Player Matchup

Fafnir
Fafnir
G20MN
Fafnir
Level 69
God Stats
20W - 32L
1,427 SR
Queue Stats
61W - 70L
1,470 Elo+
Party 2
Hercules
Hercules
JerrySmitesAlot
Hercules
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
338W - 318L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
ramonextdoor
Ao Kuang
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,502 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,500 Elo+

VS

Team Averages
Level 60
1,804 SR
1,546 Elo+
Danzaburou
Danzaburou
Bo2zombiekille
Danzaburou
Level 15
God Stats
10W - 3L
1,894 SR
Queue Stats
11W - 6L
1,633 Elo+
Party 1
Chang'e
Chang'e
Cannoliii
Chang'e
Level 102
God Stats
3W - 1L
1,956 SR
Queue Stats
35W - 28L
1,526 Elo+
Party 1
Achilles
Achilles
SavageGooberPea
Achilles
Level 64
God Stats
15W - 9L
1,563 SR
Queue Stats
22W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
G20MN
Fafnir
15
1 / 1 / 3
9,095
650
7,098
17,648
24,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
3 / 3 / 1
9,035
645
11,940
19,075
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ramonextdoor
Ao Kuang
12
0 / 4 / 1
8,012
572
3,800
13,879
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bo2zombiekille
Danzaburou
16
3 / 2 / 4
10,282
734
15,372
12,218
6,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Cannoliii
Chang'e
16
4 / 1 / 3
10,155
725
14,845
10,891
4,927
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
16
1 / 1 / 7
9,902
707
11,404
11,439
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
8
8
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bo2zombiekille
Danzaburou
3
2
4
2.5
W
Chang'e
Cannoliii
Chang'e
4
1
3
5.5
L
Fafnir
G20MN
Fafnir
1
1
3
2.5
L
Hercules
3
3
1
1.17
W
Achilles
1
1
7
4.5
L
Ao Kuang
ramonextdoor
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
41,621
50,602
Taken
34,548
47,054
Mitigated
25,578
9,614
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bo2zombiekille
Danzaburou
15,372
6,579
0
3,685
12,218
6,490
1,351
3,933
8,027
0
46,618
W
Chang'e
Cannoliii
Chang'e
14,845
963
2,280
3,891
10,891
4,927
1,190
2,095
8,444
53,447
0
L
Fafnir
G20MN
Fafnir
7,098
1,218
0
3,720
17,648
24,048
0
4,925
12,110
17,544
3,943
L
Hercules
11,940
1,138
0
4,392
19,075
16,336
0
6,808
11,755
0
28,490
W
Achilles
11,404
1,594
0
3,230
11,439
14,161
0
2,834
8,248
0
33,889
L
Ao Kuang
ramonextdoor
Ao Kuang
3,800
1,395
0
1,502
13,879
6,670
0
3,220
10,200
24,922
2,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
30,339
110
Minions Killed
180
0
Camps Cleared
0
729,271
Distance Traveled
809,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,282
734
72
5
0
256,720
0
W
Chang'e
10,155
725
73
5
0
261,104
0
L
Fafnir
9,095
650
27
2
0
224,651
0
L
Hercules
9,035
645
34
2
0
260,778
0
W
Achilles
9,902
707
35
3
0
291,637
0
L
Ao Kuang
8,012
572
49
4
0
243,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role