Player Matchup

Sun Wukong
Sun Wukong
ChazThaMan
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,553 Elo+
Party 3
Discordia
Discordia
Jacobdynomite
Discordia
Level 18
God Stats
14W - 7L
1,751 SR
Queue Stats
22W - 14L
1,572 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SirShrek58
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
XElegantMoonX
Danzaburou
Level 59
God Stats
7W - 14L
1,500 SR
Queue Stats
89W - 90L
1,694 Elo+
Party 2
Kali
Kali
poodleguts
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,553 Elo+
Party 3
Team Averages
Level 51
1,550 SR
1,613 Elo+

VS

Team Averages
Level 72
1,647 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
Aiku0023
Tsukuyomi
Level 106
God Stats
5W - 5L
1,859 SR
Queue Stats
167W - 170L
1,537 Elo+
Solo
Cupid
Cupid
KPLover
Cupid
Level 65
God Stats
43W - 28L
1,666 SR
Queue Stats
187W - 191L
1,582 Elo+
Solo
Ra
Ra
Ta1L0rd
Ra
Level 47
God Stats
12W - 7L
1,987 SR
Queue Stats
48W - 50L
1,596 Elo+
Solo
Sol
Sol
Wh0 DecidedThat
Sol
Level 69
God Stats
2W - 2L
1,328 SR
Queue Stats
66W - 64L
1,463 Elo+
Party 1
Chaac
Chaac
sSosaaa
Chaac
Level 71
God Stats
9W - 10L
1,395 SR
Queue Stats
43W - 43L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChazThaMan
Sun Wukong
16
1 / 5 / 3
10,953
996
11,266
17,000
18,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Jacobdynomite
Discordia
16
3 / 12 / 3
11,539
1,049
17,553
19,058
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
SirShrek58
Kumbhakarna
15
1 / 3 / 0
9,955
905
2,351
6,674
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XElegantMoonX
Danzaburou
17
1 / 11 / 5
11,600
1,055
11,398
25,164
13,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 9 / 1
10,358
942
9,134
20,231
10,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aiku0023
Tsukuyomi
18
9 / 1 / 17
12,749
1,159
12,542
9,129
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cupid
KPLover
Cupid
19
15 / 0 / 17
13,773
1,252
23,186
9,191
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 2 / 26
13,528
1,230
16,727
10,335
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 20
12,037
1,094
17,177
12,283
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
sSosaaa
Chaac
19
5 / 0 / 25
12,578
1,143
9,837
15,809
18,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
143
7
Kills
38
40
Deaths
7
12
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aiku0023
Tsukuyomi
9
1
17
17.5
L
Sun Wukong
ChazThaMan
Sun Wukong
1
5
3
0.5
L
Discordia
Jacobdynomite
Discordia
3
12
3
0.38
W
Cupid
KPLover
Cupid
15
0
17
23.5
L
Kumbhakarna
SirShrek58
Kumbhakarna
1
3
0
0.33
W
4
2
26
8.5
W
5
4
20
3.75
L
Danzaburou
XElegantMoonX
Danzaburou
1
11
5
0.32
L
1
9
1
0.17
W
Chaac
sSosaaa
Chaac
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
79,469
88,127
Taken
56,747
53,744
Mitigated
40,455
3,249
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aiku0023
Tsukuyomi
12,542
3,010
0
298
9,129
4,786
0
2,772
6,357
0
20,322
L
Sun Wukong
ChazThaMan
Sun Wukong
11,266
1,967
0
1,034
17,000
18,217
0
6,012
10,767
0
28,843
L
Discordia
Jacobdynomite
Discordia
17,553
920
0
0
19,058
8,438
0
6,992
11,918
50,285
0
W
Cupid
KPLover
Cupid
23,186
15,821
475
2,742
9,191
5,093
0
4,402
4,789
0
48,345
L
Kumbhakarna
SirShrek58
Kumbhakarna
2,351
482
0
252
6,674
3,845
0
1,891
4,659
4,138
0
W
16,727
1,361
1,557
3,521
10,335
6,195
0
2,832
7,503
53,009
2,047
W
17,177
6,012
0
2,303
12,283
6,109
0
3,939
8,344
25,893
1,985
L
Danzaburou
XElegantMoonX
Danzaburou
11,398
2,888
0
953
25,164
13,134
0
9,240
15,773
0
36,715
L
9,134
3,816
0
1,010
20,231
10,110
0
7,254
12,639
0
20,345
W
Chaac
sSosaaa
Chaac
9,837
3,169
0
5,151
15,809
18,272
0
5,959
9,850
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,405
Gold Earned
64,665
177
Minions Killed
246
4
Camps Cleared
14
829,238
Distance Traveled
1,096,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,749
1,159
12
1
2
238,308
0
L
Sun Wukong
10,953
996
41
4
0
192,285
0
L
Discordia
11,539
1,049
66
6
0
194,681
0
W
Cupid
13,773
1,252
76
7
5
204,625
0
L
Kumbhakarna
9,955
905
2
0
1
49,170
0
W
Ra
13,528
1,230
100
9
6
226,631
0
W
Sol
12,037
1,094
29
3
1
186,894
0
L
Danzaburou
11,600
1,055
51
5
1
170,962
0
L
Kali
10,358
942
17
2
2
222,140
0
W
Chaac
12,578
1,143
29
3
0
239,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role