Player Matchup

Anubis
Anubis
Everansgg
Anubis
Level 59
God Stats
2W - 5L
1,301 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 2
Vamana
Vamana
ValeMadere
Vamana
Level 106
God Stats
2W - 1L
1,712 SR
Queue Stats
30W - 25L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
chuyitonomis
Hun Batz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 37L
1,462 Elo+
Party 2
Thor
Thor
sekuele
Thor
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 31L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
vileschlomo
Jing Wei
Level 33
God Stats
5W - 10L
1,500 SR
Queue Stats
128W - 122L
1,406 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,421 Elo+

VS

Team Averages
Level 114
1,604 SR
1,644 Elo+
Mulan
Mulan
CherriedHoney
Mulan
Level 89
God Stats
16W - 12L
1,614 SR
Queue Stats
130W - 127L
1,574 Elo+
Solo
Chiron
Chiron
LegendaryLotion
Chiron
Level 107
God Stats
2W - 1L
1,782 SR
Queue Stats
36W - 26L
1,740 Elo+
Party 1
Ra
Ra
MeLoDiiC_17
Ra
Level 123
God Stats
27W - 16L
1,622 SR
Queue Stats
164W - 183L
1,634 Elo+
Solo
Thor
Thor
NotMishter
Thor
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,470 Elo+
Solo
Ares
Ares
Teaky
Ares
Level 109
God Stats
15W - 5L
1,500 SR
Queue Stats
67W - 31L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Everansgg
Anubis
10
1 / 6 / 0
6,383
456
4,420
8,675
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
ValeMadere
Vamana
10
0 / 2 / 0
6,403
457
212
6,321
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
chuyitonomis
Hun Batz
11
0 / 5 / 0
6,373
455
4,956
13,636
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
sekuele
Thor
9
1 / 2 / 1
6,504
465
2,567
10,429
7,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
vileschlomo
Jing Wei
15
0 / 2 / 0
8,276
591
1,233
7,404
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,914
637
1,778
3,312
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 0 / 1
8,639
617
5,448
4,967
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 6
8,276
591
5,762
7,187
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 0 / 8
8,473
605
7,754
9,536
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Teaky
Ares
12
3 / 0 / 11
7,922
566
6,833
6,837
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
17
17
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Anubis
Everansgg
Anubis
1
6
0
0.17
W
1
0
1
1.5
W
4
2
6
3.5
W
6
0
8
10
W
Ares
Teaky
Ares
3
0
11
8.5
L
Vamana
ValeMadere
Vamana
0
2
0
0
L
Hun Batz
chuyitonomis
Hun Batz
0
5
0
0
L
Thor
sekuele
Thor
1
2
1
0.75
L
Jing Wei
vileschlomo
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
27,575
46,465
Taken
31,839
25,223
Mitigated
17,755
6,457
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,778
143
0
1,814
3,312
3,268
0
265
3,014
0
63,858
L
Anubis
Everansgg
Anubis
4,420
98
0
684
8,675
4,115
0
3,703
4,739
42,886
271
W
5,448
2,375
227
1,797
4,967
1,956
0
0
4,967
0
78,153
W
5,762
380
871
2,561
7,187
2,883
236
1,837
5,350
69,580
0
W
7,754
2,297
0
6,398
9,536
4,295
0
446
9,046
0
79,884
W
Ares
Teaky
Ares
6,833
980
0
2,527
6,837
5,353
0
1,731
5,106
18,786
767
L
Vamana
ValeMadere
Vamana
212
60
0
646
6,321
5,296
0
291
5,880
0
31,624
L
Hun Batz
chuyitonomis
Hun Batz
4,956
1,307
0
625
13,636
5,917
0
3,511
9,969
0
60,274
L
Thor
sekuele
Thor
2,567
351
0
1,919
10,429
7,200
0
3,839
6,439
0
12,919
L
Jing Wei
vileschlomo
Jing Wei
1,233
766
0
2,583
7,404
2,695
0
690
6,714
0
81,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
42,224
440
Minions Killed
527
0
Camps Cleared
0
1,328,542
Distance Traveled
1,468,535
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,914
637
117
8
0
247,609
3
L
Anubis
6,383
456
79
6
0
251,829
0
W
Chiron
8,639
617
131
9
0
303,663
0
W
Ra
8,276
591
126
9
0
308,115
2
W
Thor
8,473
605
126
9
0
305,214
2
W
Ares
7,922
566
27
2
0
303,934
0
L
Vamana
6,403
457
67
5
0
194,187
3
L
Hun Batz
6,373
455
113
8
0
284,787
0
L
Thor
6,504
465
23
2
0
304,698
0
L
Jing Wei
8,276
591
158
11
0
293,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role