Player Matchup

Ra
Ra
ESFINGED
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
MakiNishikinoΔ
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 1
Mulan
Mulan
sk3l3tr0l
Mulan
Level 18
God Stats
4W - 1L
1,584 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,690 Elo+

VS

Team Averages
Level 53
1,500 SR
1,352 Elo+
Danzaburou
Danzaburou
JaqueMehoffe
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 2
Discordia
Discordia
LordDiablo02
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Solo
Athena
Athena
PonchoBawls
Athena
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,826
819
13,524
7,255
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MakiNishikinoΔ
Gilgamesh
14
5 / 2 / 5
9,431
786
12,136
16,615
17,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
sk3l3tr0l
Mulan
13
3 / 2 / 7
8,866
739
5,044
9,327
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaqueMehoffe
Danzaburou
12
1 / 5 / 3
8,211
684
7,426
11,477
5,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
LordDiablo02
Discordia
14
2 / 4 / 3
8,939
745
6,202
9,470
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
2 / 3 / 3
8,757
730
5,053
13,946
15,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Danzaburou
JaqueMehoffe
Danzaburou
1
5
3
0.5
L
Discordia
LordDiablo02
Discordia
2
4
3
0.88
W
Gilgamesh
MakiNishikinoΔ
Gilgamesh
5
2
5
3.75
L
Athena
2
3
3
1.17
W
Mulan
sk3l3tr0l
Mulan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
18,681
33,197
Taken
34,893
29,933
Mitigated
23,947
6,765
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,524
1,248
1,918
3,505
7,255
3,698
1,206
2,976
4,249
50,455
507
L
Danzaburou
JaqueMehoffe
Danzaburou
7,426
3,058
0
1,521
11,477
5,180
0
4,517
6,538
0
37,035
L
Discordia
LordDiablo02
Discordia
6,202
728
0
0
9,470
3,636
0
3,719
5,488
30,067
0
W
Gilgamesh
MakiNishikinoΔ
Gilgamesh
12,136
2,825
0
708
16,615
17,725
1,187
4,806
11,779
183
39,972
L
Athena
5,053
1,223
0
1,000
13,946
15,131
0
4,845
8,538
10,083
0
W
Mulan
sk3l3tr0l
Mulan
5,044
794
0
634
9,327
8,510
452
3,503
5,084
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
25,907
170
Minions Killed
124
0
Camps Cleared
0
671,413
Distance Traveled
611,782
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,826
819
89
7
0
219,239
0
L
Danzaburou
8,211
684
55
5
0
194,805
0
L
Discordia
8,939
745
57
5
0
186,867
6
W
Gilgamesh
9,431
786
51
4
0
230,512
0
L
Athena
8,757
730
12
1
0
230,110
0
W
Mulan
8,866
739
30
3
0
221,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role