Player Matchup

Morgan Le Fay
Morgan Le Fay
BaneOfExistence2
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,487 Elo+
Party 4
Ganesha
Ganesha
FreddyOtterson
Ganesha
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 44L
1,525 Elo+
Party 4
Erlang Shen
Erlang Shen
Joey__Drip
Erlang Shen
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,602 Elo+
Party 4
Chiron
Chiron
SAULGOODOZ
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,520 Elo+
Party 1
Osiris
Osiris
nysouljahx
Osiris
Level 154
God Stats
2W - 0L
1,735 SR
Queue Stats
176W - 181L
1,525 Elo+
Party 1
Team Averages
Level 139
1,547 SR
1,532 Elo+

VS

Team Averages
Level 98
1,460 SR
1,490 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
KNG kikin
Yu Huang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,399 Elo+
Party 2
Hachiman
Hachiman
MagicJad
Hachiman
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 145L
1,483 Elo+
Party 3
Da Ji
Da Ji
Pyroholics
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,675 Elo+
Solo
King Arthur
King Arthur
Theomalous
King Arthur
Level 137
God Stats
0W - 2L
1,301 SR
Queue Stats
37W - 31L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaneOfExistence2
Morgan Le Fay
16
5 / 1 / 10
9,335
934
9,957
6,164
2,888
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 1 / 17
8,431
843
8,981
8,946
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Joey__Drip
Erlang Shen
15
8 / 2 / 9
9,126
913
6,514
10,929
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
SAULGOODOZ
Chiron
14
1 / 0 / 7
8,361
836
5,073
4,766
2,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
nysouljahx
Osiris
14
5 / 4 / 11
8,660
866
7,990
13,004
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 1
7,158
716
4,067
7,089
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
KNG kikin
Yu Huang
11
2 / 3 / 2
6,775
678
7,737
6,529
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
MagicJad
Hachiman
15
1 / 3 / 5
7,596
760
9,722
7,118
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
1 / 7 / 1
6,506
651
3,654
11,007
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Theomalous
King Arthur
13
1 / 3 / 1
6,801
680
4,819
10,513
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
19
Kills
7
8
Deaths
19
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
1
0.83
W
Morgan Le Fay
BaneOfExistence2
Morgan Le Fay
5
1
10
10
W
0
1
17
8.5
W
Erlang Shen
Joey__Drip
Erlang Shen
8
2
9
6.25
L
Yu Huang
KNG kikin
Yu Huang
2
3
2
1
L
Hachiman
MagicJad
Hachiman
1
3
5
1.17
L
Da Ji
1
7
1
0.21
W
Chiron
SAULGOODOZ
Chiron
1
0
7
4.5
L
King Arthur
Theomalous
King Arthur
1
3
1
0.5
W
Osiris
nysouljahx
Osiris
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,515
Damage
29,999
43,809
Taken
42,256
46,051
Mitigated
22,955
19,439
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,067
2,325
1,853
880
7,089
2,796
0
2,880
3,938
0
19,433
W
Morgan Le Fay
BaneOfExistence2
Morgan Le Fay
9,957
1,206
1,008
655
6,164
2,888
1,298
1,167
4,997
26,509
687
W
8,981
38
5,730
3,157
8,946
10,200
1,562
2,176
6,770
15,262
1,724
W
Erlang Shen
Joey__Drip
Erlang Shen
6,514
3,393
471
2,475
10,929
15,024
450
871
10,058
0
9,488
L
Yu Huang
KNG kikin
Yu Huang
7,737
355
0
250
6,529
2,572
0
3,801
2,545
12,403
0
L
Hachiman
MagicJad
Hachiman
9,722
6,807
799
644
7,118
3,212
0
3,001
3,988
0
22,337
L
Da Ji
3,654
880
441
692
11,007
5,317
0
4,489
6,082
0
6,499
W
Chiron
SAULGOODOZ
Chiron
5,073
573
2,403
1,112
4,766
2,111
2,243
616
4,150
0
16,893
L
King Arthur
Theomalous
King Arthur
4,819
607
1,787
850
10,513
9,058
0
4,174
5,796
0
6,920
W
Osiris
nysouljahx
Osiris
7,990
2,437
939
1,489
13,004
15,828
1,689
2,907
10,097
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
34,836
122
Minions Killed
86
0
Camps Cleared
0
904,803
Distance Traveled
803,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,158
716
38
4
0
164,731
0
W
Morgan Le Fay
9,335
934
46
5
0
195,012
0
W
Ganesha
8,431
843
1
0
0
174,548
0
W
Erlang Shen
9,126
913
12
1
0
202,744
0
L
Yu Huang
6,775
678
13
1
0
157,889
0
L
Hachiman
7,596
760
23
2
0
149,399
0
L
Da Ji
6,506
651
6
1
0
152,405
0
W
Chiron
8,361
836
48
5
0
152,644
0
L
King Arthur
6,801
680
6
1
0
178,993
0
W
Osiris
8,660
866
15
2
0
179,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role