
Janus
7
0 / 0 / 0
3,625
725
212
1,624
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LordNM
Sun Wukong
7
0 / 0 / 1
3,930
786
2,865
4,110
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
MarioBro0613
Hachiman
7
0 / 0 / 1
3,615
723
1,182
2,753
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
VVobble
Erlang Shen
6
1 / 0 / 0
3,557
711
986
3,059
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Ishtar
 
Ishtar
0
1
0
0
L
Nemesis
 
Nemesis
0
0
0
0
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Charon
Bankaỉ
Charon
1
0
0
1
W
Janus
CizLuckke
Janus
0
0
0
0
L
Thor
Jυice
Thor
0
1
0
0
W
Sun Wukong
LordNM
Sun Wukong
0
0
1
0.5
W
Hachiman
MarioBro0613
Hachiman
0
0
1
0.5
W
Erlang Shen
VVobble
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,019
Damage
6,494
12,727
Taken
13,012
4,270
Mitigated
5,317
3,697
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
532
0
0
125
1,189
299
0
131
1,058
21,529
0
L
Ishtar
 
Ishtar
695
281
0
1,044
3,575
1,119
0
718
2,857
0
18,822
L
Nemesis
 
Nemesis
732
128
0
533
3,576
1,232
0
494
3,058
0
17,513
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Bankaỉ
Charon
1,249
156
0
943
1,466
853
0
222
1,244
10,209
2,037
W
Janus
CizLuckke
Janus
212
44
0
750
1,624
477
0
144
1,480
21,015
0
L
Thor
Jυice
Thor
2,060
665
0
1,995
4,387
1,620
0
0
4,067
0
17,576
W
Sun Wukong
LordNM
Sun Wukong
2,865
899
0
2,034
4,110
2,022
0
0
3,829
0
22,749
W
Hachiman
MarioBro0613
Hachiman
1,182
670
0
1,366
2,753
703
0
0
2,753
0
24,409
W
Erlang Shen
VVobble
Erlang Shen
986
498
0
514
3,059
1,262
0
166
2,857
0
17,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,551
Gold Earned
18,494
154
Minions Killed
184
0
Camps Cleared
0
442,615
Distance Traveled
517,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,721
744
45
9
0
125,846
0
L
Ishtar
3,261
652
31
6
0
95,922
0
L
Nemesis
3,217
643
42
8
0
123,755
0
L
Cabrakan
968
194
0
0
0
0
0
W
Charon
3,767
753
15
3
0
97,370
0
W
Janus
3,625
725
47
9
0
95,678
0
L
Thor
3,384
677
36
7
0
97,092
0
W
Sun Wukong
3,930
786
51
10
0
106,739
0
W
Hachiman
3,615
723
40
8
0
86,360
0
W
Erlang Shen
3,557
711
31
6
0
131,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role