Player Matchup

Merlin
Merlin
ACID-_-JOKES
Merlin
Level 69
God Stats
20W - 9L
1,618 SR
Queue Stats
48W - 61L
1,397 Elo+
Solo
Charon
Charon
Bennisoff
Charon
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
38W - 37L
1,395 Elo+
Party 2
Mercury
Mercury
DrButtMeat
Mercury
Level 69
God Stats
23W - 26L
1,645 SR
Queue Stats
127W - 118L
1,479 Elo+
Party 2
Medusa
Medusa
GamingBadger1074
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,821 Elo+
Solo
Cthulhu
Cthulhu
godlynathan
Cthulhu
Level 95
God Stats
8W - 12L
1,500 SR
Queue Stats
226W - 211L
1,330 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,484 Elo+

VS

Team Averages
Level 89
1,461 SR
1,447 Elo+
Vamana
Vamana
DatboiPrim
Vamana
Level 125
God Stats
15W - 13L
1,397 SR
Queue Stats
297W - 266L
1,501 Elo+
Solo
Pele
Pele
THE REAPER4317
Pele
Level 107
God Stats
12W - 9L
1,516 SR
Queue Stats
405W - 390L
1,413 Elo+
Solo
Poseidon
Poseidon
cougaz
Poseidon
Level 42
God Stats
2W - 0L
1,679 SR
Queue Stats
35W - 45L
1,380 Elo+
Solo
Bacchus
Bacchus
generalnaruto1
Bacchus
Level 48
God Stats
3W - 3L
1,370 SR
Queue Stats
120W - 110L
1,449 Elo+
Party 1
Rama
Rama
majorpayne369
Rama
Level 123
God Stats
12W - 7L
1,340 SR
Queue Stats
303W - 268L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 1 / 1
7,789
487
8,708
5,422
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Bennisoff
Charon
13
1 / 2 / 2
7,870
492
5,278
10,588
8,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
DrButtMeat
Mercury
14
2 / 3 / 1
7,768
486
5,076
15,238
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

10
0 / 4 / 1
6,001
375
4,830
9,166
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
godlynathan
Cthulhu
13
0 / 2 / 2
7,388
462
9,061
14,830
16,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DatboiPrim
Vamana
16
3 / 0 / 0
10,237
640
9,998
13,961
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 3 / 3
7,541
471
5,590
14,935
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
cougaz
Poseidon
15
1 / 1 / 3
9,200
575
5,796
7,428
2,700
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 5
8,069
504
5,909
12,146
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
5 / 1 / 0
9,153
572
9,245
10,459
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
11
12
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
1
1.5
L
Charon
Bennisoff
Charon
1
2
2
1
W
Vamana
DatboiPrim
Vamana
3
0
0
3
L
Mercury
DrButtMeat
Mercury
2
3
1
0.83
L
0
4
1
0.13
W
1
3
3
0.83
W
Poseidon
cougaz
Poseidon
1
1
3
2.5
W
1
0
5
3.5
L
Cthulhu
godlynathan
Cthulhu
0
2
2
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
36,538
55,244
Taken
58,929
38,161
Mitigated
39,990
8,955
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,708
453
0
375
5,422
2,173
515
2,292
3,130
64,068
289
L
Charon
Bennisoff
Charon
5,278
1,087
235
1,790
10,588
8,861
0
3,845
6,743
28,857
1,466
W
Vamana
DatboiPrim
Vamana
9,998
4,614
0
3,468
13,961
11,446
42
8,560
5,401
0
87,208
L
Mercury
DrButtMeat
Mercury
5,076
1,760
0
1,070
15,238
7,244
227
2,708
12,434
0
68,068
L
4,830
1,770
0
156
9,166
3,503
0
1,585
7,581
0
32,981
W
5,590
1,255
0
1,183
14,935
7,006
0
4,019
10,916
0
64,821
W
Poseidon
cougaz
Poseidon
5,796
740
0
3,607
7,428
2,700
575
3,821
3,607
77,775
0
W
5,909
1,057
247
3,475
12,146
14,320
87
3,923
8,223
26,179
1,540
L
Cthulhu
godlynathan
Cthulhu
9,061
714
248
5,081
14,830
16,380
0
1,010
12,691
55,616
954
W
9,245
6,845
0
4,817
10,459
4,518
438
1,951
8,508
0
66,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
44,200
365
Minions Killed
505
0
Camps Cleared
0
1,507,423
Distance Traveled
1,540,386
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,789
487
108
7
0
326,811
0
L
Charon
7,870
492
39
2
0
286,995
5
W
Vamana
10,237
640
157
10
0
295,485
3
L
Mercury
7,768
486
99
6
0
362,062
0
L
Medusa
6,001
375
37
2
0
206,855
0
W
Pele
7,541
471
91
6
0
330,228
0
W
Poseidon
9,200
575
125
8
0
315,182
0
W
Bacchus
8,069
504
34
2
0
326,034
3
L
Cthulhu
7,388
462
82
5
0
324,700
0
W
Rama
9,153
572
98
6
0
273,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role