Player Matchup

Thor
Thor
NAVIZM
Thor
Level 105
God Stats
4W - 3L
1,346 SR
Queue Stats
87W - 81L
1,373 Elo+
Solo
Jing Wei
Jing Wei
TXPClever69
Jing Wei
Level 95
God Stats
0W - 3L
1,210 SR
Queue Stats
88W - 76L
1,534 Elo+
Party 1
Anubis
Anubis
TXPGrizzley
Anubis
Level 82
God Stats
20W - 19L
1,485 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 1
Yemoja
Yemoja
TXPJuice
Yemoja
Level 109
God Stats
3W - 1L
1,691 SR
Queue Stats
59W - 44L
1,515 Elo+
Party 1
Ares
Ares
TXPReaper
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,434 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,469 Elo+

VS

Team Averages
Level 145
1,614 SR
1,453 Elo+
Apollo
Apollo
ChaoticMuff
Apollo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 122L
1,442 Elo+
Party 2
Anubis
Anubis
ChocoMacho_00
Anubis
Level 153
God Stats
14W - 11L
1,795 SR
Queue Stats
321W - 305L
1,517 Elo+
Solo
Susano
Susano
DIOSFABS
Susano
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
704W - 658L
1,485 Elo+
Solo
Cthulhu
Cthulhu
RidnSolo1Dep
Cthulhu
Level 128
God Stats
53W - 41L
1,573 SR
Queue Stats
339W - 345L
1,413 Elo+
Solo
Set
Set
loreofsparta
Set
Level 142
God Stats
5W - 6L
1,703 SR
Queue Stats
84W - 96L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
NAVIZM
Thor
13
4 / 6 / 1
7,840
461
8,682
16,865
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
TXPClever69
Jing Wei
13
0 / 4 / 2
6,970
410
3,296
13,897
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
0 / 8 / 2
6,448
379
4,034
11,385
4,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
TXPJuice
Yemoja
14
0 / 0 / 2
7,709
453
7,341
12,013
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
2 / 2 / 1
7,488
440
3,119
11,895
13,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 0 / 3
10,344
608
10,010
3,792
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 10
9,074
534
5,410
7,857
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
DIOSFABS
Susano
15
1 / 1 / 4
9,421
554
9,681
12,173
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RidnSolo1Dep
Cthulhu
15
7 / 1 / 7
9,747
573
12,752
17,184
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 5
8,976
528
8,065
18,168
9,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
20
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
0
3
7.5
W
2
1
10
7
W
Susano
DIOSFABS
Susano
1
1
4
3
L
Thor
NAVIZM
Thor
4
6
1
0.75
W
Cthulhu
RidnSolo1Dep
Cthulhu
7
1
7
10.5
L
Jing Wei
TXPClever69
Jing Wei
0
4
2
0.25
L
Anubis
0
8
2
0.13
L
Yemoja
TXPJuice
Yemoja
0
0
2
1
L
Ares
2
2
1
1.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
45,918
66,055
Taken
59,174
39,821
Mitigated
32,349
14,936
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,010
6,121
0
2,063
3,792
2,100
1,881
55
3,737
0
87,469
W
5,410
183
183
2,854
7,857
3,370
2,024
3,079
4,730
57,301
2,535
W
Susano
DIOSFABS
Susano
9,681
1,241
0
3,548
12,173
5,032
704
3,103
8,345
0
62,984
L
Thor
NAVIZM
Thor
8,682
1,759
0
4,206
16,865
6,933
0
3,964
12,901
0
44,899
W
Cthulhu
RidnSolo1Dep
Cthulhu
12,752
799
2,276
2,261
17,184
12,358
278
4,748
12,361
47,724
960
L
Jing Wei
TXPClever69
Jing Wei
3,296
2,118
0
3,308
13,897
5,717
0
3,217
10,680
0
43,306
L
Anubis
4,034
323
0
2,149
11,385
4,779
0
4,981
6,404
38,655
0
L
Yemoja
TXPJuice
Yemoja
7,341
1,107
475
3,146
12,013
8,981
0
589
11,424
54,696
1,078
L
Ares
3,119
378
421
1,231
11,895
13,411
0
4,221
7,674
23,157
0
W
8,065
2,985
0
5,359
18,168
9,489
48
2,319
15,758
0
76,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
47,562
315
Minions Killed
519
0
Camps Cleared
0
1,345,086
Distance Traveled
1,668,483
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,344
608
141
8
0
334,517
2
W
Anubis
9,074
534
102
6
0
296,116
0
W
Susano
9,421
554
120
7
0
354,255
0
L
Thor
7,840
461
84
5
0
295,424
2
W
Cthulhu
9,747
573
51
3
0
337,510
2
L
Jing Wei
6,970
410
73
4
0
298,819
8
L
Anubis
6,448
379
41
2
0
209,187
0
L
Yemoja
7,709
453
88
5
0
296,463
2
L
Ares
7,488
440
29
2
0
245,193
0
W
Set
8,976
528
105
6
0
346,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role