Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
CalebKn
Medusa
Silver I
Level 157
God Stats
12W - 11L
1,776 SR
Queue Stats
252W - 246L
1,514 MMR
Party 1
Merlin
Merlin
Silver I
smkbandit23
Merlin
Silver I
Level 157
God Stats
4W - 7L
1,715 SR
Queue Stats
554W - 595L
1,514 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,664 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,585 SR
1,535 MMR
Hachiman
Hachiman
Bronze III
CerberusBoi
Hachiman
Bronze III
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver I
HoopDreamz6672
Guan Yu
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,532 MMR
Solo
Kukulkan
Kukulkan
Gold V
SlumpGodPepper
Kukulkan
Gold V
Level 89
God Stats
2W - 2L
1,539 SR
Queue Stats
7W - 8L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
7 / 1 / 2
10,741
767
11,607
15,891
27,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
CalebKn
Medusa
15
2 / 1 / 4
10,009
715
14,079
8,879
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
16
0 / 0 / 6
9,912
708
11,215
5,389
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MartichorasAchillesAthenaBake KujiraShiva

VS

Bans
BastetNe ZhaDanzaburouHou YiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CerberusBoi
Hachiman
13
0 / 3 / 2
8,156
583
8,028
10,234
4,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 1
8,581
613
7,457
23,289
16,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Kukulkan
14
1 / 3 / 0
8,857
633
4,550
9,393
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
1
2
8
W
Medusa
CalebKn
Medusa
2
1
4
4
L
Hachiman
CerberusBoi
Hachiman
0
3
2
0.33
L
1
3
1
0.5
L
Kukulkan
1
3
0
0.33
W
Merlin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
20,035
30,159
Taken
42,916
33,524
Mitigated
24,566
5,954
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,607
3,931
0
3,391
15,891
27,378
382
2,254
13,442
16,111
1,846
W
Medusa
CalebKn
Medusa
14,079
5,468
0
1,198
8,879
3,722
1,397
1,228
7,487
0
64,011
L
Hachiman
CerberusBoi
Hachiman
8,028
3,898
0
154
10,234
4,247
0
5,280
4,668
0
29,536
L
7,457
1,013
2,799
8,297
23,289
16,296
0
9,168
13,354
0
27,158
L
Kukulkan
4,550
32
0
250
9,393
4,023
0
6,035
2,746
36,662
328
W
Merlin
11,215
424
0
1,365
5,389
2,424
532
982
4,394
49,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
25,594
180
Minions Killed
165
0
Camps Cleared
0
822,545
Distance Traveled
783,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,741
767
11
1
0
274,311
0
W
Medusa
10,009
715
78
6
0
279,186
2
L
Hachiman
8,156
583
37
3
0
252,492
0
L
Guan Yu
8,581
613
44
3
0
274,733
2
L
Kukulkan
8,857
633
84
6
0
256,193
0
W
Merlin
9,912
708
91
7
0
269,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role