Player Matchup

Nemesis
Nemesis
Gold II
Moses1331
Nemesis
Gold II
Level 174
God Stats
4W - 6L
1,285 SR
Queue Stats
299W - 292L
1,562 MMR
Party 1
Sylvanus
Sylvanus
Silver I
NemesisIsAWife
Sylvanus
Silver I
Level 123
God Stats
2W - 2L
1,337 SR
Queue Stats
9W - 9L
1,554 MMR
Party 4
Kukulkan
Kukulkan
Silver I
StepGeb
Kukulkan
Silver I
Level 163
God Stats
12W - 9L
1,696 SR
Queue Stats
60W - 45L
1,633 MMR
Party 4
Hachiman
Hachiman
Silver I
Sword159xz
Hachiman
Silver I
Level 85
God Stats
11W - 2L
1,839 SR
Queue Stats
97W - 57L
1,592 MMR
Solo
Bellona
Bellona
Gold II
lopman2
Bellona
Gold II
Level 147
God Stats
2W - 1L
1,621 SR
Queue Stats
69W - 65L
1,606 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,556 SR
1,589 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,550 SR
1,589 MMR
Kuzenbo
Kuzenbo
Silver II
DoxaGhost
Kuzenbo
Silver II
Level 97
God Stats
6W - 8L
1,560 SR
Queue Stats
20W - 18L
1,615 MMR
Party 2
Ix Chel
Ix Chel
Gold III
DuhLegitStorm
Ix Chel
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,583 MMR
Solo
Rama
Rama
Silver III
JRGooF
Rama
Silver III
Level 111
God Stats
0W - 1L
1,593 SR
Queue Stats
18W - 20L
1,562 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Percedal__
Ao Kuang
Silver I
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
19W - 11L
1,638 MMR
Party 3
Mulan
Mulan
Bronze III
Zucira
Mulan
Bronze III
Level 123
God Stats
0W - 1L
1,803 SR
Queue Stats
3W - 4L
1,546 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moses1331
Nemesis
19
11 / 0 / 8
11,095
616
10,487
11,184
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
14
2 / 2 / 17
10,286
571
8,628
21,583
22,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
StepGeb
Kukulkan
17
5 / 0 / 10
11,248
625
18,512
7,072
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Sword159xz
Hachiman
18
10 / 2 / 5
11,729
652
19,295
14,348
6,350
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
lopman2
Bellona
16
2 / 1 / 8
10,978
610
11,866
19,264
29,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneChernobogBake Kujira

VS

Bans
ThothAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoxaGhost
Kuzenbo
11
0 / 8 / 3
8,006
445
6,624
24,286
26,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
13
0 / 5 / 1
7,971
443
5,173
13,006
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
JRGooF
Rama
14
1 / 8 / 0
8,456
470
9,592
16,200
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Percedal__
Ao Kuang
15
3 / 6 / 0
8,571
476
10,923
20,860
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Zucira
Mulan
15
0 / 3 / 0
8,806
489
6,145
17,225
15,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
30
Kills
4
5
Deaths
30
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DoxaGhost
Kuzenbo
0
8
3
0.19
L
Ix Chel
0
5
1
0.1
L
Rama
JRGooF
Rama
1
8
0
0.13
W
Nemesis
Moses1331
Nemesis
11
0
8
15
W
Sylvanus
2
2
17
5.25
L
Ao Kuang
Percedal__
Ao Kuang
3
6
0
0.5
W
Kukulkan
StepGeb
Kukulkan
5
0
10
10
W
Hachiman
Sword159xz
Hachiman
10
2
5
6.25
L
Mulan
Zucira
Mulan
0
3
0
0
W
Bellona
lopman2
Bellona
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
38,457
73,451
Taken
91,577
68,556
Mitigated
62,173
27,957
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DoxaGhost
Kuzenbo
6,624
2,674
0
1,911
24,286
26,938
0
8,828
15,415
15,789
0
L
Ix Chel
5,173
809
762
2,630
13,006
4,167
0
6,846
6,160
62,598
0
L
Rama
JRGooF
Rama
9,592
7,394
0
3,405
16,200
6,248
0
1,523
14,571
0
83,410
W
Nemesis
Moses1331
Nemesis
10,487
6,286
0
1,024
11,184
6,560
1,418
1,944
9,240
0
106,851
W
Sylvanus
8,628
2,318
6,187
6,261
21,583
22,268
1,591
9,532
12,051
33,173
0
L
Ao Kuang
Percedal__
Ao Kuang
10,923
3,050
0
3,861
20,860
9,124
0
7,571
13,120
68,017
4,430
W
Kukulkan
StepGeb
Kukulkan
18,512
1,337
0
875
7,072
3,561
1,851
3,598
3,474
117,226
2,777
W
Hachiman
Sword159xz
Hachiman
19,295
12,698
0
7,082
14,348
6,350
3,956
4,430
9,918
0
114,333
L
Mulan
Zucira
Mulan
6,145
929
0
4,241
17,225
15,696
0
1,715
14,493
0
66,452
W
Bellona
lopman2
Bellona
11,866
3,211
0
6,528
19,264
29,817
468
3,284
15,980
0
82,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,336
Gold Earned
41,810
628
Minions Killed
498
0
Camps Cleared
0
1,767,715
Distance Traveled
1,663,775
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,006
445
18
1
0
363,820
4
L
Ix Chel
7,971
443
119
7
0
321,962
0
L
Rama
8,456
470
135
8
0
320,069
4
W
Nemesis
11,095
616
129
7
0
427,650
0
W
Sylvanus
10,286
571
44
2
0
314,629
5
L
Ao Kuang
8,571
476
109
6
0
354,508
0
W
Kukulkan
11,248
625
162
9
0
351,616
3
W
Hachiman
11,729
652
153
9
0
313,919
0
L
Mulan
8,806
489
117
7
0
303,416
6
W
Bellona
10,978
610
140
8
0
359,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role