Player Matchup

Anubis
Anubis
JJAK007
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShadowNite123
Ah Muzen Cab
Level 89
God Stats
8W - 9L
1,568 SR
Queue Stats
121W - 127L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Vman3900
Cthulhu
Level 103
God Stats
0W - 2L
1,492 SR
Queue Stats
23W - 19L
1,570 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,503 Elo+

VS

Team Averages
Level 91
1,523 SR
1,378 Elo+
Ra
Ra
Ezioauditore431
Ra
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 2
Neith
Neith
SirPurify
Neith
Level 106
God Stats
3W - 0L
1,316 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 2
Maui
Maui
TheOneBluntMan
Maui
Level 82
God Stats
8W - 2L
1,753 SR
Queue Stats
10W - 14L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JJAK007
Anubis
13
1 / 6 / 0
8,455
650
3,003
9,148
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
ShadowNite123
Ah Muzen Cab
14
2 / 3 / 2
8,832
679
11,363
9,323
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vman3900
Cthulhu
14
2 / 4 / 2
9,119
701
10,994
15,408
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,602
816
7,641
7,586
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
SirPurify
Neith
16
5 / 2 / 6
10,278
791
13,652
10,106
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 11
9,884
760
6,877
13,619
13,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
13
13
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Anubis
JJAK007
Anubis
1
6
0
0.17
L
Ah Muzen Cab
ShadowNite123
Ah Muzen Cab
2
3
2
1
W
Neith
SirPurify
Neith
5
2
6
4
W
2
1
11
7.5
L
Cthulhu
Vman3900
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
28,170
33,879
Taken
31,311
23,754
Mitigated
22,628
2,978
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,641
575
480
2,312
7,586
3,679
295
3,908
3,401
37,432
0
L
Anubis
JJAK007
Anubis
3,003
287
0
1,157
9,148
4,310
0
2,673
6,289
18,736
1,227
L
Ah Muzen Cab
ShadowNite123
Ah Muzen Cab
11,363
3,959
0
232
9,323
4,019
0
4,058
4,943
0
37,294
W
Neith
SirPurify
Neith
13,652
4,472
0
3,101
10,106
5,048
2,025
3,199
6,570
0
50,424
W
6,877
1,138
187
3,371
13,619
13,901
253
4,608
8,441
21,654
1,925
L
Cthulhu
Vman3900
Cthulhu
10,994
1,098
0
1,589
15,408
15,425
0
5,988
8,492
38,179
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
30,764
160
Minions Killed
188
0
Camps Cleared
0
629,152
Distance Traveled
709,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,602
816
85
7
0
238,498
0
L
Anubis
8,455
650
49
4
0
194,610
0
L
Ah Muzen Cab
8,832
679
55
4
0
201,513
2
W
Neith
10,278
791
78
6
0
234,851
0
W
Maui
9,884
760
25
2
0
236,586
0
L
Cthulhu
9,119
701
56
4
0
233,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role