Player Matchup

Ares
Ares
Silver I
ACookieNamedJoe
Ares
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,631 MMR
Party 1
Hachiman
Hachiman
Silver I
NemesisIsAWife
Hachiman
Silver I
Level 123
God Stats
3W - 0L
1,805 SR
Queue Stats
5W - 2L
1,631 MMR
Party 1
Scylla
Scylla
Silver I
StepGeb
Scylla
Silver I
Level 163
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 2L
1,631 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,535 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,555 SR
1,518 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
Drạven
Thoth
Gold III
Level 156
God Stats
10W - 10L
1,665 SR
Queue Stats
85W - 87L
1,544 MMR
Solo
Arachne
Arachne
Gold V
ImDaRyuuu
Arachne
Gold V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,670
806
8,851
11,914
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
15
5 / 1 / 6
9,587
799
13,094
6,632
3,439
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
StepGeb
Scylla
15
1 / 0 / 10
8,944
745
9,003
6,010
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AgniAchillesBake KujiraAthenaVamana

VS

Bans
Ne ZhaAnhurKukulkanMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 5 / 0
6,824
569
5,095
12,770
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Drạven
Thoth
13
1 / 5 / 0
7,793
649
5,464
9,133
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ImDaRyuuu
Arachne
12
0 / 2 / 1
7,319
610
5,752
13,303
10,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
6
0
6
9
L
Thoth
Drạven
Thoth
1
5
0
0.2
L
Arachne
ImDaRyuuu
Arachne
0
2
1
0.25
W
Hachiman
5
1
6
8
W
Scylla
StepGeb
Scylla
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
16,311
24,556
Taken
35,206
18,584
Mitigated
24,977
6,458
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,095
999
0
1,216
12,770
10,788
0
4,456
7,778
0
16,689
W
8,851
1,818
0
2,705
11,914
12,647
712
2,010
9,542
22,702
2,499
L
Thoth
Drạven
Thoth
5,464
171
0
330
9,133
3,540
0
5,282
3,433
42,439
0
L
Arachne
ImDaRyuuu
Arachne
5,752
2,878
0
2,400
13,303
10,649
0
5,849
6,887
0
15,614
W
Hachiman
13,094
8,265
0
2,185
6,632
3,439
1,497
1,979
4,561
0
54,952
W
Scylla
StepGeb
Scylla
9,003
642
0
1,568
6,010
2,498
606
1,503
4,385
40,817
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
21,936
204
Minions Killed
118
0
Camps Cleared
0
687,790
Distance Traveled
603,562
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,824
569
22
2
0
161,048
0
W
Ares
9,670
806
20
2
0
233,768
0
L
Thoth
7,793
649
72
6
0
199,036
0
L
Arachne
7,319
610
24
2
0
243,478
0
W
Hachiman
9,587
799
97
8
0
223,655
0
W
Scylla
8,944
745
87
7
0
230,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role