Player Matchup

Mulan
Mulan
Jesseishh
Mulan
Level 18
God Stats
14W - 7L
1,768 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Scarecrowin
Kukulkan
Level 42
God Stats
5W - 2L
1,611 SR
Queue Stats
37W - 28L
1,627 Elo+
Party 1
Cerberus
Cerberus
panthermanzer1
Cerberus
Level 67
God Stats
0W - 1L
1,280 SR
Queue Stats
39W - 33L
1,564 Elo+
Party 1
Team Averages
Level 42
1,553 SR
1,602 Elo+

VS

Team Averages
Level 106
1,659 SR
1,540 Elo+
Guan Yu
Guan Yu
MrBubbles365
Guan Yu
Level 84
God Stats
3W - 0L
1,793 SR
Queue Stats
110W - 123L
1,533 Elo+
Solo
Hun Batz
Hun Batz
TheMann777
Hun Batz
Level 109
God Stats
10W - 5L
1,684 SR
Queue Stats
103W - 102L
1,565 Elo+
Solo
Anubis
Anubis
genius2345
Anubis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jesseishh
Mulan
14
6 / 4 / 2
10,162
782
11,668
16,366
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Scarecrowin
Kukulkan
15
2 / 5 / 5
9,491
730
9,914
9,302
3,742
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
13
0 / 1 / 6
8,437
649
9,566
20,854
21,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrBubbles365
Guan Yu
14
0 / 3 / 8
8,889
684
6,359
15,008
13,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
TheMann777
Hun Batz
16
6 / 3 / 3
10,467
805
16,197
13,275
6,477
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
genius2345
Anubis
16
4 / 3 / 6
10,377
798
17,569
13,350
6,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
10
10
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
Jesseishh
Mulan
6
4
2
1.75
W
Guan Yu
MrBubbles365
Guan Yu
0
3
8
1.33
L
Kukulkan
Scarecrowin
Kukulkan
2
5
5
0.9
W
Hun Batz
TheMann777
Hun Batz
6
3
3
2.5
W
Anubis
genius2345
Anubis
4
3
6
2.33
L
Cerberus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
40,125
46,522
Taken
41,633
38,455
Mitigated
26,838
11,608
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Jesseishh
Mulan
11,668
2,383
0
2,420
16,366
13,347
695
7,367
8,603
0
34,094
W
Guan Yu
MrBubbles365
Guan Yu
6,359
1,662
3,496
3,613
15,008
13,425
567
6,889
7,826
0
17,303
L
Kukulkan
Scarecrowin
Kukulkan
9,914
845
0
260
9,302
3,742
544
2,202
6,917
46,516
0
W
Hun Batz
TheMann777
Hun Batz
16,197
4,693
0
4,799
13,275
6,477
1,292
5,767
7,161
0
52,105
W
Anubis
genius2345
Anubis
17,569
1,081
0
5,039
13,350
6,936
864
5,631
7,543
61,171
468
L
Cerberus
9,566
999
396
8,532
20,854
21,366
50
7,605
12,580
17,257
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
29,733
164
Minions Killed
156
0
Camps Cleared
0
658,325
Distance Traveled
691,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,162
782
46
4
0
212,514
0
W
Guan Yu
8,889
684
18
1
0
241,249
0
L
Kukulkan
9,491
730
91
7
0
214,535
0
W
Hun Batz
10,467
805
63
5
0
240,164
0
W
Anubis
10,377
798
75
6
0
210,369
0
L
Cerberus
8,437
649
27
2
0
231,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role