Player Matchup

Chronos
Chronos
Diamond IV
C4limer0
Chronos
Diamond IV
Level 139
God Stats
7W - 4L
1,748 SR
Queue Stats
144W - 143L
2,083 MMR
Solo
Bakasura
Bakasura
Gold I
DastanSK
Bakasura
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,838 MMR
Solo
Awilix
Awilix
Gold III
Dibidibidabadaba
Awilix
Gold III
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 64L
1,837 MMR
Solo
Sobek
Sobek
Silver I
Kbranno
Sobek
Silver I
Level 129
God Stats
5W - 3L
1,755 SR
Queue Stats
185W - 196L
1,594 MMR
Solo
Anhur
Anhur
Platinum II
opyskayaveki
Anhur
Platinum II
Level 138
God Stats
50W - 39L
1,703 SR
Queue Stats
477W - 463L
1,834 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,641 SR
1,837 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,549 SR
1,652 MMR
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
CrypticEvil
Danzaburou
Gold III
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,731 MMR
Party 1
Loki
Loki
Platinum IV
gh0stkid8012
Loki
Platinum IV
Level 105
God Stats
35W - 17L
1,675 SR
Queue Stats
136W - 114L
1,689 MMR
Party 1
Hades
Hades
Platinum II
ХочуКумыса
Hades
Platinum II
Level 101
God Stats
3W - 2L
1,568 SR
Queue Stats
101W - 98L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C4limer0
Chronos
11
0 / 0 / 0
5,679
631
2,165
4,677
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
DastanSK
Bakasura
9
0 / 2 / 1
5,189
577
4,966
8,573
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 4 / 0
4,653
517
4,027
7,019
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Kbranno
Sobek
7
0 / 3 / 1
4,502
500
3,369
9,471
7,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
4,908
545
2,348
7,209
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
VamanaGaneshaChang'eThoth

VS

Bans
SusanoBake KujiraAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 0
5,940
660
1,979
3,110
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 6
5,272
586
3,355
7,507
6,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
CrypticEvil
Danzaburou
10
3 / 0 / 4
6,063
674
7,252
6,193
2,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 0 / 2
6,173
686
6,394
6,106
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
5,736
637
3,751
7,428
4,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
W
Kuzenbo
 
Kuzenbo
0
2
6
1.5
L
Chronos
C4limer0
Chronos
0
0
0
0
W
Danzaburou
CrypticEvil
Danzaburou
3
0
4
5
L
Bakasura
DastanSK
Bakasura
0
2
1
0.25
L
2
4
0
0.5
L
Sobek
Kbranno
Sobek
0
3
1
0.17
W
7
0
2
8
L
1
2
1
0.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
22,731
36,949
Taken
30,344
18,017
Mitigated
16,487
11,758
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,979
268
0
614
3,110
1,229
0
987
2,068
52,949
0
W
Kuzenbo
 
Kuzenbo
3,355
1,397
189
2,104
7,507
6,206
8
1,725
5,782
11,396
629
L
Chronos
C4limer0
Chronos
2,165
367
0
1,172
4,677
1,570
0
606
4,025
50,463
0
W
Danzaburou
CrypticEvil
Danzaburou
7,252
4,956
0
4,138
6,193
2,449
0
1,380
4,813
0
47,680
L
Bakasura
DastanSK
Bakasura
4,966
3,095
0
4,283
8,573
4,004
0
4,329
4,212
0
28,824
L
4,027
1,641
0
477
7,019
2,808
0
924
6,039
0
27,990
L
Sobek
Kbranno
Sobek
3,369
219
0
3,574
9,471
7,309
0
1,370
8,101
13,932
0
W
6,394
2,281
0
1,264
6,106
2,221
0
1,442
4,609
0
39,528
L
2,348
1,251
0
2,252
7,209
2,326
0
1,575
5,634
0
36,841
W
3,751
1,354
0
5,797
7,428
4,382
0
0
6,364
42,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
29,184
309
Minions Killed
337
0
Camps Cleared
0
954,345
Distance Traveled
976,220
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,940
660
103
11
0
195,887
2
W
Kuzenbo
5,272
586
15
2
0
201,147
0
L
Chronos
5,679
631
104
12
0
188,798
2
W
Danzaburou
6,063
674
80
9
0
181,961
0
L
Bakasura
5,189
577
75
8
0
196,347
1
L
Awilix
4,653
517
42
5
0
183,718
2
L
Sobek
4,502
500
16
2
0
208,664
4
W
Loki
6,173
686
65
7
0
237,759
0
L
Anhur
4,908
545
72
8
0
176,818
1
W
Hades
5,736
637
74
8
0
159,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role