Player Matchup

Kuzenbo
Kuzenbo
Flobadeezy
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 3
Ra
Ra
Jvvsh
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 3
Jing Wei
Jing Wei
Mewtwo4PF
Jing Wei
Level 25
God Stats
0W - 6L
1,054 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 3
Erlang Shen
Erlang Shen
She4TheLimp
Erlang Shen
Level 10
God Stats
0W - 3L
1,154 SR
Queue Stats
0W - 8L
1,000 Elo+
Party 3
Bakasura
Bakasura
jamorinoo
Bakasura
Level 54
God Stats
2W - 1L
1,747 SR
Queue Stats
35W - 37L
1,469 Elo+
Party 3
Team Averages
Level 22
1,391 SR
1,112 Elo+

VS

Team Averages
Level 37
1,533 SR
1,399 Elo+
Izanami
Izanami
Aqwuhhh
Izanami
Level 24
God Stats
6W - 3L
1,619 SR
Queue Stats
36W - 28L
1,466 Elo+
Party 2
Bellona
Bellona
BeastModeDJR
Bellona
Level 22
God Stats
24W - 16L
1,411 SR
Queue Stats
139W - 159L
1,291 Elo+
Party 1
Bacchus
Bacchus
KOM Mayham
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 152L
1,273 Elo+
Party 1
Chronos
Chronos
KeplerSn1peZ
Chronos
Level 62
God Stats
1W - 1L
1,319 SR
Queue Stats
148W - 129L
1,497 Elo+
Party 1
Bakasura
Bakasura
xNicorex
Bakasura
Level 49
God Stats
6W - 1L
1,819 SR
Queue Stats
35W - 27L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flobadeezy
Kuzenbo
12
1 / 7 / 3
8,444
402
7,493
20,740
25,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
0 / 8 / 2
8,422
401
4,808
14,538
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Mewtwo4PF
Jing Wei
14
4 / 7 / 4
8,913
424
9,169
17,019
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
She4TheLimp
Erlang Shen
9
0 / 7 / 0
6,370
303
2,900
18,176
16,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
jamorinoo
Bakasura
16
6 / 7 / 1
9,277
442
13,714
24,683
12,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqwuhhh
Izanami
16
4 / 3 / 9
10,551
502
14,611
14,426
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BeastModeDJR
Bellona
17
7 / 0 / 2
12,116
577
12,169
18,235
24,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
KOM Mayham
Bacchus
14
0 / 5 / 13
9,420
449
6,792
16,180
17,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
KeplerSn1peZ
Chronos
16
2 / 3 / 9
10,093
481
8,601
13,281
5,801
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
xNicorex
Bakasura
20
22 / 1 / 4
14,436
687
30,406
18,867
12,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
11
Kills
35
36
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aqwuhhh
Izanami
4
3
9
2.83
W
Bellona
BeastModeDJR
Bellona
7
0
2
8
L
Kuzenbo
Flobadeezy
Kuzenbo
1
7
3
0.36
L
Ra
0
8
2
0.13
W
Bacchus
KOM Mayham
Bacchus
0
5
13
1.3
W
Chronos
KeplerSn1peZ
Chronos
2
3
9
2.17
L
Jing Wei
Mewtwo4PF
Jing Wei
4
7
4
0.86
L
Erlang Shen
She4TheLimp
Erlang Shen
0
7
0
0
L
Bakasura
jamorinoo
Bakasura
6
7
1
0.93
W
Bakasura
xNicorex
Bakasura
22
1
4
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
72,579
95,156
Taken
80,989
66,894
Mitigated
66,252
9,819
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aqwuhhh
Izanami
14,611
10,123
0
2,925
14,426
5,656
409
1,998
11,768
0
74,525
W
Bellona
BeastModeDJR
Bellona
12,169
5,743
0
4,483
18,235
24,221
1,761
301
17,879
0
82,992
L
Kuzenbo
Flobadeezy
Kuzenbo
7,493
2,956
0
2,573
20,740
25,278
134
3,887
15,759
26,015
0
L
Ra
4,808
497
82
813
14,538
5,778
13
3,941
9,553
51,022
2,108
W
Bacchus
KOM Mayham
Bacchus
6,792
725
678
2,098
16,180
17,711
145
2,298
13,527
23,680
335
W
Chronos
KeplerSn1peZ
Chronos
8,601
2,567
0
686
13,281
5,801
2,240
4,467
8,037
54,770
1,077
L
Jing Wei
Mewtwo4PF
Jing Wei
9,169
6,428
0
2,358
17,019
6,507
0
3,616
12,783
0
59,438
L
Erlang Shen
She4TheLimp
Erlang Shen
2,900
2,315
0
2,113
18,176
16,931
0
0
15,992
0
17,630
L
Bakasura
jamorinoo
Bakasura
13,714
9,171
0
1,880
24,683
12,400
0
3,914
18,404
0
72,889
W
Bakasura
xNicorex
Bakasura
30,406
20,817
0
9,783
18,867
12,863
2,472
3,038
15,196
0
158,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
56,616
324
Minions Killed
581
0
Camps Cleared
0
1,763,115
Distance Traveled
2,100,924
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,551
502
91
4
0
360,696
0
W
Bellona
12,116
577
124
6
0
427,475
0
L
Kuzenbo
8,444
402
23
1
0
333,471
0
L
Ra
8,422
401
85
4
0
309,459
0
W
Bacchus
9,420
449
27
1
0
428,803
0
W
Chronos
10,093
481
61
3
0
334,736
1
L
Jing Wei
8,913
424
84
4
0
411,475
0
L
Erlang Shen
6,370
303
21
1
0
281,670
0
L
Bakasura
9,277
442
111
5
0
427,040
0
W
Bakasura
14,436
687
278
13
0
549,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role