Player Matchup

Ra
Ra
Doncella25
Ra
Level 47
God Stats
6W - 2L
1,537 SR
Queue Stats
90W - 116L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
Horu_BR
Kukulkan
Level 68
God Stats
4W - 6L
1,516 SR
Queue Stats
18W - 23L
1,368 Elo+
Solo
Izanami
Izanami
K1 Lomano
Izanami
Level 93
God Stats
26W - 25L
1,744 SR
Queue Stats
272W - 258L
1,463 Elo+
Party 3
Arachne
Arachne
TboneKash975
Arachne
Level 83
God Stats
50W - 23L
1,749 SR
Queue Stats
127W - 124L
1,441 Elo+
Party 1
Odin
Odin
duffman356
Odin
Level 87
God Stats
10W - 6L
1,451 SR
Queue Stats
104W - 110L
1,446 Elo+
Party 1
Team Averages
Level 76
1,600 SR
1,424 Elo+

VS

Team Averages
Level 69
1,651 SR
1,475 Elo+
Bastet
Bastet
DracoSlams
Bastet
Level 18
God Stats
5W - 5L
1,601 SR
Queue Stats
25W - 19L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
ImFortune_
Sun Wukong
Level 102
God Stats
0W - 1L
1,530 SR
Queue Stats
53W - 41L
1,405 Elo+
Party 2
Xbalanque
Xbalanque
PhiVanChauLeSeul
Xbalanque
Level 54
God Stats
29W - 19L
1,689 SR
Queue Stats
130W - 129L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
SHwaggmaster51
Baron Samedi
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 36L
1,385 Elo+
Solo
Ganesha
Ganesha
mr-d217
Ganesha
Level 83
God Stats
6W - 4L
1,933 SR
Queue Stats
9W - 5L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,911
551
5,713
7,263
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Horu_BR
Kukulkan
15
1 / 5 / 5
8,953
497
9,107
9,358
3,585
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
K1 Lomano
Izanami
17
10 / 3 / 1
10,684
594
15,918
14,696
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TboneKash975
Arachne
18
8 / 2 / 0
11,156
620
12,733
16,256
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 2 / 5
9,539
530
6,873
12,942
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DracoSlams
Bastet
16
9 / 3 / 0
10,351
575
10,294
15,983
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImFortune_
Sun Wukong
16
2 / 2 / 1
9,629
535
9,582
15,348
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
13
2 / 7 / 3
7,632
424
7,102
15,619
5,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
SHwaggmaster51
Baron Samedi
12
1 / 8 / 1
7,131
396
2,492
12,005
4,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
mr-d217
Ganesha
11
0 / 3 / 6
7,765
431
5,190
17,570
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
22
Kills
14
14
Deaths
23
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Bastet
DracoSlams
Bastet
9
3
0
3
W
Kukulkan
Horu_BR
Kukulkan
1
5
5
0.7
L
Sun Wukong
ImFortune_
Sun Wukong
2
2
1
1.25
W
Izanami
K1 Lomano
Izanami
10
3
1
3.5
L
Xbalanque
2
7
3
0.5
L
Baron Samedi
SHwaggmaster51
Baron Samedi
1
8
1
0.19
W
Arachne
TboneKash975
Arachne
8
2
0
4
W
1
2
5
1.75
L
Ganesha
mr-d217
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
34,660
60,515
Taken
76,525
34,324
Mitigated
45,584
19,414
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,713
289
170
2,039
7,263
2,875
70
2,339
4,924
64,879
1,148
L
Bastet
DracoSlams
Bastet
10,294
3,846
0
3,118
15,983
7,350
0
1,489
14,347
0
64,290
W
Kukulkan
Horu_BR
Kukulkan
9,107
1,610
420
1,550
9,358
3,585
316
1,041
8,265
48,681
0
L
Sun Wukong
ImFortune_
Sun Wukong
9,582
2,738
0
3,082
15,348
12,415
13
2,586
11,805
0
72,880
W
Izanami
K1 Lomano
Izanami
15,918
12,367
0
6,139
14,696
5,460
2,262
1,808
12,836
0
93,742
L
Xbalanque
7,102
3,099
0
5,284
15,619
5,890
692
2,462
13,157
0
59,214
L
Baron Samedi
SHwaggmaster51
Baron Samedi
2,492
76
0
709
12,005
4,698
0
4,502
7,430
35,516
0
W
Arachne
TboneKash975
Arachne
12,733
8,296
75
7,199
16,256
7,093
2,372
1,712
14,447
0
109,527
W
6,873
1,183
0
1,822
12,942
15,311
0
480
11,783
0
43,497
L
Ganesha
mr-d217
Ganesha
5,190
387
349
4,622
17,570
15,231
250
3,671
13,797
24,262
3,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
42,508
521
Minions Killed
372
0
Camps Cleared
0
1,664,706
Distance Traveled
1,598,876
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,911
551
121
7
0
371,431
0
L
Bastet
10,351
575
105
6
0
373,297
0
W
Kukulkan
8,953
497
63
4
0
312,919
0
L
Sun Wukong
9,629
535
129
7
0
354,536
3
W
Izanami
10,684
594
140
8
0
309,087
0
L
Xbalanque
7,632
424
88
5
0
296,579
0
L
Baron Samedi
7,131
396
37
2
0
258,121
0
W
Arachne
11,156
620
146
8
0
396,698
0
W
Odin
9,539
530
51
3
0
274,571
0
L
Ganesha
7,765
431
13
1
0
316,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role