Player Matchup

Achilles
Achilles
Elze00
Achilles
Level 106
God Stats
11W - 15L
1,267 SR
Queue Stats
1,007W - 1,044L
1,494 Elo+
Solo
Freya
Freya
Gandhithatruth
Freya
Level 157
God Stats
6W - 10L
1,500 SR
Queue Stats
371W - 396L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
LOVEABLEJO3Y
Cthulhu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 63L
1,488 Elo+
Party 1
Apollo
Apollo
ldeue4
Apollo
Level 159
God Stats
3W - 6L
1,505 SR
Queue Stats
1,893W - 1,988L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
xxBluRose
Ratatoskr
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
306W - 312L
1,548 Elo+
Party 1
Team Averages
Level 122
1,454 SR
1,508 Elo+

VS

Team Averages
Level 137
1,627 SR
1,422 Elo+
Ishtar
Ishtar
Nuck3lh3ad
Ishtar
Level 65
God Stats
1W - 0L
1,754 SR
Queue Stats
15W - 13L
1,492 Elo+
Solo
Rama
Rama
Solvivor
Rama
Level 301
God Stats
2W - 2L
1,691 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 2
Athena
Athena
Willyiam
Athena
Level 69
God Stats
2W - 3L
1,692 SR
Queue Stats
16W - 25L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
peacekeeper945
Ah Muzen Cab
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
408W - 373L
1,486 Elo+
Party 2
Vulcan
Vulcan
vicnt07
Vulcan
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
234W - 252L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elze00
Achilles
16
4 / 6 / 3
9,233
660
9,670
20,119
22,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 7 / 2
9,666
690
5,321
13,326
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LOVEABLEJO3Y
Cthulhu
16
0 / 9 / 5
9,159
654
7,764
21,614
24,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ldeue4
Apollo
16
3 / 4 / 3
9,024
645
4,765
10,405
5,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
xxBluRose
Ratatoskr
16
2 / 8 / 5
9,756
697
9,502
14,469
8,147
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Nuck3lh3ad
Ishtar
20
12 / 2 / 13
12,228
873
17,876
11,152
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
19
16 / 3 / 6
12,929
924
21,685
12,019
6,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
Willyiam
Athena
16
1 / 3 / 23
10,551
754
5,814
15,483
18,429
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
peacekeeper945
Ah Muzen Cab
19
3 / 1 / 24
11,152
797
15,037
9,435
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
vicnt07
Vulcan
16
2 / 5 / 21
10,281
734
11,808
10,215
5,468
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
13
Kills
34
34
Deaths
14
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Achilles
Elze00
Achilles
4
6
3
0.92
L
4
7
2
0.71
L
Cthulhu
LOVEABLEJO3Y
Cthulhu
0
9
5
0.28
W
Ishtar
Nuck3lh3ad
Ishtar
12
2
13
9.25
W
Rama
16
3
6
6.33
W
Athena
Willyiam
Athena
1
3
23
4.17
L
Apollo
ldeue4
Apollo
3
4
3
1.13
W
Ah Muzen Cab
peacekeeper945
Ah Muzen Cab
3
1
24
15
W
Vulcan
vicnt07
Vulcan
2
5
21
2.5
L
Ratatoskr
xxBluRose
Ratatoskr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
72,220
79,933
Taken
58,304
68,063
Mitigated
41,923
9,511
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Elze00
Achilles
9,670
873
726
2,272
20,119
22,857
0
4,121
15,998
0
18,072
L
5,321
1,213
130
1,103
13,326
7,135
678
3,842
9,484
19,969
363
L
Cthulhu
LOVEABLEJO3Y
Cthulhu
7,764
182
525
1,080
21,614
24,253
290
3,787
17,827
16,641
280
W
Ishtar
Nuck3lh3ad
Ishtar
17,876
10,696
1,663
3,174
11,152
6,230
3,238
2,411
8,741
0
37,282
W
Rama
21,685
15,080
443
4,109
12,019
6,903
2,670
2,411
9,608
0
38,522
W
Athena
Willyiam
Athena
5,814
368
793
2,617
15,483
18,429
523
2,382
13,101
9,530
918
L
Apollo
ldeue4
Apollo
4,765
2,199
351
1,302
10,405
5,671
0
1,455
8,950
0
16,660
W
Ah Muzen Cab
peacekeeper945
Ah Muzen Cab
15,037
3,782
162
309
9,435
4,893
991
2,692
6,743
0
35,334
W
Vulcan
vicnt07
Vulcan
11,808
5,973
391
611
10,215
5,468
923
2,827
7,388
25,044
0
L
Ratatoskr
xxBluRose
Ratatoskr
9,502
1,002
662
1,360
14,469
8,147
992
4,113
10,356
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
57,141
163
Minions Killed
146
0
Camps Cleared
0
1,107,216
Distance Traveled
1,263,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,233
660
12
1
0
250,745
0
L
Freya
9,666
690
50
4
0
210,115
0
L
Cthulhu
9,159
654
36
3
0
214,406
0
W
Ishtar
12,228
873
42
3
0
254,090
0
W
Rama
12,929
924
36
3
0
189,314
1
W
Athena
10,551
754
9
1
0
294,876
0
L
Apollo
9,024
645
42
3
0
203,804
0
W
Ah Muzen Cab
11,152
797
37
3
0
287,268
0
W
Vulcan
10,281
734
22
2
0
238,143
0
L
Ratatoskr
9,756
697
23
2
0
228,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role