Player Matchup

Freya
Freya
AntisocialMall
Freya
Level 210
God Stats
12W - 6L
1,405 SR
Queue Stats
92W - 89L
1,514 Elo+
Party 3
Skadi
Skadi
Creep Legion
Skadi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 24L
1,293 Elo+
Party 2
Fenrir
Fenrir
Dreath3004
Fenrir
Level 47
God Stats
20W - 35L
1,357 SR
Queue Stats
35W - 59L
1,466 Elo+
Party 3
Ares
Ares
JesterLegion
Ares
Level 88
God Stats
4W - 2L
1,503 SR
Queue Stats
110W - 96L
1,508 Elo+
Party 2
Arachne
Arachne
birdmaniii_93
Arachne
Level 179
God Stats
12W - 14L
1,500 SR
Queue Stats
168W - 165L
1,363 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,429 Elo+

VS

Team Averages
Level 108
1,576 SR
1,448 Elo+
Lancelot
Lancelot
Darthquan7
Lancelot
Level 24
God Stats
6W - 5L
1,655 SR
Queue Stats
34W - 38L
1,446 Elo+
Party 1
Scylla
Scylla
HellishEarth
Scylla
Level 128
God Stats
5W - 5L
1,637 SR
Queue Stats
62W - 69L
1,493 Elo+
Solo
Danzaburou
Danzaburou
fjqy
Danzaburou
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 123L
1,399 Elo+
Solo
Camazotz
Camazotz
quintin777
Camazotz
Level 146
God Stats
5W - 4L
1,694 SR
Queue Stats
117W - 105L
1,482 Elo+
Party 1
Olorun
Olorun
yasserbaubooa
Olorun
Level 136
God Stats
10W - 11L
1,394 SR
Queue Stats
326W - 309L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 0
5,617
562
4,962
6,892
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 0
5,956
596
3,316
6,032
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Dreath3004
Fenrir
10
4 / 2 / 1
5,886
589
4,843
6,595
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 4
5,509
551
4,691
6,200
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
9
3 / 0 / 2
5,183
518
3,196
6,404
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darthquan7
Lancelot
9
1 / 2 / 0
5,135
514
2,830
6,818
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
8
0 / 4 / 1
5,096
510
2,234
6,634
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
fjqy
Danzaburou
9
0 / 1 / 0
5,145
515
3,028
5,016
1,755
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
quintin777
Camazotz
11
2 / 4 / 0
6,667
667
4,269
10,026
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,710
471
3,535
6,004
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
3
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
3
0
0
3
L
Lancelot
Darthquan7
Lancelot
1
2
0
0.5
W
Fenrir
Dreath3004
Fenrir
4
2
1
2.25
L
Scylla
0
4
1
0.13
W
0
0
4
2
W
Arachne
3
0
2
4
L
Danzaburou
fjqy
Danzaburou
0
1
0
0
L
Camazotz
quintin777
Camazotz
2
4
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
15,896
32,123
Taken
34,498
14,876
Mitigated
12,284
10,726
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,962
1,729
0
2,003
6,892
2,398
55
1,727
5,165
27,966
0
W
3,316
1,432
0
1,189
6,032
2,395
0
1,457
4,575
0
43,999
L
Lancelot
Darthquan7
Lancelot
2,830
479
0
665
6,818
2,865
0
827
5,949
0
26,529
W
Fenrir
Dreath3004
Fenrir
4,843
1,977
0
1,348
6,595
3,115
0
0
6,595
0
21,564
L
Scylla
2,234
470
0
1,570
6,634
2,214
111
4,596
2,038
25,070
721
W
4,691
425
0
2,130
6,200
4,762
0
2,361
3,839
20,754
1,288
W
Arachne
3,196
2,224
0
4,056
6,404
2,206
0
124
6,280
0
21,242
L
Danzaburou
fjqy
Danzaburou
3,028
1,428
0
2,363
5,016
1,755
0
1,100
3,916
0
32,275
L
Camazotz
quintin777
Camazotz
4,269
786
0
3,226
10,026
3,340
705
0
9,595
0
43,999
L
3,535
1,809
257
1,552
6,004
2,110
0
3,123
2,881
20,823
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
26,753
229
Minions Killed
235
0
Camps Cleared
0
994,927
Distance Traveled
927,980
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,617
562
48
5
0
174,298
2
W
Skadi
5,956
596
89
9
0
171,905
0
L
Lancelot
5,135
514
48
5
0
231,662
0
W
Fenrir
5,886
589
25
3
0
206,129
0
L
Scylla
5,096
510
29
3
0
156,956
0
W
Ares
5,509
551
28
3
0
205,180
1
W
Arachne
5,183
518
39
4
0
237,415
3
L
Danzaburou
5,145
515
50
5
0
174,255
4
L
Camazotz
6,667
667
73
7
0
195,772
0
L
Olorun
4,710
471
35
4
0
169,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role