Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CordovaSj
Ishtar
Level 117
God Stats
3W - 1L
1,544 SR
Queue Stats
51W - 33L
1,652 Elo+
Party 1
Bacchus
Bacchus
Minipanque
Bacchus
Level 121
God Stats
5W - 2L
1,924 SR
Queue Stats
31W - 23L
1,639 Elo+
Party 1
Ah Puch
Ah Puch
Perna-Porcus
Ah Puch
Level 136
God Stats
2W - 2L
1,650 SR
Queue Stats
15W - 18L
1,545 Elo+
Party 3
Vamana
Vamana
dread_QUACK
Vamana
Level 104
God Stats
2W - 3L
1,287 SR
Queue Stats
15W - 12L
1,517 Elo+
Party 3
Team Averages
Level 121
1,581 SR
1,570 Elo+

VS

Team Averages
Level 106
1,540 SR
1,408 Elo+
Loki
Loki
Azura Zero
Loki
Level 128
God Stats
3W - 0L
1,726 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
DMTAliens
Sylvanus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Bellona
Bellona
DrunkxLegend
Bellona
Level 113
God Stats
59W - 47L
1,657 SR
Queue Stats
79W - 74L
1,514 Elo+
Solo
Discordia
Discordia
skelaseth
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,323 Elo+
Party 2
Sol
Sol
smitelessons
Sol
Level 59
God Stats
3W - 14L
1,315 SR
Queue Stats
181W - 191L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
6 / 4 / 1
6,030
603
6,269
10,861
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ishtar
CordovaSj
Ishtar
9
2 / 2 / 2
5,351
535
5,600
6,108
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Minipanque
Bacchus
7
0 / 2 / 4
4,796
480
3,482
8,297
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Perna-Porcus
Ah Puch
9
0 / 4 / 0
4,831
483
3,616
7,100
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
10
1 / 4 / 0
5,704
570
4,515
9,358
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,462
546
3,016
8,040
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DMTAliens
Sylvanus
7
1 / 2 / 4
5,189
519
2,963
9,172
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
DrunkxLegend
Bellona
11
4 / 1 / 1
6,724
672
7,042
9,245
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
skelaseth
Discordia
10
3 / 4 / 3
6,065
607
7,164
6,175
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
5 / 1 / 1
6,468
647
7,893
7,948
2,687
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
16
16
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
4
1
1.63
W
3
1
1
3.5
L
Ishtar
CordovaSj
Ishtar
2
2
2
1.5
W
Sylvanus
DMTAliens
Sylvanus
1
2
4
1.5
W
Bellona
DrunkxLegend
Bellona
4
1
1
4.5
L
Bacchus
Minipanque
Bacchus
0
2
4
1
L
Ah Puch
Perna-Porcus
Ah Puch
0
4
0
0
L
Vamana
1
4
0
0.25
W
Discordia
skelaseth
Discordia
3
4
3
1.13
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,482
Damage
28,078
41,724
Taken
40,580
23,179
Mitigated
18,500
8,652
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,269
4,375
0
2,336
10,861
4,753
0
3,396
7,268
0
31,421
W
3,016
1,201
0
4,830
8,040
2,491
0
1,239
6,750
0
32,810
L
Ishtar
CordovaSj
Ishtar
5,600
4,246
0
2,102
6,108
2,324
0
3,816
2,292
0
34,779
W
Sylvanus
DMTAliens
Sylvanus
2,963
1,225
261
2,961
9,172
5,129
75
1,777
7,043
10,390
0
W
Bellona
DrunkxLegend
Bellona
7,042
3,886
0
4,094
9,245
6,242
162
127
8,878
0
46,712
L
Bacchus
Minipanque
Bacchus
3,482
778
0
1,994
8,297
7,056
0
4,209
4,044
12,278
0
L
Ah Puch
Perna-Porcus
Ah Puch
3,616
217
0
436
7,100
2,541
0
4,815
1,863
23,585
530
L
Vamana
4,515
2,407
0
1,784
9,358
6,505
0
817
8,541
0
34,430
W
Discordia
skelaseth
Discordia
7,164
726
0
895
6,175
1,951
6
2,592
3,177
38,257
448
W
7,893
3,008
0
5,016
7,948
2,687
1,146
1,228
6,720
39,533
4,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
29,908
246
Minions Killed
284
0
Camps Cleared
0
944,223
Distance Traveled
905,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,030
603
63
6
0
227,487
0
W
Loki
5,462
546
56
6
0
221,679
0
L
Ishtar
5,351
535
61
6
0
169,135
0
W
Sylvanus
5,189
519
11
1
0
167,267
0
W
Bellona
6,724
672
82
8
0
167,337
0
L
Bacchus
4,796
480
11
1
0
198,606
0
L
Ah Puch
4,831
483
49
5
0
185,323
0
L
Vamana
5,704
570
62
6
0
163,672
0
W
Discordia
6,065
607
75
8
0
169,901
0
W
Sol
6,468
647
60
6
0
178,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role