Player Matchup

Mercury
Mercury
FreshTomatoe1
Mercury
Level 140
God Stats
3W - 1L
1,654 SR
Queue Stats
40W - 39L
1,430 Elo+
Party 1
Ishtar
Ishtar
LivingReality32
Ishtar
Level 147
God Stats
4W - 2L
1,682 SR
Queue Stats
51W - 54L
1,324 Elo+
Solo
Khepri
Khepri
RSC0BRA
Khepri
Level 120
God Stats
4W - 5L
1,467 SR
Queue Stats
74W - 94L
1,435 Elo+
Solo
Raijin
Raijin
Voxien
Raijin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 1
Chaac
Chaac
foosnoos
Chaac
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 54L
1,488 Elo+
Party 1
Team Averages
Level 135
1,561 SR
1,420 Elo+

VS

Team Averages
Level 162
1,588 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Ishida Ken
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,478 Elo+
Solo
Thanatos
Thanatos
JIN-Wt
Thanatos
Level 177
God Stats
9W - 12L
1,688 SR
Queue Stats
367W - 380L
1,436 Elo+
Solo
Charybdis
Charybdis
MAC LUCKYSHOT
Charybdis
Level 159
God Stats
60W - 39L
1,556 SR
Queue Stats
80W - 68L
1,444 Elo+
Party 2
Sobek
Sobek
Vytriolic
Sobek
Level 209
God Stats
3W - 2L
1,504 SR
Queue Stats
80W - 80L
1,444 Elo+
Party 2
Charon
Charon
ymirgus
Charon
Level 147
God Stats
6W - 2L
1,694 SR
Queue Stats
188W - 172L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
8 / 1 / 3
9,740
573
8,548
12,492
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 3 / 2
8,825
519
8,874
9,632
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
RSC0BRA
Khepri
13
2 / 3 / 6
8,347
491
4,418
12,617
9,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Voxien
Raijin
15
3 / 5 / 5
9,034
531
8,509
9,262
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
foosnoos
Chaac
16
2 / 0 / 7
10,516
619
11,559
12,962
14,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ishida Ken
Morgan Le Fay
11
1 / 4 / 3
7,339
432
4,302
8,852
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JIN-Wt
Thanatos
14
5 / 6 / 2
8,811
518
7,026
17,357
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charybdis
MAC LUCKYSHOT
Charybdis
15
2 / 3 / 5
8,737
514
11,554
12,117
5,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Vytriolic
Sobek
14
3 / 1 / 5
8,632
508
6,005
16,407
16,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
ymirgus
Charon
14
1 / 2 / 0
8,312
489
7,025
12,253
9,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
12
12
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
1
3
9.5
L
Morgan Le Fay
Ishida Ken
Morgan Le Fay
1
4
3
0.63
L
Thanatos
JIN-Wt
Thanatos
5
6
2
1
W
1
3
2
0.67
L
Charybdis
MAC LUCKYSHOT
Charybdis
2
3
5
1.5
W
Khepri
RSC0BRA
Khepri
2
3
6
1.67
W
Raijin
Voxien
Raijin
3
5
5
1.1
L
Sobek
Vytriolic
Sobek
3
1
5
5.5
W
Chaac
foosnoos
Chaac
2
0
7
5.5
L
Charon
ymirgus
Charon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
35,912
56,965
Taken
66,986
37,851
Mitigated
43,436
11,107
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
8,548
4,610
0
625
12,492
6,499
0
3,699
8,748
0
80,376
L
Morgan Le Fay
Ishida Ken
Morgan Le Fay
4,302
276
0
1,666
8,852
3,600
0
3,508
5,344
36,366
0
L
Thanatos
JIN-Wt
Thanatos
7,026
1,181
0
11,126
17,357
7,790
0
3,406
13,951
0
65,288
W
8,874
6,160
0
1,644
9,632
3,671
437
1,655
7,977
0
71,545
L
Charybdis
MAC LUCKYSHOT
Charybdis
11,554
7,502
0
4,210
12,117
5,970
720
1,232
10,885
0
88,613
W
Khepri
RSC0BRA
Khepri
4,418
340
1,834
1,696
12,617
9,376
0
3,768
8,829
21,628
0
W
Raijin
Voxien
Raijin
8,509
404
0
360
9,262
3,712
0
3,151
6,097
66,081
339
L
Sobek
Vytriolic
Sobek
6,005
528
0
6,856
16,407
16,837
0
4,433
11,974
32,379
1,518
W
Chaac
foosnoos
Chaac
11,559
1,842
0
4,948
12,962
14,593
153
5,084
7,860
0
84,451
L
Charon
ymirgus
Charon
7,025
816
0
4,958
12,253
9,239
0
312
11,941
60,131
5,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
41,831
498
Minions Killed
433
0
Camps Cleared
0
1,741,881
Distance Traveled
1,499,316
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,740
573
114
7
0
427,483
0
L
Morgan Le Fay
7,339
432
57
3
0
246,056
0
L
Thanatos
8,811
518
98
6
0
348,933
2
W
Ishtar
8,825
519
108
6
0
294,040
0
L
Charybdis
8,737
514
144
8
0
298,478
0
W
Khepri
8,347
491
24
1
0
358,783
2
W
Raijin
9,034
531
106
6
0
319,715
5
L
Sobek
8,632
508
36
2
0
356,654
4
W
Chaac
10,516
619
146
9
0
341,860
0
L
Charon
8,312
489
98
6
0
249,195
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role