Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Deathtaker 702
Hel
Level 161
God Stats
2W - 1L
1,733 SR
Queue Stats
298W - 290L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
KrazyKevin_89
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
Raver__ape
Zhong Kui
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
342W - 368L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
supersour_diesel
Maman Brigitte
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 166L
1,598 Elo+
Solo
Team Averages
Level 138
1,547 SR
1,477 Elo+

VS

Team Averages
Level 119
1,500 SR
1,475 Elo+
Yemoja
Yemoja
Budah91
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,503 Elo+
Solo
Medusa
Medusa
JIXON77
Medusa
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 98L
1,394 Elo+
Solo
Chiron
Chiron
Saekiu
Chiron
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
XV4mpyX
Ah Puch
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 53L
1,492 Elo+
Party 1
Chaac
Chaac
xDrunk NinjaZx
Chaac
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 26L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 6 / 2
10,566
587
16,388
23,424
27,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
1 / 10 / 3
9,740
541
1,510
19,125
12,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
KrazyKevin_89
Jormungandr
20
0 / 8 / 5
10,107
562
13,468
23,414
33,397
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Raver__ape
Zhong Kui
18
3 / 7 / 4
10,584
588
20,856
21,740
24,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maman Brigitte
supersour_diesel
Maman Brigitte
15
1 / 10 / 3
9,508
528
7,577
18,151
8,753
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Budah91
Yemoja
18
6 / 0 / 24
13,140
730
4,980
7,054
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
JIXON77
Medusa
20
10 / 2 / 18
13,202
733
26,362
16,353
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Saekiu
Chiron
20
10 / 4 / 23
13,699
761
24,248
23,136
11,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
XV4mpyX
Ah Puch
20
4 / 3 / 21
12,845
714
21,041
12,595
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 2 / 26
13,711
762
19,152
30,723
39,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
10
Kills
40
41
Deaths
11
17
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
6
2
1
W
Yemoja
Budah91
Yemoja
6
0
24
18
L
1
10
3
0.25
W
Medusa
JIXON77
Medusa
10
2
18
9.5
L
Jormungandr
KrazyKevin_89
Jormungandr
0
8
5
0.31
L
Zhong Kui
Raver__ape
Zhong Kui
3
7
4
0.71
W
Chiron
Saekiu
Chiron
10
4
23
5.38
W
Ah Puch
XV4mpyX
Ah Puch
4
3
21
4.83
L
Maman Brigitte
supersour_diesel
Maman Brigitte
1
10
3
0.25
W
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,799
Damage
95,783
105,854
Taken
89,861
106,812
Mitigated
73,035
18,691
Healing
46,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
16,388
6,110
797
5,471
23,424
27,928
0
4,207
19,217
0
22,293
W
Yemoja
Budah91
Yemoja
4,980
1,826
18,085
3,005
7,054
7,548
91
5,517
1,431
7,256
0
L
1,510
930
1,443
1,622
19,125
12,280
0
4,609
14,516
4,164
0
W
Medusa
JIXON77
Medusa
26,362
14,827
296
296
16,353
8,361
4,581
7,324
8,474
0
47,422
L
Jormungandr
KrazyKevin_89
Jormungandr
13,468
1,644
680
1,159
23,414
33,397
0
7,310
16,104
42,346
1,503
L
Zhong Kui
Raver__ape
Zhong Kui
20,856
142
1,002
4,846
21,740
24,454
0
4,445
17,295
37,475
652
W
Chiron
Saekiu
Chiron
24,248
7,868
2,859
6,184
23,136
11,256
2,889
9,725
13,022
0
51,057
W
Ah Puch
XV4mpyX
Ah Puch
21,041
745
928
835
12,595
6,180
733
5,427
6,865
58,450
258
L
Maman Brigitte
supersour_diesel
Maman Brigitte
7,577
743
4
1,667
18,151
8,753
0
5,390
12,761
16,591
305
W
19,152
3,567
1,635
12,488
30,723
39,690
261
13,388
16,952
0
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,505
Gold Earned
66,597
157
Minions Killed
214
0
Camps Cleared
0
1,207,901
Distance Traveled
1,541,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,566
587
19
1
0
287,522
0
W
Yemoja
13,140
730
8
0
0
253,475
0
L
Hel
9,740
541
5
0
0
215,559
0
W
Medusa
13,202
733
52
3
0
316,033
0
L
Jormungandr
10,107
562
77
4
0
258,802
0
L
Zhong Kui
10,584
588
35
2
0
247,556
0
W
Chiron
13,699
761
62
3
0
328,362
0
W
Ah Puch
12,845
714
72
4
0
291,273
0
L
Maman Brigitte
9,508
528
21
1
0
198,462
0
W
Chaac
13,711
762
20
1
0
352,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role