Player Matchup

Jing Wei
Jing Wei
GarishT
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
LogicKonTwitch
Gilgamesh
Level 64
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 11L
1,051 Elo+
Party 1
Loki
Loki
NinetyBark4
Loki
Level 144
God Stats
3W - 1L
1,256 SR
Queue Stats
17W - 14L
1,406 Elo+
Party 1
Neith
Neith
SKARTAR
Neith
Level 74
God Stats
1W - 2L
1,090 SR
Queue Stats
4W - 10L
1,146 Elo+
Party 1
Merlin
Merlin
SirMrGoodSir
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,617 Elo+
Solo
Team Averages
Level 113
1,318 SR
1,286 Elo+

VS

Team Averages
Level 123
1,390 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BearGubbins
Cupid
Level 67
God Stats
0W - 4L
1,178 SR
Queue Stats
5W - 10L
1,052 Elo+
Solo
Ravana
Ravana
Frecklefrown
Ravana
Level 118
God Stats
4W - 5L
1,274 SR
Queue Stats
146W - 153L
1,521 Elo+
Solo
Osiris
Osiris
Shock9354
Osiris
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,578 Elo+
Solo
Thoth
Thoth
Snarlmarx
Thoth
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 85L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GarishT
Jing Wei
15
2 / 3 / 1
8,628
539
6,726
12,796
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LogicKonTwitch
Gilgamesh
14
3 / 4 / 3
8,697
544
12,776
18,533
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 3 / 5
9,811
613
11,277
15,848
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
SKARTAR
Neith
14
3 / 2 / 2
8,025
502
5,996
7,471
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
13
0 / 2 / 1
7,720
483
4,484
9,487
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 3
7,422
464
6,038
12,346
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 1
8,384
524
7,469
8,586
3,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
13
3 / 4 / 1
7,301
456
6,945
11,664
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Shock9354
Osiris
15
4 / 5 / 3
8,914
557
14,645
19,784
19,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thoth
Snarlmarx
Thoth
14
1 / 2 / 0
7,908
494
5,353
6,774
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
13
14
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
3
1.25
L
4
2
1
2.25
L
Ravana
3
4
1
0.88
W
Jing Wei
GarishT
Jing Wei
2
3
1
0.83
W
Gilgamesh
LogicKonTwitch
Gilgamesh
3
4
3
1.13
W
7
3
5
3.17
W
Neith
SKARTAR
Neith
3
2
2
2
L
Osiris
Shock9354
Osiris
4
5
3
1.1
W
Merlin
0
2
1
0.25
L
Thoth
Snarlmarx
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
40,450
64,135
Taken
59,154
31,886
Mitigated
45,479
13,936
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,038
1,553
784
4,079
12,346
12,715
0
873
11,473
27,872
0
L
7,469
4,142
140
2,467
8,586
3,748
984
0
8,542
0
65,231
L
Ravana
6,945
1,686
0
1,452
11,664
6,318
0
386
11,096
0
50,779
W
Jing Wei
GarishT
Jing Wei
6,726
3,940
0
2,286
12,796
4,601
2,236
2,423
10,373
0
64,289
W
Gilgamesh
LogicKonTwitch
Gilgamesh
12,776
4,314
0
3,764
18,533
15,067
0
390
18,143
0
51,328
W
11,277
4,953
0
5,768
15,848
6,448
0
815
15,033
0
80,918
W
Neith
SKARTAR
Neith
5,996
1,383
0
804
7,471
2,633
0
1,896
5,575
0
55,035
L
Osiris
Shock9354
Osiris
14,645
5,920
0
7,292
19,784
19,959
0
0
18,722
0
69,878
W
Merlin
4,484
90
0
1,314
9,487
3,137
0
5,867
3,620
49,009
168
L
Thoth
Snarlmarx
Thoth
5,353
363
0
706
6,774
2,739
0
3,225
3,549
63,225
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,881
Gold Earned
39,929
494
Minions Killed
411
0
Camps Cleared
0
1,563,215
Distance Traveled
1,512,145
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,422
464
21
1
0
279,599
0
L
Cupid
8,384
524
113
7
0
285,318
0
L
Ravana
7,301
456
75
5
0
353,290
4
W
Jing Wei
8,628
539
113
7
0
325,480
5
W
Gilgamesh
8,697
544
86
5
0
316,204
0
W
Loki
9,811
613
117
7
0
332,787
0
W
Neith
8,025
502
87
5
0
272,520
0
L
Osiris
8,914
557
93
6
0
282,423
0
W
Merlin
7,720
483
91
6
0
316,224
3
L
Thoth
7,908
494
109
7
0
311,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role