Player Matchup

Lancelot
Lancelot
Daravyr
Lancelot
Level 147
God Stats
9W - 10L
1,262 SR
Queue Stats
769W - 790L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Dorvahn
Sylvanus
Level 180
God Stats
7W - 3L
1,162 SR
Queue Stats
18W - 17L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDemonicDeeds
Baron Samedi
Level 149
God Stats
6W - 3L
1,711 SR
Queue Stats
48W - 45L
1,578 Elo+
Solo
Mercury
Mercury
ZappyZuesJuice
Mercury
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,564 Elo+
Party 1
Medusa
Medusa
nekoXmeow
Medusa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 155
1,427 SR
1,536 Elo+

VS

Team Averages
Level 121
1,478 SR
1,545 Elo+
Ah Puch
Ah Puch
RaxDroid
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,693 Elo+
Solo
Mulan
Mulan
Sperennza
Mulan
Level 56
God Stats
0W - 2L
1,392 SR
Queue Stats
11W - 23L
1,369 Elo+
Solo
Charon
Charon
Stenchell
Charon
Level 183
God Stats
2W - 1L
1,569 SR
Queue Stats
11W - 15L
1,520 Elo+
Solo
Poseidon
Poseidon
krusant22
Poseidon
Level 81
God Stats
1W - 5L
1,482 SR
Queue Stats
54W - 55L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
xroquex
Tsukuyomi
Level 141
God Stats
5W - 4L
1,450 SR
Queue Stats
110W - 109L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Daravyr
Lancelot
14
1 / 3 / 11
8,240
1,177
6,288
13,363
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Dorvahn
Sylvanus
14
2 / 1 / 11
8,861
1,266
4,876
11,277
9,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
TheDemonicDeeds
Baron Samedi
14
3 / 1 / 12
9,610
1,373
10,174
7,781
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 2 / 4
9,482
1,355
8,182
11,160
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
nekoXmeow
Medusa
14
2 / 4 / 11
8,119
1,160
7,983
8,685
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

298

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RaxDroid
Ah Puch
13
0 / 2 / 4
6,855
979
3,025
3,550
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Sperennza
Mulan
13
2 / 3 / 8
8,218
1,174
9,909
13,395
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Stenchell
Charon
13
2 / 4 / 8
8,244
1,178
10,224
8,940
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
krusant22
Poseidon
14
5 / 2 / 5
8,954
1,279
13,996
6,941
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
xroquex
Tsukuyomi
14
2 / 4 / 8
8,268
1,181
11,350
8,821
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
15
Kills
11
11
Deaths
15
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Daravyr
Lancelot
1
3
11
2.17
W
Sylvanus
Dorvahn
Sylvanus
2
1
11
7.5
L
Ah Puch
RaxDroid
Ah Puch
0
2
4
1
L
Mulan
Sperennza
Mulan
2
3
8
2
L
Charon
Stenchell
Charon
2
4
8
1.5
W
Baron Samedi
TheDemonicDeeds
Baron Samedi
3
1
12
9
W
7
2
4
4.5
L
Poseidon
krusant22
Poseidon
5
2
5
3.75
W
Medusa
nekoXmeow
Medusa
2
4
11
1.88
L
Tsukuyomi
xroquex
Tsukuyomi
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
48,504
52,266
Taken
41,647
38,762
Mitigated
30,003
15,949
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Daravyr
Lancelot
6,288
880
0
409
13,363
13,854
0
6,965
6,084
0
16,363
W
Sylvanus
Dorvahn
Sylvanus
4,876
733
6,186
4,410
11,277
9,418
0
6,629
4,564
8,197
0
L
Ah Puch
RaxDroid
Ah Puch
3,025
27
0
644
3,550
1,393
0
875
2,595
7,288
147
L
Mulan
Sperennza
Mulan
9,909
1,479
0
1,872
13,395
15,505
0
4,374
8,795
0
16,401
L
Charon
Stenchell
Charon
10,224
2,762
0
868
8,940
5,533
0
4,105
4,757
16,441
2,524
W
Baron Samedi
TheDemonicDeeds
Baron Samedi
10,174
963
1,860
1,999
7,781
6,589
0
3,559
4,090
25,391
0
W
8,182
4,656
0
696
11,160
5,107
0
5,516
5,552
0
23,067
L
Poseidon
krusant22
Poseidon
13,996
1,629
0
300
6,941
3,557
0
2,142
4,652
38,602
0
W
Medusa
nekoXmeow
Medusa
7,983
3,151
0
389
8,685
3,794
0
3,678
4,927
0
26,547
L
Tsukuyomi
xroquex
Tsukuyomi
11,350
2,018
0
206
8,821
4,015
0
3,554
4,591
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
40,539
149
Minions Killed
138
6
Camps Cleared
6
766,589
Distance Traveled
658,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,240
1,177
22
3
1
168,916
0
W
Sylvanus
8,861
1,266
7
1
0
162,476
0
L
Ah Puch
6,855
979
6
1
0
65,234
0
L
Mulan
8,218
1,174
17
2
4
151,714
0
L
Charon
8,244
1,178
25
4
1
139,393
0
W
Baron Samedi
9,610
1,373
38
5
0
136,942
0
W
Mercury
9,482
1,355
28
4
4
165,951
0
L
Poseidon
8,954
1,279
58
8
0
147,378
0
W
Medusa
8,119
1,160
54
8
1
132,304
0
L
Tsukuyomi
8,268
1,181
32
5
1
155,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role